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Fix texture packs showing as "Nil (enabled)" in Content tab
Fixes #12285
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1 changed files with 2 additions and 2 deletions
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@ -82,9 +82,9 @@ local function load_texture_packs(txtpath, retval)
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local conf = Settings(path .. "texture_pack.conf")
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local enabled = path == current_texture_path
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local title = conf:get("title")
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-- list_* is only used if non-nil, else the regular versions are used.
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local title = conf:get("title") or item
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-- list_* is only used if non-nil, else the regular versions are used.
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retval[#retval + 1] = {
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name = item,
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title = title,
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