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Mark a bunch of classes as final

This commit is contained in:
sfan5 2024-09-01 15:17:54 +02:00
parent 3fb4049612
commit e55fb6da71
15 changed files with 18 additions and 17 deletions

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@ -15,7 +15,7 @@ namespace scene
{
//! Simple implementation of the IAnimatedMesh interface.
struct SAnimatedMesh : public IAnimatedMesh
struct SAnimatedMesh final : public IAnimatedMesh
{
//! constructor
SAnimatedMesh(scene::IMesh *mesh = 0, scene::E_ANIMATED_MESH_TYPE type = scene::EAMT_UNKNOWN) :