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Merge remote-tracking branch 'upstream/master' into Visuals-Vol-2

This commit is contained in:
Gefüllte Taubenbrust 2025-05-20 20:01:46 +02:00
commit e05544b84e
340 changed files with 73244 additions and 25967 deletions

View file

@ -34,28 +34,32 @@ env:
jobs:
# Older gcc version (should be close to our minimum supported version)
gcc_7:
runs-on: ubuntu-20.04
gcc_9:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Install deps
run: |
source ./util/ci/common.sh
install_linux_deps g++-7
install_linux_deps g++-9
- name: Build
run: |
./util/ci/build.sh
env:
CC: gcc-7
CXX: g++-7
# Test fallback SHA implementations
CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
CC: gcc-9
CXX: g++-9
CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"'
- name: Test
- name: Unittest
run: |
./bin/luanti --run-unittests
# Do this here because we have ASan and error paths are sensitive to dangling pointers
- name: Test error cases
run: |
./util/test_error_cases.sh
# Current gcc version
gcc_14:
runs-on: ubuntu-24.04
@ -81,32 +85,28 @@ jobs:
../bin/luanti --run-unittests
# Older clang version (should be close to our minimum supported version)
clang_7:
runs-on: ubuntu-20.04
clang_11:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Install deps
run: |
source ./util/ci/common.sh
install_linux_deps clang-7 llvm-7
install_linux_deps clang-11
- name: Build
run: |
./util/ci/build.sh
env:
CC: clang-7
CXX: clang++-7
CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"'
CC: clang-11
CXX: clang++-11
# Test fallback SHA implementations
CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
- name: Unittest
- name: Test
run: |
./bin/luanti --run-unittests
# Do this here because we have ASan and error paths are sensitive to dangling pointers
- name: Test error cases
run: |
./util/test_error_cases.sh
# Current clang version
clang_18:
runs-on: ubuntu-24.04

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@ -45,7 +45,7 @@ jobs:
mkdir build
cd build
cmake .. \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
-DCMAKE_OSX_DEPLOYMENT_TARGET=13 \
-DCMAKE_FIND_FRAMEWORK=LAST \
-DCMAKE_INSTALL_PREFIX=../build/macos/ \
-DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \

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@ -92,7 +92,7 @@ jobs:
- name: Check indent spaces
run: |
if git ls-files |\
grep -E '^src/.*\.cpp$|^src/.*\.[ch]$|\.lua' |\
grep -E '^src/.*\.cpp$|^src/.*\.[ch]$|\.lua$' |\
xargs grep -n -P '^\t*[ ]';\
then\
echo -e "\033[0;31mFound incorrect indent whitespaces";\

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@ -71,9 +71,7 @@ jobs:
name: VS 2019 ${{ matrix.config.arch }}-${{ matrix.type }}
runs-on: windows-2019
env:
VCPKG_VERSION: d5ec528843d29e3a52d745a64b469f810b2cedbf
# 2025.02.14
vcpkg_packages: zlib zstd curl[winssl] openal-soft libvorbis libogg libjpeg-turbo sqlite3 freetype luajit gmp jsoncpp sdl2
VCPKG_DEFAULT_TRIPLET: ${{matrix.config.vcpkg_triplet}}
strategy:
fail-fast: false
matrix:
@ -97,13 +95,9 @@ jobs:
- uses: actions/checkout@v4
- name: Restore from cache and run vcpkg
uses: lukka/run-vcpkg@v7
uses: lukka/run-vcpkg@v11
with:
vcpkgArguments: ${{env.vcpkg_packages}}
vcpkgDirectory: '${{ github.workspace }}\vcpkg'
appendedCacheKey: ${{ matrix.config.vcpkg_triplet }}
vcpkgGitCommitId: ${{ env.VCPKG_VERSION }}
vcpkgTriplet: ${{ matrix.config.vcpkg_triplet }}
- name: CMake
# Note: See #15976 for why CMAKE_POLICY_VERSION_MINIMUM=3.5 is set.

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@ -33,6 +33,13 @@ globals = {
"_",
}
stds.menu_common = {
globals = {
"mt_color_grey", "mt_color_blue", "mt_color_lightblue", "mt_color_green",
"mt_color_dark_green", "mt_color_orange", "mt_color_red",
},
}
files["builtin/client/register.lua"] = {
globals = {
debug = {fields={"getinfo"}},
@ -73,11 +80,16 @@ files["builtin/common/filterlist.lua"] = {
}
files["builtin/mainmenu"] = {
std = "+menu_common",
globals = {
"gamedata",
},
}
files["builtin/common/settings"] = {
std = "+menu_common",
}
files["builtin/common/tests"] = {
read_globals = {
"describe",

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@ -1,4 +1,7 @@
cmake_minimum_required(VERSION 3.12)
if(POLICY CMP0177)
cmake_policy(SET CMP0177 NEW)
endif()
# This can be read from ${PROJECT_NAME} after project() is called
project(luanti)
@ -262,8 +265,8 @@ install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
if(UNIX AND NOT APPLE)
install(FILES "doc/luanti.6" "doc/luantiserver.6" DESTINATION "${MANDIR}/man6")
install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/net.minetest.minetest.metainfo.xml" DESTINATION "${METAINFODIR}")
install(FILES "misc/org.luanti.luanti.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/org.luanti.luanti.metainfo.xml" DESTINATION "${METAINFODIR}")
install(FILES "misc/luanti.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
install(FILES "misc/luanti-xorg-icon-128.png"
DESTINATION "${ICONDIR}/hicolor/128x128/apps"

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@ -106,6 +106,11 @@ grorp:
textures/base/pack/place_btn.png
derived by editing the text in aux1_btn.svg
Material Design, Google (Apache license v2.0):
textures/base/pack/contentdb_thumb_up.png
textures/base/pack/contentdb_thumb_down.png
textures/base/pack/contentdb_neutral.png
License of Luanti source code
-------------------------------

View file

@ -57,6 +57,7 @@ Some can be changed in the key config dialog in the settings tab.
| T | Chat |
| / | Command |
| Esc | Pause menu/abort/exit (pauses only singleplayer game) |
| Shift + Esc | Exit directly to main menu from anywhere, bypassing pause menu |
| + | Increase view range |
| - | Decrease view range |
| K | Enable/disable fly mode (needs fly privilege) |

View file

@ -22,14 +22,19 @@ package net.minetest.minetest;
import org.libsdl.app.SDLActivity;
import android.app.Notification;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.content.Context;
import android.content.Intent;
import android.content.ActivityNotFoundException;
import android.net.Uri;
import android.os.Bundle;
import android.os.Build;
import android.os.Handler;
import android.os.Looper;
import android.text.InputType;
import android.util.Log;
import android.view.KeyEvent;
import android.view.View;
import android.view.WindowManager;
import android.view.inputmethod.InputMethodManager;
import android.widget.Button;
@ -91,6 +96,9 @@ public class GameActivity extends SDLActivity {
saveSettings();
}
private NotificationManager mNotifyManager;
private boolean gameNotificationShown = false;
public void showTextInputDialog(String hint, String current, int editType) {
runOnUiThread(() -> showTextInputDialogUI(hint, current, editType));
}
@ -263,4 +271,67 @@ public class GameActivity extends SDLActivity {
public boolean hasPhysicalKeyboard() {
return getContext().getResources().getConfiguration().keyboard != Configuration.KEYBOARD_NOKEYS;
}
// TODO: share code with UnzipService.createNotification
private void updateGameNotification() {
if (mNotifyManager == null) {
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
}
if (!gameNotificationShown) {
mNotifyManager.cancel(MainActivity.NOTIFICATION_ID_GAME);
return;
}
Notification.Builder builder;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
} else {
builder = new Notification.Builder(this);
}
Intent notificationIntent = new Intent(this, GameActivity.class);
notificationIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP
| Intent.FLAG_ACTIVITY_SINGLE_TOP);
int pendingIntentFlag = 0;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
pendingIntentFlag = PendingIntent.FLAG_MUTABLE;
}
PendingIntent intent = PendingIntent.getActivity(this, 0,
notificationIntent, pendingIntentFlag);
builder.setContentTitle(getString(R.string.game_notification_title))
.setSmallIcon(R.mipmap.ic_launcher)
.setContentIntent(intent)
.setOngoing(true);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// This avoids a stuck notification if the app is killed while
// in-game: (1) if the user closes the app from the "Recents" screen
// or (2) if the system kills the app while it is in background.
// onStop is called too early to remove the notification and
// onDestroy is often not called at all, so there's this hack instead.
builder.setTimeoutAfter(16000);
// Replace the notification just before it expires as long as the app is
// running (and we're still in-game).
final Handler handler = new Handler(Looper.getMainLooper());
handler.postDelayed(new Runnable() {
@Override
public void run() {
if (gameNotificationShown) {
updateGameNotification();
}
}
}, 15000);
}
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_GAME, builder.build());
}
public void setPlayingNowNotification(boolean show) {
gameNotificationShown = show;
updateGameNotification();
}
}

