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Cleanup headers in irr/include/ (#15181)

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DS 2024-10-18 10:58:32 +02:00 committed by GitHub
parent f2ab887644
commit e5d321d286
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51 changed files with 76 additions and 180 deletions

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@ -30,9 +30,15 @@
john@suckerfreegames.com
*/
#include <irrlicht.h>
#include <iostream>
#include "CGUITTFont.h"
#include "CMeshBuffer.h"
#include "IFileSystem.h"
#include "IGUIEnvironment.h"
#include "IMeshManipulator.h"
#include "IMeshSceneNode.h"
#include "ISceneManager.h"
#include "ISceneNode.h"
namespace irr
{

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@ -32,10 +32,14 @@
#pragma once
#include <irrlicht.h>
#include <ft2build.h>
#include <vector>
#include <map>
#include "IGUIEnvironment.h"
#include "IGUIFont.h"
#include "ISceneManager.h"
#include "IVideoDriver.h"
#include "IrrlichtDevice.h"
#include "SMesh.h"
#include "util/enriched_string.h"
#include "util/basic_macros.h"
#include FT_FREETYPE_H
@ -64,7 +68,7 @@ namespace gui
DISABLE_CLASS_COPY(SGUITTGlyph);
//! This class would be trivially copyable except for the reference count on `surface`.
SGUITTGlyph(SGUITTGlyph &&other) :
SGUITTGlyph(SGUITTGlyph &&other) noexcept :
isLoaded(other.isLoaded),
glyph_page(other.glyph_page),
source_rect(other.source_rect),