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Apply some minor code cleanups
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parent
94239153b5
commit
e5f276ecee
8 changed files with 18 additions and 30 deletions
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@ -202,8 +202,8 @@ void MeshUpdateQueue::fillDataFromMapBlocks(QueuedMeshUpdate *q)
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MeshUpdateWorkerThread
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*/
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MeshUpdateWorkerThread::MeshUpdateWorkerThread(Client *client, MeshUpdateQueue *queue_in, MeshUpdateManager *manager, v3s16 *camera_offset) :
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UpdateThread("Mesh"), m_client(client), m_queue_in(queue_in), m_manager(manager), m_camera_offset(camera_offset)
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MeshUpdateWorkerThread::MeshUpdateWorkerThread(Client *client, MeshUpdateQueue *queue_in, MeshUpdateManager *manager) :
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UpdateThread("Mesh"), m_client(client), m_queue_in(queue_in), m_manager(manager)
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{
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m_generation_interval = g_settings->getU16("mesh_generation_interval");
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m_generation_interval = rangelim(m_generation_interval, 0, 50);
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@ -220,7 +220,7 @@ void MeshUpdateWorkerThread::doUpdate()
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ScopeProfiler sp(g_profiler, "Client: Mesh making (sum)");
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MapBlockMesh *mesh_new = new MapBlockMesh(m_client, q->data, *m_camera_offset);
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MapBlockMesh *mesh_new = new MapBlockMesh(m_client, q->data);
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MeshUpdateResult r;
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r.p = q->p;
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@ -254,7 +254,7 @@ MeshUpdateManager::MeshUpdateManager(Client *client):
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infostream << "MeshUpdateManager: using " << number_of_threads << " threads" << std::endl;
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for (int i = 0; i < number_of_threads; i++)
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m_workers.push_back(std::make_unique<MeshUpdateWorkerThread>(client, &m_queue_in, this, &m_camera_offset));
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m_workers.push_back(std::make_unique<MeshUpdateWorkerThread>(client, &m_queue_in, this));
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}
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void MeshUpdateManager::updateBlock(Map *map, v3s16 p, bool ack_block_to_server,
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