View file

@ -43,6 +43,8 @@ import static net.minetest.minetest.UnzipService.*;
public class MainActivity extends AppCompatActivity {
public static final String NOTIFICATION_CHANNEL_ID = "Minetest channel";
public static final int NOTIFICATION_ID_UNZIP = 1;
public static final int NOTIFICATION_ID_GAME = 2;
private final static int versionCode = BuildConfig.VERSION_CODE;
private static final String SETTINGS = "MinetestSettings";

View file

@ -51,7 +51,6 @@ public class UnzipService extends IntentService {
public static final int SUCCESS = -1;
public static final int FAILURE = -2;
public static final int INDETERMINATE = -3;
private final int id = 1;
private NotificationManager mNotifyManager;
private boolean isSuccess = true;
private String failureMessage;
@ -100,11 +99,14 @@ public class UnzipService extends IntentService {
}
}
// TODO: share code with GameActivity.updateGameNotification
@NonNull
private Notification.Builder createNotification() {
Notification.Builder builder;
if (mNotifyManager == null)
if (mNotifyManager == null) {
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
}
Notification.Builder builder;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
} else {
@ -128,7 +130,7 @@ public class UnzipService extends IntentService {
.setOngoing(true)
.setProgress(0, 0, true);
mNotifyManager.notify(id, builder.build());
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_UNZIP, builder.build());
return builder;
}
@ -200,14 +202,14 @@ public class UnzipService extends IntentService {
} else {
notificationBuilder.setProgress(100, progress, false);
}
mNotifyManager.notify(id, notificationBuilder.build());
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_UNZIP, notificationBuilder.build());
}
}
@Override
public void onDestroy() {
super.onDestroy();
mNotifyManager.cancel(id);
mNotifyManager.cancel(MainActivity.NOTIFICATION_ID_UNZIP);
publishProgress(null, R.string.loading, isSuccess ? SUCCESS : FAILURE);
}
}

View file

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="unzip_notification_title">O kargañ Luanti</string>
<string name="label">Luanti</string>
<string name="loading">O kargañ…</string>
<string name="notification_channel_description">Evezhiadennoù gant Luanti</string>
<string name="unzip_notification_description">Nebeutoc\'h eget ur vunutenn…</string>
<string name="ime_dialog_done">Graet</string>
<string name="no_web_browser">Merdeer web ebet bet kavet</string>
<string name="notification_channel_name">Evezhiadennoù hollek</string>
</resources>

View file

@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Lädt</string>
<string name="loading">Laden </string>
<string name="unzip_notification_title">Luanti lädt</string>
<string name="unzip_notification_description">Weniger als 1 Minute …</string>
<string name="ime_dialog_done">Fertig</string>
<string name="no_web_browser">Kein Web-Browser gefunden</string>
<string name="no_web_browser">Keinen Web-Browser gefunden</string>
<string name="notification_channel_name">Allgemeine Benachrichtigung</string>
<string name="notification_channel_description">Benachrichtigungen von Luanti</string>
<string name="game_notification_title">Luanti läuft</string>
</resources>

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@ -8,4 +8,5 @@
<string name="unzip_notification_description">Moins d\'une minute…</string>
<string name="ime_dialog_done">Terminé</string>
<string name="no_web_browser">Aucun navigateur web trouvé</string>
<string name="game_notification_title">Luanti est en cours d\'exécution</string>
</resources>

View file

@ -8,4 +8,5 @@
<string name="unzip_notification_description">Kurang dari 1 menit…</string>
<string name="notification_channel_description">Pemberitahuan dari Luanti</string>
<string name="unzip_notification_title">Memuat Luanti…</string>
<string name="game_notification_title">Luanti sedang berjalan</string>
</resources>

View file

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Se încarcă…</string>
<string name="notification_channel_name">Notificare generală</string>
<string name="notification_channel_description">Notificări de la Luanti</string>
<string name="unzip_notification_title">Luanti pornește</string>
<string name="unzip_notification_description">Sub 1 minut…</string>
<string name="ime_dialog_done">Gata</string>
<string name="no_web_browser">Niciun navigator web găsit</string>
</resources>

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@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="unzip_notification_title">Загрузка Luanti</string>
<string name="unzip_notification_description">Меньше чам за 1 минуту</string>
<string name="unzip_notification_description">Менее 1 минуты</string>
<string name="ime_dialog_done">Готово</string>
<string name="label">Luаnti</string>
<string name="notification_channel_description">Уведомления от Luanti</string>
<string name="notification_channel_name">Основные уведомления</string>
<string name="loading">Загрузка…</string>
<string name="no_web_browser">Не найдено веб-браузера</string>
<string name="game_notification_title">Luanti запущено</string>
</resources>

View file

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="no_web_browser">Ni bil najden spletni brskalnik</string>
<string name="notification_channel_name">Glavno obvestilo</string>
<string name="loading">Nalaganje …</string>
<string name="unzip_notification_description">Manj kot 1 minuta …</string>
<string name="label">Luanti</string>
<string name="notification_channel_description">Obvestilo od Luantia</string>
<string name="ime_dialog_done">Končano!l</string>
<string name="unzip_notification_title">Nalaganje Luantia</string>
</resources>

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@ -4,8 +4,9 @@
<string name="loading">Laddar…</string>
<string name="unzip_notification_description">Mindre än 1 minut…</string>
<string name="ime_dialog_done">Färdig</string>
<string name="no_web_browser">Ingen webbläsare kunde hittas</string>
<string name="notification_channel_name">Generell notis</string>
<string name="notification_channel_description">Notiser från Luanti</string>
<string name="no_web_browser">Ingen webbläsare hittades</string>
<string name="notification_channel_name">Allmän notifikation</string>
<string name="notification_channel_description">Notifikationer från Luanti</string>
<string name="unzip_notification_title">Laddar Luanti</string>
<string name="game_notification_title">Luanti är igång</string>
</resources>

View file

@ -6,6 +6,7 @@
<string name="notification_channel_description">Notifications from Luanti</string>
<string name="unzip_notification_title">Loading Luanti</string>
<string name="unzip_notification_description">Less than 1 minute&#8230;</string>
<string name="game_notification_title">Luanti is running</string>
<string name="ime_dialog_done">Done</string>
<string name="no_web_browser">No web browser found</string>
</resources>

View file

@ -1,5 +1,6 @@
core.log("info", "Initializing asynchronous environment")
function core.job_processor(func, serialized_param)
local param = core.deserialize(serialized_param)
@ -7,3 +8,15 @@ function core.job_processor(func, serialized_param)
return retval or core.serialize(nil)
end
function core.get_http_accept_languages()
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
return "Accept-Language: " .. table.concat(languages, ", ")
end

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@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------
-- TODO improve doc --

15
builtin/common/menu.lua Normal file
View file

@ -0,0 +1,15 @@
-- Luanti
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- These colors are used by the main menu and the settings menu
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
mt_color_red = "#FF3300"
function core.are_keycodes_equal(k1, k2)
return core.normalize_keycode(k1) == core.normalize_keycode(k2)
end

