1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-10-05 19:31:04 +00:00

Settings: semi-automatic callback cleanup

This commit is contained in:
SmallJoker 2024-10-12 22:51:50 +02:00 committed by SmallJoker
parent 9f43018df2
commit e3813cf027
11 changed files with 25 additions and 78 deletions

View file

@ -71,9 +71,8 @@ static void dump_start_data(const GameStartData &data)
ClientLauncher::~ClientLauncher()
{
delete input;
g_settings->deregisterChangedCallback("dpi_change_notifier", setting_changed_callback, this);
g_settings->deregisterChangedCallback("display_density_factor", setting_changed_callback, this);
g_settings->deregisterChangedCallback("gui_scaling", setting_changed_callback, this);
g_settings->deregisterAllChangedCallbacks(this);
delete g_fontengine;
g_fontengine = nullptr;

View file

@ -140,8 +140,7 @@ void ClientMap::onSettingChanged(std::string_view name, bool all)
ClientMap::~ClientMap()
{
for (const auto &name : ClientMap_settings)
g_settings->deregisterChangedCallback(name, on_settings_changed, this);
g_settings->deregisterAllChangedCallbacks(this);
}
void ClientMap::updateCamera(v3f pos, v3f dir, f32 fov, v3s16 offset, video::SColor light_color)

View file

@ -76,10 +76,7 @@ Clouds::Clouds(scene::ISceneManager* mgr, IShaderSource *ssrc,
Clouds::~Clouds()
{
g_settings->deregisterChangedCallback("enable_3d_clouds",
&cloud_3d_setting_changed, this);
g_settings->deregisterChangedCallback("soft_clouds",
&cloud_3d_setting_changed, this);
g_settings->deregisterAllChangedCallbacks(this);
}
void Clouds::OnRegisterSceneNode()

View file

@ -68,8 +68,7 @@ FontEngine::FontEngine(gui::IGUIEnvironment* env) :
/******************************************************************************/
FontEngine::~FontEngine()
{
for (auto name : settings)
g_settings->deregisterChangedCallback(name, font_setting_changed, this);
g_settings->deregisterAllChangedCallbacks(this);
cleanCache();
}

View file

@ -451,8 +451,7 @@ public:
~GameGlobalShaderConstantSetter()
{
for (auto &name : SETTING_CALLBACKS)
g_settings->deregisterChangedCallback(name, settingsCallback, this);
g_settings->deregisterAllChangedCallbacks(this);
}
void onSetConstants(video::IMaterialRendererServices *services) override
@ -1046,48 +1045,8 @@ Game::~Game()
clearTextureNameCache();
g_settings->deregisterChangedCallback("chat_log_level",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("disable_escape_sequences",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("doubletap_jump",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("enable_clouds",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("enable_joysticks",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("enable_particles",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("enable_fog",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("mouse_sensitivity",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("joystick_frustum_sensitivity",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("repeat_place_time",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("repeat_dig_time",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("noclip",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("free_move",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("fog_start",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("cinematic",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("cinematic_camera_smoothing",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("camera_smoothing",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("invert_mouse",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("enable_hotbar_mouse_wheel",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("invert_hotbar_mouse_wheel",
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("pause_on_lost_focus",
&settingChangedCallback, this);
g_settings->deregisterAllChangedCallbacks(this);
if (m_rendering_engine)
m_rendering_engine->finalize();
}

View file

@ -170,9 +170,7 @@ void Hud::readScalingSetting()
Hud::~Hud()
{
g_settings->deregisterChangedCallback("dpi_change_notifier", setting_changed_callback, this);
g_settings->deregisterChangedCallback("display_density_factor", setting_changed_callback, this);
g_settings->deregisterChangedCallback("hud_scaling", setting_changed_callback, this);
g_settings->deregisterAllChangedCallbacks(this);
if (m_selection_mesh)
m_selection_mesh->drop();

View file

@ -60,10 +60,7 @@ void PlayerSettings::registerSettingsCallback()
void PlayerSettings::deregisterSettingsCallback()
{
for (auto &name : PlayerSettings_names) {
g_settings->deregisterChangedCallback(name,
&PlayerSettings::settingsChangedCallback, this);
}
g_settings->deregisterAllChangedCallbacks(this);
}
void PlayerSettings::settingsChangedCallback(const std::string &name, void *data)

View file

@ -238,8 +238,7 @@ RenderingEngine::~RenderingEngine()
{
sanity_check(s_singleton == this);
g_settings->deregisterChangedCallback("fullscreen", settingChangedCallback, this);
g_settings->deregisterChangedCallback("window_maximized", settingChangedCallback, this);
g_settings->deregisterAllChangedCallbacks(this);
core.reset();
m_device->closeDevice();