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Fix mod channels crash (#7481)
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parent
a43a4e2d97
commit
e36af6f969
2 changed files with 14 additions and 22 deletions
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@ -37,11 +37,11 @@ public:
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class ModChannelRef : public ModApiBase
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{
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public:
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ModChannelRef(ModChannel *modchannel);
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ModChannelRef(const std::string &modchannel);
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~ModChannelRef() = default;
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static void Register(lua_State *L);
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static void create(lua_State *L, ModChannel *channel);
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static void create(lua_State *L, const std::string &channel);
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// leave()
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static int l_leave(lua_State *L);
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@ -57,9 +57,9 @@ private:
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static int gc_object(lua_State *L);
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static ModChannelRef *checkobject(lua_State *L, int narg);
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static ModChannel *getobject(ModChannelRef *ref);
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static ModChannel *getobject(lua_State *L, ModChannelRef *ref);
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ModChannel *m_modchannel = nullptr;
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std::string m_modchannel_name;
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static const char className[];
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static const luaL_Reg methods[];
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