View file

@ -7,18 +7,21 @@ local math = math
local function basic_dump(o)
local tp = type(o)
if tp == "number" then
return tostring(o)
local s = tostring(o)
if tonumber(s) == o then
return s
end
-- Prefer an exact representation over a compact representation.
-- e.g. basic_dump(0.3) == "0.3",
-- but basic_dump(0.1 + 0.2) == "0.30000000000000004"
-- so the user can see that 0.1 + 0.2 ~= 0.3
return string.format("%.17g", o)
elseif tp == "string" then
return string.format("%q", o)
elseif tp == "boolean" then
return tostring(o)
elseif tp == "nil" then
return "nil"
-- Uncomment for full function dumping support.
-- Not currently enabled because bytecode isn't very human-readable and
-- dump's output is intended for humans.
--elseif tp == "function" then
-- return string.format("loadstring(%q)", string.dump(o))
elseif tp == "userdata" then
return tostring(o)
else
@ -105,65 +108,141 @@ function dump2(o, name, dumped)
return string.format("%s = {}\n%s", name, table.concat(t))
end
--------------------------------------------------------------------------------
-- This dumps values in a one-statement format.
-- This dumps values in a human-readable expression format.
-- If possible, the resulting string should evaluate to an equivalent value if loaded and executed.
-- For example, {test = {"Testing..."}} becomes:
-- [[{
-- test = {
-- "Testing..."
-- }
-- }]]
-- This supports tables as keys, but not circular references.
-- It performs poorly with multiple references as it writes out the full
-- table each time.
-- The indent field specifies a indentation string, it defaults to a tab.
-- Use the empty string to disable indentation.
-- The dumped and level arguments are internal-only.
function dump(o, indent, nested, level)
local t = type(o)
if not level and t == "userdata" then
-- when userdata (e.g. player) is passed directly, print its metatable:
return "userdata metatable: " .. dump(getmetatable(o))
end
if t ~= "table" then
return basic_dump(o)
end
-- Contains table -> true/nil of currently nested tables
nested = nested or {}
if nested[o] then
return "<circular reference>"
end
nested[o] = true
function dump(value, indent)
indent = indent or "\t"
level = level or 1
local newline = indent == "" and "" or "\n"
local ret = {}
local dumped_indexes = {}
for i, v in ipairs(o) do
ret[#ret + 1] = dump(v, indent, nested, level + 1)
dumped_indexes[i] = true
end
for k, v in pairs(o) do
if not dumped_indexes[k] then
if type(k) ~= "string" or not is_valid_identifier(k) then
k = "["..dump(k, indent, nested, level + 1).."]"
end
v = dump(v, indent, nested, level + 1)
ret[#ret + 1] = k.." = "..v
local rope = {}
local write
do
-- Keeping the length of the table as a local variable is *much*
-- faster than invoking the length operator.
-- See https://gitspartv.github.io/LuaJIT-Benchmarks/#test12.
local i = 0
function write(str)
i = i + 1
rope[i] = str
end
end
nested[o] = nil
if indent ~= "" then
local indent_str = "\n"..string.rep(indent, level)
local end_indent_str = "\n"..string.rep(indent, level - 1)
return string.format("{%s%s%s}",
indent_str,
table.concat(ret, ","..indent_str),
end_indent_str)
local n_refs = {}
local function count_refs(val)
if type(val) ~= "table" then
return
end
return "{"..table.concat(ret, ", ").."}"
local tbl = val
if n_refs[tbl] then
n_refs[tbl] = n_refs[tbl] + 1
return
end
n_refs[tbl] = 1
for k, v in pairs(tbl) do
count_refs(k)
count_refs(v)
end
end
count_refs(value)
local refs = {}
local cur_ref = 1
local function write_value(val, level)
if type(val) ~= "table" then
write(basic_dump(val))
return
end
local tbl = val
if refs[tbl] then
write(refs[tbl])
return
end
if n_refs[val] > 1 then
refs[val] = ("getref(%d)"):format(cur_ref)
write(("setref(%d)"):format(cur_ref))
cur_ref = cur_ref + 1
end
write("{")
if next(tbl) == nil then
write("}")
return
end
write(newline)
local function write_entry(k, v)
write(indent:rep(level))
write("[")
write_value(k, level + 1)
write("] = ")
write_value(v, level + 1)
write(",")
write(newline)
end
local keys = {string = {}, number = {}}
for k in pairs(tbl) do
local t = type(k)
if keys[t] then
table.insert(keys[t], k)
end
end
-- Write string-keyed entries
table.sort(keys.string)
for _, k in ipairs(keys.string) do
local v = val[k]
if is_valid_identifier(k) then
write(indent:rep(level))
write(k)
write(" = ")
write_value(v, level + 1)
write(",")
write(newline)
else
write_entry(k, v)
end
end
-- Write number-keyed entries
local len = 0
for i in ipairs(tbl) do
len = i
end
if #keys.number == len then -- table is a list
for _, v in ipairs(tbl) do
write(indent:rep(level))
write_value(v, level + 1)
write(",")
write(newline)
end
else -- table harbors arbitrary number keys
table.sort(keys.number)
for _, k in ipairs(keys.number) do
write_entry(k, tbl[k])
end
end
-- Write all remaining entries
for k, v in pairs(val) do
if not keys[type(k)] then
write_entry(k, v)
end
end
write(indent:rep(level - 1))
write("}")
end
write_value(value, 1)
return table.concat(rope)
end
--------------------------------------------------------------------------------
@ -555,6 +634,10 @@ if core.gettext then -- for client and mainmenu
function fgettext(text, ...)
return core.formspec_escape(fgettext_ne(text, ...))
end
function hgettext(text, ...)
return core.hypertext_escape(fgettext_ne(text, ...))
end
end
local ESCAPE_CHAR = string.char(0x1b)

View file

@ -190,11 +190,41 @@ local function serialize(value, write)
dump(value)
end
-- Whether `value` recursively contains a function
local function contains_function(value)
local seen = {}
local function check(val)
if type(val) == "function" then
return true
end
if type(val) == "table" then
if seen[val] then
return false
end
seen[val] = true
for k, v in pairs(val) do
if check(k) or check(v) then
return true
end
end
end
return false
end
return check(value)
end
function core.serialize(value)
if contains_function(value) then
core.log("deprecated", "Support for dumping functions in `core.serialize` is deprecated.")
end
local rope = {}
-- Keeping the length of the table as a local variable is *much*
-- faster than invoking the length operator.
-- See https://gitspartv.github.io/LuaJIT-Benchmarks/#test12.
local i = 0
serialize(value, function(text)
-- Faster than table.insert(rope, text) on PUC Lua 5.1
rope[#rope + 1] = text
i = i + 1
rope[i] = text
end)
return table_concat(rope)
end

