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Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values).

This commit is contained in:
TriBlade9 2015-01-14 23:34:44 +10:00 committed by Craig Robbins
parent 57f2fa57cd
commit e19dab2622
3 changed files with 15 additions and 5 deletions

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@ -216,6 +216,11 @@
# Set to true enables waving plants. Requires shaders enabled.
#enable_waving_plants = false
# Enables caching of facedir rotated meshes
#ambient_occlusion_gamma = 2.2
# The strength (darkness) of node ambient-occlusion shading.
# Lower is darker, Higher is lighter. The valid range of values for this
# setting is 0.25 to 4.0 inclusive. If the value is out of range it will be
# set to the nearest valid value.
#enable_mesh_cache = true
# The time in seconds it takes between repeated
# right clicks when holding the right mouse button.
@ -548,4 +553,3 @@
# Noise parameters for biome API temperature and humidity
#mg_biome_np_heat = 50, 50, (500, 500, 500), 5349, 3, 0.5, 2.0
#mg_biome_np_humidity = 50, 50, (500, 500, 500), 842, 3, 0.5, 2.0