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New map directory structure that avoids map size being limited by filesystem
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4 changed files with 111 additions and 47 deletions
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@ -38,6 +38,9 @@ std::vector<DirListNode> GetDirListing(std::string path);
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// Returns true if already exists
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bool CreateDir(std::string path);
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// Create all directories on the given path that don't already exist.
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bool CreateAllDirs(std::string path);
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bool PathExists(std::string path);
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// Only pass full paths to this one. True on success.
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