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local make = {}
@ -37,6 +24,7 @@ local make = {}
-- * `fs` is a string for the formspec.
-- Components should be relative to `0,0`, and not exceed `avail_w` or the returned `used_height`.
-- * `used_height` is the space used by components in `fs`.
-- * `spacing`: (Optional) the vertical margin to be added before the component (default 0.25)
-- * `on_submit = function(self, fields, parent)`:
-- * `fields`: submitted formspec fields
-- * `parent`: the fstk element for the settings UI, use to show dialogs
@ -442,6 +430,59 @@ local function make_noise_params(setting)
}
end
function make.key(setting)
local btn_bind = "bind_" .. setting.name
local btn_clear = "unbind_" .. setting.name
local function add_conflict_warnings(fs, height)
local value = core.settings:get(setting.name)
if value == "" then
return height
end
for _, o in ipairs(core.full_settingtypes) do
if o.type == "key" and o.name ~= setting.name and core.are_keycodes_equal(core.settings:get(o.name), value) then
table.insert(fs, ("label[0,%f;%s]"):format(height + 0.3,
core.colorize(mt_color_orange, fgettext([[Conflicts with "$1"]], fgettext(o.readable_name)))))
height = height + 0.6
end
end
return height
end
return {
info_text = setting.comment,
setting = setting,
spacing = 0.1,
get_formspec = function(self, avail_w)
self.resettable = core.settings:has(setting.name)
local btn_bind_width = math.max(2.5, avail_w/2)
local value = core.settings:get(setting.name)
local fs = {
("label[0,0.4;%s]"):format(get_label(setting)),
("button_key[%f,0;%f,0.8;%s;%s]"):format(
btn_bind_width, btn_bind_width-0.8,
btn_bind, core.formspec_escape(value)),
("image_button[%f,0;0.8,0.8;%s;%s;]"):format(avail_w - 0.8,
core.formspec_escape(defaulttexturedir .. "clear.png"),
btn_clear),
("tooltip[%s;%s]"):format(btn_clear, fgettext("Remove keybinding")),
}
local height = 0.8
height = add_conflict_warnings(fs, height)
return table.concat(fs), height
end,
on_submit = function(self, fields)
if fields[btn_bind] then
core.settings:set(setting.name, fields[btn_bind])
return true
elseif fields[btn_clear] then
core.settings:set(setting.name, "")
return true
end
end,
}
end
if INIT == "pause_menu" then
-- Making the noise parameter dialog work in the pause menu settings would
-- require porting "FSTK" (at least the dialog API) from the mainmenu formspec

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local checkboxes = {}

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM
@ -22,7 +9,6 @@ local component_funcs = dofile(path .. "components.lua")
local shadows_component = dofile(path .. "shadows_component.lua")
local loaded = false
local full_settings
local info_icon_path = core.formspec_escape(defaulttexturedir .. "settings_info.png")
local reset_icon_path = core.formspec_escape(defaulttexturedir .. "settings_reset.png")
local all_pages = {}
@ -32,7 +18,7 @@ local filtered_page_by_id = page_by_id
local function get_setting_info(name)
for _, entry in ipairs(full_settings) do
for _, entry in ipairs(core.full_settingtypes) do
if entry.type ~= "category" and entry.name == name then
return entry
end
@ -70,7 +56,7 @@ local function load_settingtypes()
end
end
for _, entry in ipairs(full_settings) do
for _, entry in ipairs(core.full_settingtypes) do
if entry.type == "category" then
if entry.level == 0 then
section = entry.name
@ -104,24 +90,7 @@ local function load()
end
loaded = true
full_settings = settingtypes.parse_config_file(false, true)
local change_keys = {
query_text = "Controls",
requires = {
keyboard_mouse = true,
},
context = "client",
get_formspec = function(self, avail_w)
local btn_w = math.min(avail_w, 3)
return ("button[0,0;%f,0.8;btn_change_keys;%s]"):format(btn_w, fgettext("Controls")), 0.8
end,
on_submit = function(self, fields)
if fields.btn_change_keys then
core.show_keys_menu()
end
end,
}
core.full_settingtypes = settingtypes.parse_config_file(false, true)
local touchscreen_layout = {
query_text = "Touchscreen layout",
@ -166,7 +135,6 @@ local function load()
load_settingtypes()
table.insert(page_by_id.controls_keyboard_and_mouse.content, 1, change_keys)
-- insert after "touch_controls"
table.insert(page_by_id.controls_touchscreen.content, 2, touchscreen_layout)
do
@ -550,7 +518,7 @@ local function get_formspec(dialogdata)
("button[0,%f;%f,0.8;back;%s]"):format(
tabsize.height + 0.2, back_w,
INIT == "pause_menu" and fgettext("Exit") or fgettext("Back")),
fgettext("Back")),
("box[%f,%f;%f,0.8;#0000008C]"):format(
back_w + 0.2, tabsize.height + 0.2, checkbox_w),
@ -665,7 +633,13 @@ local function get_formspec(dialogdata)
fs[#fs + 1] = "container_end[]"
if used_h > 0 then
y = y + used_h + 0.25
local spacing = 0.25
local next_comp = dialogdata.components[i + 1]
if next_comp and next_comp.spacing then
spacing = next_comp.spacing
end
y = y + used_h + spacing
end
end
@ -804,11 +778,11 @@ end
if INIT == "mainmenu" then
function create_settings_dlg()
function create_settings_dlg(page_id)
load()
local dlg = dialog_create("dlg_settings", get_formspec, buttonhandler, eventhandler)
dlg.data.page_id = update_filtered_pages("")
dlg.data.page_id = page_id or update_filtered_pages("")
return dlg
end

View file

@ -61,7 +61,7 @@ local function create_minetest_conf_example(settings)
end
end
if entry.type == "key" then
local line = "See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h"
local line = "See https://docs.luanti.org/for-players/controls/"
insert(result, "# " .. line .. "\n")
end
insert(result, "# type: " .. entry.type)

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
settingtypes = {}
@ -249,9 +236,9 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
if not default then
return "Invalid string setting"
end
if setting_type == "key" and not read_all then
-- ignore key type if read_all is false
return
if setting_type == "key" then
requires.keyboard_mouse = true
end
table.insert(settings, {
@ -485,8 +472,6 @@ function settingtypes.parse_config_file(read_all, parse_mods)
-- TODO: Support game/mod settings in the pause menu too
-- Note that this will need to work different from how it's done in the
-- mainmenu:
-- * ~~Only if in singleplayer / on local server, not on remote servers~~
-- (done now: context annotations)
-- * Only show settings for the active game and mods
-- (add API function to get them, can return nil if on a remote server)
-- (names are probably not enough, will need paths for uniqueness)

View file

@ -1,20 +1,7 @@
-- Luanti
-- Copyright (C) 2021-2 x2048
-- Copyright (C) 2022-3 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local shadow_levels_labels = {

View file

@ -230,3 +230,124 @@ describe("math", function()
assert.equal(0, math.round(-0.49999999999999994))
end)
end)
describe("dump", function()
local function test_expression(expr)
local chunk = assert(loadstring("return " .. expr))
local refs = {}
setfenv(chunk, {
setref = function(id)
refs[id] = {}
return function(fields)
for k, v in pairs(fields) do
refs[id][k] = v
end
return refs[id]
end
end,
getref = function(id)
return assert(refs[id])
end,
})
assert.equal(expr, dump(chunk()))
end
it("nil", function()
test_expression("nil")
end)
it("booleans", function()
test_expression("false")
test_expression("true")
end)
describe("numbers", function()
it("formats integers nicely", function()
test_expression("42")
end)
it("avoids misleading rounding", function()
test_expression("0.3")
assert.equal("0.30000000000000004", dump(0.1 + 0.2))
end)
end)
it("strings", function()
test_expression('"hello world"')
test_expression([["hello \"world\""]])
end)
describe("tables", function()
it("empty", function()
test_expression("{}")
end)
it("lists", function()
test_expression([[
{
false,
true,
"foo",
1,
2,
}]])
end)
it("number keys", function()
test_expression([[
{
[0.5] = false,
[1.5] = true,
[2.5] = "foo",
}]])
end)
it("dicts", function()
test_expression([[{
a = 1,
b = 2,
c = 3,
}]])
end)
it("mixed", function()
test_expression([[{
a = 1,
b = 2,
c = 3,
["d e"] = true,
"foo",
"bar",
}]])
end)
it("nested", function()
test_expression([[{
a = {
1,
{},
},
b = "foo",
c = {
[0.5] = 0.1,
[1.5] = 0.2,
},
}]])
end)
it("circular references", function()
test_expression([[setref(1){
child = {
parent = getref(1),
},
other_child = {
parent = getref(1),
},
}]])
end)
it("supports variable indent", function()
assert.equal('{1,2,3,{foo = "bar",},}', dump({1, 2, 3, {foo = "bar"}}, ""))
assert.equal('{\n "x",\n "y",\n}', dump({"x", "y"}, " "))
end)
end)
end)

