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Add unit tests for SAO load / unload behaviour

This commit is contained in:
sfan5 2024-03-03 19:51:49 +01:00
parent 8339594206
commit e3b9828f24
8 changed files with 332 additions and 7 deletions

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@ -49,6 +49,7 @@ class ServerScripting:
public:
ServerScripting(Server* server);
void loadBuiltin();
// use ScriptApiBase::loadMod() to load mods
// Save globals that are copied into other Lua envs