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Add flag to control mgv6 temple generation (#14293)

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sfan5 2024-01-30 21:52:04 +01:00 committed by GitHub
parent 9da1354f3a
commit e10d8080ba
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4 changed files with 15 additions and 6 deletions

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@ -70,6 +70,8 @@ local flag_checkboxes = {
{ "trees", fgettext("Trees and jungle grass") },
{ "flat", fgettext("Flat terrain") },
{ "mudflow", fgettext("Mud flow"), fgettext("Terrain surface erosion") },
{ "temples", fgettext("Desert temples"),
fgettext("Different dungeon variant generated in desert biomes (only if dungeons enabled)") },
-- Biome settings are in mgv6_biomes below
},
}
@ -279,7 +281,7 @@ local function create_world_formspec(dialogdata)
end
local retval =
"size[12.25,7,true]" ..
"size[12.25,7.4,true]" ..
-- Left side
"container[0,0]"..
@ -321,8 +323,10 @@ local function create_world_formspec(dialogdata)
"container_end[]"..
-- Menu buttons
"button[3.25,6.5;3,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
"button[6.25,6.5;3,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
"container[0,6.9]"..
"button[3.25,0;3,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
"button[6.25,0;3,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" ..
"container_end[]"
return retval