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Add shorthand form for touch_interaction
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2 changed files with 24 additions and 17 deletions
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@ -9095,20 +9095,20 @@ Used by `minetest.register_node`, `minetest.register_craftitem`, and
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-- Otherwise should be name of node which the client immediately places
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-- upon digging. Server will always update with actual result shortly.
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touch_interaction = {
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-- Only affects touchscreen clients.
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-- Defines the meaning of short and long taps with the item in hand.
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-- The fields in this table can be set to the following values:
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-- * "user" (meaning depends on client-side settings)
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-- * "long_dig_short_place" (long tap = dig, short tap = place)
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-- * "short_dig_long_place" (short tap = dig, long tap = place)
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-- The field to be used is selected according to the current
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-- `pointed_thing`.
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pointed_nothing = "user",
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pointed_node = "user",
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pointed_object = "user",
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touch_interaction = <TouchInteractionMode> OR {
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pointed_nothing = <TouchInteractionMode>,
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pointed_node = <TouchInteractionMode>,
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pointed_object = <TouchInteractionMode>,
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},
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-- Only affects touchscreen clients.
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-- Defines the meaning of short and long taps with the item in hand.
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-- If specified as a table, the field to be used is selected according to
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-- the current `pointed_thing`.
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-- There are three possible TouchInteractionMode values:
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-- * "user" (meaning depends on client-side settings)
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-- * "long_dig_short_place" (long tap = dig, short tap = place)
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-- * "short_dig_long_place" (short tap = dig, long tap = place)
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-- The default value is "user".
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sound = {
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-- Definition of item sounds to be played at various events.
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