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Mark a bunch of classes as final
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15 changed files with 18 additions and 17 deletions
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@ -16,7 +16,7 @@ namespace scene
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{
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//! A mesh buffer able to choose between S3DVertex2TCoords, S3DVertex and S3DVertexTangents at runtime
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struct SSkinMeshBuffer : public IMeshBuffer
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struct SSkinMeshBuffer final : public IMeshBuffer
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{
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//! Default constructor
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SSkinMeshBuffer(video::E_VERTEX_TYPE vt = video::EVT_STANDARD) :
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