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Allow zoom even with overwritten default FOV
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parent
1a045da0dd
commit
e4bc5fb900
2 changed files with 4 additions and 4 deletions
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@ -494,12 +494,12 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 tool_reload_ratio)
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m_fov_transition_active = false;
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m_fov_transition_active = false;
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m_curr_fov_degrees = m_target_fov_degrees;
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m_curr_fov_degrees = m_target_fov_degrees;
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}
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}
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} else if (m_server_sent_fov) {
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// Instantaneous FOV change
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m_curr_fov_degrees = m_target_fov_degrees;
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} else if (player->getPlayerControl().zoom && player->getZoomFOV() > 0.001f) {
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} else if (player->getPlayerControl().zoom && player->getZoomFOV() > 0.001f) {
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// Player requests zoom, apply zoom FOV
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// Player requests zoom, apply zoom FOV
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m_curr_fov_degrees = player->getZoomFOV();
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m_curr_fov_degrees = player->getZoomFOV();
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} else if (m_server_sent_fov) {
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// Instantaneous FOV change
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m_curr_fov_degrees = m_target_fov_degrees;
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} else {
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} else {
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// Set to client's selected FOV
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// Set to client's selected FOV
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m_curr_fov_degrees = m_cache_fov;
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m_curr_fov_degrees = m_cache_fov;
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@ -2502,7 +2502,7 @@ void Game::toggleFullViewRange()
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void Game::checkZoomEnabled()
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void Game::checkZoomEnabled()
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{
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{
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LocalPlayer *player = client->getEnv().getLocalPlayer();
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LocalPlayer *player = client->getEnv().getLocalPlayer();
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if (player->getZoomFOV() < 0.001f || player->getFov().fov > 0.0f)
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if (player->getZoomFOV() < 0.001f)
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m_game_ui->showTranslatedStatusText("Zoom currently disabled by game or mod");
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m_game_ui->showTranslatedStatusText("Zoom currently disabled by game or mod");
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}
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}
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