View file

@ -93,7 +93,16 @@ describe("serialize", function()
assert_preserves(test_in)
end)
it("strips functions in safe mode", function()
describe("safe mode", function()
setup(function()
assert(not core.log)
-- logging a deprecation warning will be attempted
function core.log() end
end)
teardown(function()
core.log = nil
end)
it("functions are stripped", function()
local test_in = {
func = function(a, b)
error("test")
@ -109,6 +118,25 @@ describe("serialize", function()
assert.is_nil(test_out.func)
assert.equals(test_out.foo, "bar")
end)
end)
describe("deprecation warnings", function()
before_each(function()
assert(not core.log)
core.log = spy.new(function(level)
assert(level == "deprecated")
end)
end)
after_each(function()
core.log = nil
end)
it("dumping functions", function()
local t = {f = function() end, g = function() end}
t.t = t
core.serialize(t)
assert.spy(core.log).was.called(1) -- should have been called exactly *once*
end)
end)
it("vectors work", function()
local v = vector.new(1, 2, 3)

View file

@ -1,20 +1,7 @@
-- Luanti
-- Copyright (C) 2014 sapier
-- Copyright (C) 2023 Gregor Parzefall
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local BASE_SPACING = 0.1

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--this program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function dialog_event_handler(self,event)
if self.user_eventhandler == nil or

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
ui = {}
ui.childlist = {}
@ -179,6 +166,10 @@ end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
core.button_handler = function(fields)
if fields["try_quit"] and not fields["key_enter"] then
core.event_handler("MenuQuit")
return
end
if fields["btn_reconnect_yes"] then
gamedata.reconnect_requested = false
gamedata.errormessage = nil

View file

@ -46,6 +46,7 @@ core.features = {
biome_weights = true,
particle_blend_clip = true,
remove_item_match_meta = true,
httpfetch_additional_methods = true,
}
function core.has_feature(arg)

View file

@ -513,7 +513,8 @@ function core.node_dig(pos, node, digger)
.. node.name .. " at " .. core.pos_to_string(pos))
local wielded = digger and digger:get_wielded_item()
local drops = core.get_node_drops(node, wielded and wielded:get_name())
local drops = core.get_node_drops(node, wielded and wielded:get_name(),
wielded and ItemStack(wielded), digger, vector.copy(pos))
if wielded then
local wdef = wielded:get_definition()

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Global menu data
menudata = {}
@ -34,7 +21,6 @@ function check_cache_age(key, max_age)
end
function core.on_before_close()
-- called before the menu is closed, either exit or to join a game
cache_settings:write()
end

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
if not core.get_http_api then
return
@ -41,6 +28,7 @@ contentdb = {
REASON_DEPENDENCY = "dependency",
}
-- API documentation: https://content.luanti.org/help/api/
local function get_download_url(package, reason)
local base_url = core.settings:get("contentdb_url")
@ -182,14 +170,16 @@ function contentdb.get_package_by_id(id)
end
function contentdb.calculate_package_id(type, author, name)
local id = author:lower() .. "/"
local function strip_game_suffix(type, name)
if (type == nil or type == "game") and #name > 5 and name:sub(#name - 4) == "_game" then
id = id .. name:sub(1, #name - 5)
return name:sub(1, #name - 5)
else
id = id .. name
return name
end
return id
end
function contentdb.calculate_package_id(type, author, name)
return author:lower() .. "/" .. strip_game_suffix(type, name)
end
@ -398,7 +388,6 @@ local function fetch_pkgs()
local url = base_url ..
"/api/packages/?type=mod&type=game&type=txp&protocol_version=" ..
core.get_max_supp_proto() .. "&engine_version=" .. core.urlencode(version.string)
for _, item in pairs(core.settings:get("contentdb_flag_blacklist"):split(",")) do
item = item:trim()
if item ~= "" then
@ -406,19 +395,11 @@ local function fetch_pkgs()
end
end
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
local http = core.get_http_api()
local response = http.fetch_sync({
url = url,
extra_headers = {
"Accept-Language: " .. table.concat(languages, ", ")
core.get_http_accept_languages()
},
})
if not response.succeeded then
@ -448,7 +429,7 @@ function contentdb.set_packages_from_api(packages)
-- We currently don't support name changing
local suffix = "/" .. package.name
if alias:sub(-#suffix) == suffix then
contentdb.aliases[alias:lower()] = package.id
contentdb.aliases[strip_game_suffix(packages.type, alias:lower())] = package.id
end
end
end
@ -596,27 +577,19 @@ function contentdb.filter_packages(query, by_type)
end
function contentdb.get_full_package_info(package, callback)
local function get_package_info(key, path)
return function(package, callback)
assert(package)
if package.full_info then
callback(package.full_info)
if package[key] then
callback(package[key])
return
end
local function fetch(params)
local version = core.get_version()
local base_url = core.settings:get("contentdb_url")
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
local url = base_url ..
"/api/packages/" .. params.package.url_part .. "/for-client/?" ..
"/api/packages/" .. params.package.url_part .. params.path .. "?" ..
"protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string) ..
"&formspec_version=" .. core.urlencode(core.get_formspec_version()) ..
@ -625,7 +598,7 @@ function contentdb.get_full_package_info(package, callback)
local response = http.fetch_sync({
url = url,
extra_headers = {
"Accept-Language: " .. table.concat(languages, ", ")
core.get_http_accept_languages()
},
})
if not response.succeeded then
@ -636,15 +609,20 @@ function contentdb.get_full_package_info(package, callback)
end
local function my_callback(value)
package.full_info = value
package[key] = value
callback(value)
end
if not core.handle_async(fetch, { package = package }, my_callback) then
if not core.handle_async(fetch, { package = package, path = path }, my_callback) then
core.log("error", "ERROR: async event failed")
callback(nil)
end
end
end
contentdb.get_full_package_info = get_package_info("full_info", "/for-client/")
contentdb.get_package_reviews = get_package_info("reviews", "/for-client/reviews/")
function contentdb.get_formspec_padding()

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2018-20 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
if not core.get_http_api then
function create_contentdb_dlg()
@ -323,9 +310,17 @@ local function get_formspec(dlgdata)
})
local img_w = cell_h * 3 / 2
-- Use as much of the available space as possible (so no padding on the
-- right/bottom), but don't quite allow the text to touch the border.
local text_w = cell_w - img_w - 0.25 - 0.025
local text_h = cell_h - 0.25 - 0.025
local start_idx = (cur_page - 1) * num_per_page + 1
for i=start_idx, math.min(#contentdb.packages, start_idx+num_per_page-1) do
local package = contentdb.packages[i]
local text = core.colorize(mt_color_green, package.title) ..
core.colorize("#BFBFBF", " by " .. package.author) .. "\n" ..
package.short_description
table.insert_all(formspec, {
"container[",
@ -340,13 +335,14 @@ local function get_formspec(dlgdata)
"image[0,0;", img_w, ",", cell_h, ";",
core.formspec_escape(get_screenshot(package, package.thumbnail, 2)), "]",
"label[", img_w + 0.25 + 0.05, ",0.5;",
core.formspec_escape(
core.colorize(mt_color_green, package.title) ..
core.colorize("#BFBFBF", " by " .. package.author)), "]",
"label[", img_w + 0.25, ",0.25;", text_w, ",", text_h, ";",
core.formspec_escape(text), "]",
"textarea[", img_w + 0.25, ",0.75;", cell_w - img_w - 0.25, ",", cell_h - 0.75, ";;;",
core.formspec_escape(package.short_description), "]",
-- Add a tooltip in case the label overflows and the short description is cut off.
"tooltip[", img_w + 0.25, ",0.25;", text_w, ",", text_h, ";",
-- Text in tooltips doesn't wrap automatically, so we do it manually to
-- avoid everything being one long line.
core.formspec_escape(core.wrap_text(package.short_description, 80)), "]",
"style[view_", i, ";border=false]",
"style[view_", i, ":hovered;bgimg=", core.formspec_escape(defaulttexturedir .. "button_hover_semitrans.png"), "]",
@ -362,7 +358,7 @@ local function get_formspec(dlgdata)
end
table.insert_all(formspec, {
"container[", cell_w - 0.625,",", 0.25, "]",
"container[", cell_w - 0.625,",", 0.125, "]",
})
if package.downloading then

