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Clean up threading
* Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test.
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77 changed files with 1594 additions and 2046 deletions
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@ -28,8 +28,8 @@ extern "C" {
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}
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#include "irrlichttypes.h"
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#include "jthread/jmutex.h"
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#include "jthread/jmutexautolock.h"
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#include "threading/mutex.h"
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#include "threading/mutex_auto_lock.h"
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#include "common/c_types.h"
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#include "common/c_internal.h"
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@ -108,7 +108,7 @@ protected:
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void objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj);
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void objectrefGet(lua_State *L, u16 id);
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JMutex m_luastackmutex;
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Mutex m_luastackmutex;
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std::string m_last_run_mod;
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// Stack index of Lua error handler
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int m_errorhandler;
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