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Apply some refactoring/cleanup to mainly util functions

This commit is contained in:
sfan5 2025-03-26 19:08:31 +01:00
parent 89e3bc8d56
commit e73eed247e
19 changed files with 190 additions and 160 deletions

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@ -277,7 +277,10 @@ public:
return m_env.getPlayerNames();
}
float getAnimationTime();
float getAnimationTime() const
{
return m_animation_time;
}
int getCrackLevel();
v3s16 getCrackPos();
@ -294,7 +297,7 @@ public:
bool getChatMessage(std::wstring &message);
void typeChatMessage(const std::wstring& message);
u64 getMapSeed(){ return m_map_seed; }
u64 getMapSeed() const { return m_map_seed; }
void addUpdateMeshTask(v3s16 blockpos, bool ack_to_server=false, bool urgent=false);
// Including blocks at appropriate edges