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function is_still_visible(dlg)
local this = ui.find_by_name("install_dialog")

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
function get_formspec(data)
local package = data.package

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function get_info_formspec(size, padding, text)
@ -32,6 +19,7 @@ end
local function get_formspec(data)
local package = data.package
local window_padding = contentdb.get_formspec_padding()
local size = contentdb.get_formspec_size()
size.x = math.min(size.x, 20)
@ -42,7 +30,7 @@ local function get_formspec(data)
if not data.loading and not data.loading_error then
data.loading = true
contentdb.get_full_package_info(data.package, function(info)
contentdb.get_full_package_info(package, function(info)
data.loading = false
if info == nil then
@ -61,7 +49,7 @@ local function get_formspec(data)
-- check to see if that happened
if not data.info then
if data.loading_error then
return get_info_formspec(size, window_padding, fgettext("No packages could be retrieved"))
return get_info_formspec(size, window_padding, fgettext("Error loading package information"))
end
return get_info_formspec(size, window_padding, fgettext("Loading..."))
end
@ -103,15 +91,15 @@ local function get_formspec(data)
local left_button_rect = "0,0;2.875,1"
local right_button_rect = "3.125,0;2.875,1"
if data.package.downloading then
if package.downloading then
formspec[#formspec + 1] = "animated_image[5,0;1,1;downloading;"
formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir)
formspec[#formspec + 1] = "cdb_downloading.png;3;400;]"
elseif data.package.queued then
elseif package.queued then
formspec[#formspec + 1] = "style[queued;border=false]"
formspec[#formspec + 1] = "image_button[5,0;1,1;" .. core.formspec_escape(defaulttexturedir)
formspec[#formspec + 1] = "cdb_queued.png;queued;]"
elseif not data.package.path then
elseif not package.path then
formspec[#formspec + 1] = "style[install;bgcolor=green]"
formspec[#formspec + 1] = "button["
formspec[#formspec + 1] = right_button_rect
@ -119,7 +107,7 @@ local function get_formspec(data)
formspec[#formspec + 1] = fgettext("Install [$1]", info.download_size)
formspec[#formspec + 1] = "]"
else
if data.package.installed_release < data.package.release then
if package.installed_release < package.release then
-- The install_ action also handles updating
formspec[#formspec + 1] = "style[install;bgcolor=#28ccdf]"
formspec[#formspec + 1] = "button["
@ -137,10 +125,12 @@ local function get_formspec(data)
formspec[#formspec + 1] = "]"
end
local review_count = info.reviews.positive + info.reviews.neutral + info.reviews.negative
local current_tab = data.current_tab or 1
local tab_titles = {
fgettext("Description"),
fgettext("Information"),
fgettext("Reviews") .. core.formspec_escape(" [" .. review_count .. "]"),
}
local tab_body_height = bottom_buttons_y - 2.8
@ -162,7 +152,7 @@ local function get_formspec(data)
local winfo = core.get_window_info()
local fs_to_px = winfo.size.x / winfo.max_formspec_size.x
for i, ss in ipairs(info.screenshots) do
local path = get_screenshot(data.package, ss.url, 2)
local path = get_screenshot(package, ss.url, 2)
hypertext = hypertext .. "<action name=\"ss_".. i .. "\"><img name=\"" ..
core.hypertext_escape(path) .. "\" width=" .. (3 * fs_to_px) ..
" height=" .. (2 * fs_to_px) .. "></action>"
@ -194,22 +184,54 @@ local function get_formspec(data)
hypertext = hypertext .. "\n\n" .. info.long_description.body
-- Fix the path to blank.png. This is needed for bullet indentation.
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";desc;", core.formspec_escape(hypertext), "]",
})
elseif current_tab == 2 then
local hypertext = info.info_hypertext.head .. info.info_hypertext.body
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";info;", core.formspec_escape(hypertext), "]",
})
elseif current_tab == 3 then
if not package.reviews and not data.reviews_error and not data.reviews_loading then
data.reviews_loading = true
contentdb.get_package_reviews(package, function(reviews)
if not reviews then
data.reviews_error = true
end
ui.update()
end)
end
if package.reviews then
local hypertext = package.reviews.head .. package.reviews.body
-- Provide correct path to blank.png image. This is needed for bullet indentation.
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
-- Placeholders in reviews hypertext for icons
hypertext = hypertext:gsub("<thumbsup>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_thumb_up.png\" width=24>")
hypertext = hypertext:gsub("<thumbsdown>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_thumb_down.png\" width=24>")
hypertext = hypertext:gsub("<neutral>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_neutral.png\" width=24>")
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";reviews;", core.formspec_escape(hypertext), "]",
})
elseif data.reviews_error then
table.insert_all(formspec, {"label[2,2;", fgettext("Error loading reviews"), "]"} )
else
table.insert_all(formspec, {"label[2,2;", fgettext("Loading..."), "]"} )
end
else
error("Unknown tab " .. current_tab)
end
@ -269,9 +291,10 @@ local function handle_submit(this, fields)
end
if fields.open_contentdb then
local url = ("%s/packages/%s/?protocol_version=%d"):format(
core.settings:get("contentdb_url"), package.url_part,
core.get_max_supp_proto())
local version = core.get_version()
local url = core.settings:get("contentdb_url") .. "/packages/" .. package.url_part ..
"/?protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string)
core.open_url(url)
return true
end
@ -295,7 +318,8 @@ local function handle_submit(this, fields)
end
if handle_hypertext_event(this, fields.desc, info.long_description) or
handle_hypertext_event(this, fields.info, info.info_hypertext) then
handle_hypertext_event(this, fields.info, info.info_hypertext) or
(package.reviews and handle_hypertext_event(this, fields.reviews, package.reviews)) then
return true
end
end

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2023 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_mainmenu_path() .. DIR_DELIM .. "content"

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------
local function get_last_folder(text,count)

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2023-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Screenshot

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local mods_dir = "/tmp/.minetest/mods"
local games_dir = "/tmp/.minetest/games"

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2023 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
update_detector = {}

View file

@ -47,22 +47,20 @@
],
"#": "For updating active/previous contributors, see the script in ./util/gather_git_credits.py",
"contributors": [
"JosiahWI",
"Erich Schubert",
"wrrrzr",
"1F616EMO",
"red-001 <red-001@outlook.ie>",
"veprogames",
"paradust7",
"AFCMS",
"siliconsniffer",
"Wuzzy",
"Zemtzov7"
"JosiahWI",
"veprogames",
"Miguel P.L",
"AFCMS"
],
"previous_contributors": [
"Ælla Chiana Moskopp (erle) <erle@dieweltistgarnichtso.net> [Logo]",
"numzero",
"red-001 <red-001@outlook.ie>",
"Giuseppe Bilotta",
"HybridDog",
"ClobberXD",
"Dániel Juhász (juhdanad) <juhdanad@gmail.com>",
"MirceaKitsune <mirceakitsune@gmail.com>",
@ -75,6 +73,7 @@
"stujones11",
"Rogier <rogier777@gmail.com>",
"Gregory Currie (gregorycu)",
"paradust7",
"JacobF",
"Jeija <jeija@mesecons.net>"
]

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function table_to_flags(ftable)
-- Convert e.g. { jungles = true, caves = false } to "jungles,nocaves"

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function delete_world_formspec(dialogdata)

