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Upgrade Android build to Gradle build system
The old Ant build system has been deprecated for a while and new development is focused on Gradle. I also removed a hardcoded string that lint caught and moved the patch files to a subdirectory. I left the JNI files in the root directory.
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parent
7baddd1735
commit
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29 changed files with 291 additions and 287 deletions
39
build/android/patches/libiconv_android.patch
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39
build/android/patches/libiconv_android.patch
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@ -0,0 +1,39 @@
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--- a/libcharset/lib/localcharset.c 2015-06-10 11:55:25.933870724 +0200
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+++ b/libcharset/lib/localcharset.c 2015-06-10 11:55:39.578063493 +0200
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@@ -47,7 +47,7 @@
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#if !defined WIN32_NATIVE
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# include <unistd.h>
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-# if HAVE_LANGINFO_CODESET
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+# if HAVE_LANGINFO_CODESET && !(defined __ANDROID__)
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# include <langinfo.h>
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# else
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# if 0 /* see comment below */
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@@ -124,7 +124,7 @@ get_charset_aliases (void)
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cp = charset_aliases;
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if (cp == NULL)
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{
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-#if !(defined DARWIN7 || defined VMS || defined WIN32_NATIVE || defined __CYGWIN__)
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+#if !(defined DARWIN7 || defined VMS || defined WIN32_NATIVE || defined __CYGWIN__ || defined __ANDROID__)
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const char *dir;
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const char *base = "charset.alias";
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char *file_name;
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@@ -338,6 +338,9 @@ get_charset_aliases (void)
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"CP54936" "\0" "GB18030" "\0"
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"CP65001" "\0" "UTF-8" "\0";
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# endif
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+# if defined __ANDROID__
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+ cp = "*" "\0" "UTF-8" "\0";
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+# endif
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#endif
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charset_aliases = cp;
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@@ -361,7 +364,7 @@ locale_charset (void)
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const char *codeset;
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const char *aliases;
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-#if !(defined WIN32_NATIVE || defined OS2)
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+#if !(defined WIN32_NATIVE || defined OS2 || defined __ANDROID__)
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# if HAVE_LANGINFO_CODESET
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