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Allow giving "pointabilities" to Lua raycasts (#14390)
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4 changed files with 55 additions and 11 deletions
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@ -6202,13 +6202,16 @@ Environment access
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* Returns the position of the blocking node when `false`
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* `pos1`: First position
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* `pos2`: Second position
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* `minetest.raycast(pos1, pos2, objects, liquids)`: returns `Raycast`
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* `minetest.raycast(pos1, pos2, objects, liquids, pointabilities)`: returns `Raycast`
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* Creates a `Raycast` object.
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* `pos1`: start of the ray
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* `pos2`: end of the ray
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* `objects`: if false, only nodes will be returned. Default is `true`.
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* `liquids`: if false, liquid nodes (`liquidtype ~= "none"`) won't be
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returned. Default is `false`.
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* `pointabilities`: Allows overriding the `pointable` property of
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nodes and objects. Uses the same format as the `pointabilities` property
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of item definitions. Default is `nil`.
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* `minetest.find_path(pos1,pos2,searchdistance,max_jump,max_drop,algorithm)`
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* returns table containing path that can be walked on
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* returns a table of 3D points representing a path from `pos1` to `pos2` or
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@ -8932,16 +8935,16 @@ Used by `minetest.register_node`, `minetest.register_craftitem`, and
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-- even those for which `pointable = false`
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pointabilities = {
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nodes = {
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["default:stone"] = "blocking",
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["group:leaves"] = false,
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},
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objects = {
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["modname:entityname"] = true,
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["group:ghosty"] = true, -- (an armor group)
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}
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nodes = {
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["default:stone"] = "blocking",
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["group:leaves"] = false,
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},
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objects = {
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["modname:entityname"] = true,
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["group:ghosty"] = true, -- (an armor group)
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},
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},
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-- Contains lists to override the `pointable` property of pointed nodes and objects.
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-- Contains lists to override the `pointable` property of nodes and objects.
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-- The index can be a node/entity name or a group with the prefix `"group:"`.
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-- (For objects `armor_groups` are used and for players the entity name is irrelevant.)
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-- If multiple fields fit, the following priority order is applied:
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