1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Clean up threading

* Rename everything.
    * Strip J prefix.
    * Change UpperCamelCase functions to lowerCamelCase.
  * Remove global (!) semaphore count mutex on OSX.
  * Remove semaphore count getter (unused, unsafe, depended on internal
    API functions on Windows, and used a hack on OSX).
  * Add `Atomic<type>`.
  * Make `Thread` handle thread names.
  * Add support for C++11 multi-threading.
  * Combine pthread and win32 sources.
  * Remove `ThreadStarted` (unused, unneeded).
  * Move some includes from the headers to the sources.
  * Move all of `Event` into its header (allows inlining with no new includes).
  * Make `Event` use `Semaphore` (except on Windows).
  * Move some porting functions into `Thread`.
  * Integrate logging with `Thread`.
  * Add threading test.
This commit is contained in:
ShadowNinja 2015-04-07 06:13:12 -04:00
parent 6a1047d8c1
commit e4bff8be94
77 changed files with 1594 additions and 2046 deletions

View file

@ -621,7 +621,7 @@ void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
// Mesh update thread must be stopped while
// updating content definitions
sanity_check(!m_mesh_update_thread.IsRunning());
sanity_check(!m_mesh_update_thread.isRunning());
for (u16 i = 0; i < num_files; i++) {
std::string name, sha1_base64;
@ -694,7 +694,7 @@ void Client::handleCommand_Media(NetworkPacket* pkt)
// Mesh update thread must be stopped while
// updating content definitions
sanity_check(!m_mesh_update_thread.IsRunning());
sanity_check(!m_mesh_update_thread.isRunning());
for (u32 i=0; i < num_files; i++) {
std::string name;
@ -720,7 +720,7 @@ void Client::handleCommand_NodeDef(NetworkPacket* pkt)
// Mesh update thread must be stopped while
// updating content definitions
sanity_check(!m_mesh_update_thread.IsRunning());
sanity_check(!m_mesh_update_thread.isRunning());
// Decompress node definitions
std::string datastring(pkt->getString(0), pkt->getSize());
@ -747,7 +747,7 @@ void Client::handleCommand_ItemDef(NetworkPacket* pkt)
// Mesh update thread must be stopped while
// updating content definitions
sanity_check(!m_mesh_update_thread.IsRunning());
sanity_check(!m_mesh_update_thread.isRunning());
// Decompress item definitions
std::string datastring(pkt->getString(0), pkt->getSize());