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Use engine.is_yes() in mainmenu
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parent
214da7bef9
commit
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2 changed files with 21 additions and 31 deletions
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@ -658,7 +658,7 @@ function modmgr.handle_configure_world_buttons(fields)
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end
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if fields["cb_mod_enable"] ~= nil then
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local toset = (fields["cb_mod_enable"] == "true")
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local toset = engine.is_yes(fields["cb_mod_enable"])
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modmgr.world_config_enable_mod(toset)
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end
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@ -675,7 +675,7 @@ function modmgr.handle_configure_world_buttons(fields)
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current = {}
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end
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if fields["cb_hide_gamemods"] == "true" then
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if engine.is_yes(fields["cb_hide_gamemods"]) then
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current.hide_game = true
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modmgr.hide_gamemods = true
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else
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@ -693,7 +693,7 @@ function modmgr.handle_configure_world_buttons(fields)
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current = {}
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end
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if fields["cb_hide_mpcontent"] == "true" then
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if engine.is_yes(fields["cb_hide_mpcontent"]) then
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current.hide_modpackcontents = true
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modmgr.hide_modpackcontents = true
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else
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