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Custom collision boxes node property.
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7 changed files with 35 additions and 5 deletions
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@ -408,8 +408,16 @@ param2 is reserved for the engine when any of these are used:
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0 = y+ 1 = z+ 2 = z- 3 = x+ 4 = x- 5 = y-
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facedir's two less significant bits are rotation around the axis
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paramtype2 == "leveled"
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^ The drawn node level is read from param2, like flowingliquid
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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},
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},
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^ defines list of collision boxes for the node. If empty, collision boxes
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will be the same as nodeboxes, in case of any other nodes will be full cube
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as in the example above.
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Nodes can also contain extra data. See "Node Metadata".
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Node drawtypes
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