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Custom collision boxes node property.

This commit is contained in:
RealBadAngel 2014-10-18 18:46:16 +02:00
parent b11e1db809
commit e5652cb75c
7 changed files with 35 additions and 5 deletions

View file

@ -354,6 +354,15 @@ std::vector<aabb3f> MapNode::getNodeBoxes(INodeDefManager *nodemgr) const
return transformNodeBox(*this, f.node_box, nodemgr);
}
std::vector<aabb3f> MapNode::getCollisionBoxes(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
if (f.collision_box.fixed.empty())
return transformNodeBox(*this, f.node_box, nodemgr);
else
return transformNodeBox(*this, f.collision_box, nodemgr);
}
std::vector<aabb3f> MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);