diff --git a/irr/src/SkinnedMesh.cpp b/irr/src/SkinnedMesh.cpp index 87e4a8d78..cf58121ba 100644 --- a/irr/src/SkinnedMesh.cpp +++ b/irr/src/SkinnedMesh.cpp @@ -13,6 +13,7 @@ #include "matrix4.h" #include "os.h" #include "vector3d.h" +#include #include #include #include @@ -61,7 +62,7 @@ void SkinnedMesh::setAnimationSpeed(f32 fps) using VariantTransform = SkinnedMesh::SJoint::VariantTransform; std::vector SkinnedMesh::animateMesh(f32 frame) { - _IRR_DEBUG_BREAK_IF(!HasAnimation); + assert(HasAnimation); std::vector result; result.reserve(AllJoints.size()); for (auto *joint : AllJoints) @@ -72,7 +73,7 @@ std::vector SkinnedMesh::animateMesh(f32 frame) core::aabbox3df SkinnedMesh::calculateBoundingBox( const std::vector &global_transforms) { - _IRR_DEBUG_BREAK_IF(global_transforms.size() != AllJoints.size()); + assert(global_transforms.size() == AllJoints.size()); core::aabbox3df result = StaticPartsBox; // skeletal animation for (u16 i = 0; i < AllJoints.size(); ++i) { @@ -443,7 +444,7 @@ void SkinnedMesh::topoSortJoints() for (u16 i = 0; i < n; ++i) { if (auto pjid = AllJoints[i]->ParentJointID) - _IRR_DEBUG_BREAK_IF(*pjid >= i); + assert(*pjid < i); } } @@ -517,19 +518,19 @@ SkinnedMesh::SJoint *SkinnedMeshBuilder::addJoint(SJoint *parent) void SkinnedMeshBuilder::addPositionKey(SJoint *joint, f32 frame, core::vector3df pos) { - _IRR_DEBUG_BREAK_IF(!joint); + assert(joint); joint->keys.position.pushBack(frame, pos); } void SkinnedMeshBuilder::addScaleKey(SJoint *joint, f32 frame, core::vector3df scale) { - _IRR_DEBUG_BREAK_IF(!joint); + assert(joint); joint->keys.scale.pushBack(frame, scale); } void SkinnedMeshBuilder::addRotationKey(SJoint *joint, f32 frame, core::quaternion rot) { - _IRR_DEBUG_BREAK_IF(!joint); + assert(joint); joint->keys.rotation.pushBack(frame, rot); }