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refacto: add RenderingEngine::cleanupMeshCache

This permits to prevent client to own the mesh cache cleanup logic. It's better in RenderingEngine
This commit is contained in:
Loic Blot 2021-04-28 10:53:36 +02:00 committed by Loïc Blot
parent e34d28af9f
commit e0716384d6
3 changed files with 11 additions and 6 deletions

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@ -56,6 +56,7 @@ public:
bool setWindowIcon();
bool setXorgWindowIconFromPath(const std::string &icon_file);
static bool print_video_modes();
void cleanupMeshCache();
static RenderingEngine *get_instance() { return s_singleton; }