View file

@ -0,0 +1,108 @@
-- Luanti
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Modified based on dlg_reinstall_mtg.lua
-- Note that this is only needed for migrating from <5.11 to 5.12.
local doc_url = "https://docs.luanti.org/for-players/controls/"
local SETTING_NAME = "no_keycode_migration_warning"
local function get_formspec(dialogdata)
local markup = table.concat({
"<big>" .. hgettext("Keybindings changed") .. "</big>",
hgettext("The input handling system was reworked in Luanti 5.12.0."),
hgettext("As a result, your keybindings may have been changed."),
hgettext("Check out the key settings or refer to the documentation:"),
("<action name='doc_url'><style color='cyan' hovercolor='orangered'>%s</style></action>"):format(doc_url),
}, "\n")
return table.concat({
"formspec_version[6]",
"size[12,7]",
"hypertext[0.5,0.5;11,4.7;text;", core.formspec_escape(markup), "]",
"container[0.5,5.7]",
"button[0,0;4,0.8;dismiss;", fgettext("Close"), "]",
"button[4.5,0;6.5,0.8;reconfigure;", fgettext("Open settings"), "]",
"container_end[]",
})
end
local function close_dialog(this)
cache_settings:set_bool(SETTING_NAME, true)
this:delete()
end
local function buttonhandler(this, fields)
if fields.reconfigure then
close_dialog(this)
local maintab = ui.find_by_name("maintab")
local dlg = create_settings_dlg("controls_keyboard_and_mouse")
dlg:set_parent(maintab)
maintab:hide()
dlg:show()
return true
end
if fields.dismiss then
close_dialog(this)
return true
end
if fields.text == "action:doc_url" then
core.open_url(doc_url)
end
end
local function eventhandler(event)
if event == "DialogShow" then
mm_game_theme.set_engine()
return true
elseif event == "MenuQuit" then
-- Don't allow closing the dialog with ESC, but still allow exiting
-- Luanti
core.close()
return true
end
return false
end
local function create_rebind_keys_dlg()
local dlg = dialog_create("dlg_rebind_keys", get_formspec,
buttonhandler, eventhandler)
return dlg
end
function migrate_keybindings()
-- Show migration dialog if the user upgraded from an earlier version
-- and this has not yet been shown before, *or* if keys settings had to be changed
if core.is_first_run then
cache_settings:set_bool(SETTING_NAME, true)
end
local has_migration = not cache_settings:get_bool(SETTING_NAME)
-- normalize all existing key settings, this converts them from KEY_KEY_C to SYSTEM_SCANCODE_6
local settings = core.settings:to_table()
for name, value in pairs(settings) do
if name:match("^keymap_") then
local normalized = core.normalize_keycode(value)
if value ~= normalized then
has_migration = true
core.settings:set(name, normalized)
end
end
end
if not has_migration then
return
end
local maintab = ui.find_by_name("maintab")
local dlg = create_rebind_keys_dlg()
dlg:set_parent(maintab)
maintab:hide()
dlg:show()
ui.update()
end

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2023 Gregor Parzefall
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
---- IMPORTANT ----
-- This whole file can be removed after a while.
@ -67,10 +54,10 @@ end
local function get_formspec(dialogdata)
local markup = table.concat({
"<big>", fgettext("Minetest Game is no longer installed by default"), "</big>\n",
fgettext("For a long time, Luanti shipped with a default game called \"Minetest Game\". " ..
"<big>", hgettext("Minetest Game is no longer installed by default"), "</big>\n",
hgettext("For a long time, Luanti shipped with a default game called \"Minetest Game\". " ..
"Since version 5.8.0, Luanti ships without a default game."), "\n",
fgettext("If you want to continue playing in your Minetest Game worlds, you need to reinstall Minetest Game."),
hgettext("If you want to continue playing in your Minetest Game worlds, you need to reinstall Minetest Game."),
})
return table.concat({

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
mm_game_theme = {}

View file

@ -1,27 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
mt_color_red = "#FF3300"
-- SPDX-License-Identifier: LGPL-2.1-or-later
MAIN_TAB_W = 15.5
MAIN_TAB_H = 7.1
@ -35,6 +14,7 @@ local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
dofile(basepath .. "common" .. DIR_DELIM .. "menu.lua")
dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
@ -55,6 +35,7 @@ dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua")
dofile(menupath .. DIR_DELIM .. "dlg_reinstall_mtg.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rebind_keys.lua")
dofile(menupath .. DIR_DELIM .. "dlg_clients_list.lua")
dofile(menupath .. DIR_DELIM .. "dlg_server_list_mods.lua")
@ -132,6 +113,7 @@ local function init_globals()
ui.update()
check_reinstall_mtg()
migrate_keybindings()
check_new_version()
end

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2020 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
serverlistmgr = {
-- continent code we detected for ourselves

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function prepare_credits(dest, source)

View file

@ -1,20 +1,7 @@
-- Luanti
-- Copyright (C) 2014 sapier
-- Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function get_content_icons(packages_with_updates)

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local current_game, singleplayer_refresh_gamebar

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function get_sorted_servers()
local servers = {

View file

@ -8,5 +8,6 @@ defaulttexturedir = ""
local builtin_shared = {}
assert(loadfile(commonpath .. "register.lua"))(builtin_shared)
assert(loadfile(commonpath .. "menu.lua"))(builtin_shared)
assert(loadfile(pausepath .. "register.lua"))(builtin_shared)
dofile(commonpath .. "settings" .. DIR_DELIM .. "init.lua")

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local S = core.get_translator("__builtin")

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local format, pairs, type = string.format, pairs, type
local core, get_current_modname = core, core.get_current_modname

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local S = core.get_translator("__builtin")
-- Note: In this file, only messages are translated

View file

@ -1,19 +1,6 @@
-- Luanti
-- Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- SPDX-License-Identifier: LGPL-2.1-or-later
local setmetatable = setmetatable
local pairs, format = pairs, string.format
local min, max, huge = math.min, math.max, math.huge

View file

@ -31,7 +31,7 @@
# - enum
# - path
# - filepath
# - key (will be ignored in GUI, since a special key change dialog exists)
# - key
# - flags
# - noise_params_2d
# - noise_params_3d
@ -91,6 +91,8 @@
# * touchscreen / keyboard_mouse
# * opengl / gles
# * You can negate any requirement by prepending with !
# * The "keyboard_mouse" requirement is automatically added to settings with the
# "key" type.
#
# Sections are marked by a single line in the format: [Section Name]
# Sub-section are marked by adding * in front of the section name: [*Sub-section]
@ -178,6 +180,228 @@ enable_hotbar_mouse_wheel (Hotbar: Enable mouse wheel for selection) bool true
# Requires: keyboard_mouse
invert_hotbar_mouse_wheel (Hotbar: Invert mouse wheel direction) bool false
[**Keybindings]
# Key for moving the player forward.
keymap_forward (Move forward) key SYSTEM_SCANCODE_26
# Key for moving the player backward.
# Will also disable autoforward, when active.
keymap_backward (Move backward) key SYSTEM_SCANCODE_22
# Key for moving the player left.
keymap_left (Move left) key SYSTEM_SCANCODE_4
# Key for moving the player right.
keymap_right (Move right) key SYSTEM_SCANCODE_7
# Key for jumping.
keymap_jump (Jump) key SYSTEM_SCANCODE_44
# Key for sneaking.
# Also used for climbing down and descending in water if aux1_descends is disabled.
keymap_sneak (Sneak) key SYSTEM_SCANCODE_225
# Key for digging, punching or using something.
# (Note: The actual meaning might vary on a per-game basis.)
keymap_dig (Dig/punch/use) key KEY_LBUTTON
# Key for placing an item/block or for using something.
# (Note: The actual meaning might vary on a per-game basis.)
keymap_place (Place/use) key KEY_RBUTTON
# Key for opening the inventory.
keymap_inventory (Open inventory) key SYSTEM_SCANCODE_12
# Key for moving fast in fast mode.
keymap_aux1 (Aux1) key SYSTEM_SCANCODE_8
# Key for opening the chat window.
keymap_chat (Open chat) key SYSTEM_SCANCODE_23
# Key for opening the chat window to type commands.
keymap_cmd (Command) key SYSTEM_SCANCODE_56
# Key for opening the chat window to type local commands.
keymap_cmd_local (Local command) key SYSTEM_SCANCODE_55
# Key for toggling unlimited view range.
keymap_rangeselect (Range select) key
# Key for toggling flying.
keymap_freemove (Toggle fly) key SYSTEM_SCANCODE_14
# Key for toggling pitch move mode.
keymap_pitchmove (Toggle pitchmove) key
# Key for toggling fast mode.
keymap_fastmove (Toggle fast) key SYSTEM_SCANCODE_13
# Key for toggling noclip mode.
keymap_noclip (Toggle noclip) key SYSTEM_SCANCODE_11
# Key for selecting the next item in the hotbar.
keymap_hotbar_next (Hotbar: select next item) key SYSTEM_SCANCODE_17
# Key for selecting the previous item in the hotbar.
keymap_hotbar_previous (Hotbar: select previous item) key SYSTEM_SCANCODE_5
# Key for muting the game.
keymap_mute (Mute) key SYSTEM_SCANCODE_16
# Key for increasing the volume.
keymap_increase_volume (Increase volume) key
# Key for decreasing the volume.
keymap_decrease_volume (Decrease volume) key
# Key for toggling autoforward.
keymap_autoforward (Toggle automatic forward) key
# Key for toggling cinematic mode.
keymap_cinematic (Toggle cinematic mode) key
# Key for toggling display of minimap.
keymap_minimap (Toggle minimap) key SYSTEM_SCANCODE_25
# Key for taking screenshots.
keymap_screenshot (Screenshot) key SYSTEM_SCANCODE_69
# Key for toggling fullscreen mode.
keymap_fullscreen (Toggle fullscreen) key SYSTEM_SCANCODE_68
# Key for dropping the currently selected item.
keymap_drop (Drop item) key SYSTEM_SCANCODE_20
# Key to use view zoom when possible.
keymap_zoom (Zoom) key SYSTEM_SCANCODE_29
# Key for toggling the display of the HUD.
keymap_toggle_hud (Toggle HUD) key SYSTEM_SCANCODE_58
# Key for toggling the display of chat.
keymap_toggle_chat (Toggle chat log) key SYSTEM_SCANCODE_59
# Key for toggling the display of the large chat console.
keymap_console (Large chat console) key SYSTEM_SCANCODE_67
# Key for toggling the display of fog.
keymap_toggle_fog (Toggle fog) key SYSTEM_SCANCODE_60
# Key for toggling the display of debug info.
keymap_toggle_debug (Toggle debug info) key SYSTEM_SCANCODE_62
# Key for toggling the display of the profiler. Used for development.
keymap_toggle_profiler (Toggle profiler) key SYSTEM_SCANCODE_63
# Key for toggling the display of mapblock boundaries.
keymap_toggle_block_bounds (Toggle block bounds) key
# Key for switching between first- and third-person camera.
keymap_camera_mode (Toggle camera mode) key SYSTEM_SCANCODE_6
# Key for increasing the viewing range.
keymap_increase_viewing_range_min (Increase view range) key SYSTEM_SCANCODE_46
# Key for decreasing the viewing range.
keymap_decrease_viewing_range_min (Decrease view range) key SYSTEM_SCANCODE_45
# Key for selecting the first hotbar slot.
keymap_slot1 (Hotbar slot 1) key SYSTEM_SCANCODE_30
# Key for selecting the second hotbar slot.
keymap_slot2 (Hotbar slot 2) key SYSTEM_SCANCODE_31
# Key for selecting the third hotbar slot.
keymap_slot3 (Hotbar slot 3) key SYSTEM_SCANCODE_32
# Key for selecting the fourth hotbar slot.
keymap_slot4 (Hotbar slot 4) key SYSTEM_SCANCODE_33
# Key for selecting the fifth hotbar slot.
keymap_slot5 (Hotbar slot 5) key SYSTEM_SCANCODE_34
# Key for selecting the sixth hotbar slot.
keymap_slot6 (Hotbar slot 6) key SYSTEM_SCANCODE_35
# Key for selecting the seventh hotbar slot.
keymap_slot7 (Hotbar slot 7) key SYSTEM_SCANCODE_36
# Key for selecting the eighth hotbar slot.
keymap_slot8 (Hotbar slot 8) key SYSTEM_SCANCODE_37
# Key for selecting the ninth hotbar slot.
keymap_slot9 (Hotbar slot 9) key SYSTEM_SCANCODE_38
# Key for selecting the tenth hotbar slot.
keymap_slot10 (Hotbar slot 10) key SYSTEM_SCANCODE_39
# Key for selecting the 11th hotbar slot.
keymap_slot11 (Hotbar slot 11) key
# Key for selecting the 12th hotbar slot.
keymap_slot12 (Hotbar slot 12) key
# Key for selecting the 13th hotbar slot.
keymap_slot13 (Hotbar slot 13) key
# Key for selecting the 14th hotbar slot.
keymap_slot14 (Hotbar slot 14) key
# Key for selecting the 15th hotbar slot.
keymap_slot15 (Hotbar slot 15) key
# Key for selecting the 16th hotbar slot.
keymap_slot16 (Hotbar slot 16) key
# Key for selecting the 17th hotbar slot.
keymap_slot17 (Hotbar slot 17) key
# Key for selecting the 18th hotbar slot.
keymap_slot18 (Hotbar slot 18) key
# Key for selecting the 19th hotbar slot.
keymap_slot19 (Hotbar slot 19) key
# Key for selecting the 20th hotbar slot.
keymap_slot20 (Hotbar slot 20) key
# Key for selecting the 21st hotbar slot.
keymap_slot21 (Hotbar slot 21) key
# Key for selecting the 22nd hotbar slot.
keymap_slot22 (Hotbar slot 22) key
# Key for selecting the 23rd hotbar slot.
keymap_slot23 (Hotbar slot 23) key
# Key for selecting the 24th hotbar slot.
keymap_slot24 (Hotbar slot 24) key
# Key for selecting the 25th hotbar slot.
keymap_slot25 (Hotbar slot 25) key
# Key for selecting the 26th hotbar slot.
keymap_slot26 (Hotbar slot 26) key
# Key for selecting the 27th hotbar slot.
keymap_slot27 (Hotbar slot 27) key
# Key for selecting the 28th hotbar slot.
keymap_slot28 (Hotbar slot 28) key
# Key for selecting the 29th hotbar slot.
keymap_slot29 (Hotbar slot 29) key
# Key for selecting the 30th hotbar slot.
keymap_slot30 (Hotbar slot 30) key
# Key for selecting the 31st hotbar slot.
keymap_slot31 (Hotbar slot 31) key
# Key for selecting the 32nd hotbar slot.
keymap_slot32 (Hotbar slot 32) key
[*Touchscreen]
# Enables the touchscreen controls, allowing you to play the game with a touchscreen.
@ -678,10 +902,10 @@ enable_tinted_fog (Tinted fog) bool false
# Requires: enable_dynamic_shadows
enable_translucent_foliage (Translucent foliage) bool false
# Apply specular shading to nodes.
# When enabled, liquid reflections are simulated.
#
# Requires: enable_dynamic_shadows
enable_node_specular (Node specular) bool false
# Requires: enable_waving_water, enable_dynamic_shadows
enable_water_reflections (Liquid reflections) bool false
[*Audio]
@ -1850,7 +2074,6 @@ instrument.profiler (Profiler) bool false
# 0 = disable. Useful for developers.
profiler_print_interval (Engine profiling data print interval) int 0 0
[*Advanced]
[**Graphics] [client]
@ -1908,7 +2131,7 @@ world_aligned_mode (World-aligned textures mode) enum enable disable,enable,forc
# World-aligned textures may be scaled to span several nodes. However,
# the server may not send the scale you want, especially if you use
# a specially-designed texture pack; with this option, the client tries
# to determine the scale automatically basing on the texture size.
# to determine the scale automatically based on the texture size.
# See also texture_min_size.
# Warning: This option is EXPERIMENTAL!
autoscale_mode (Autoscaling mode) enum disable disable,enable,force
@ -1920,7 +2143,7 @@ autoscale_mode (Autoscaling mode) enum disable disable,enable,force
# This setting is ONLY applied if any of the mentioned filters are enabled.
# This is also used as the base node texture size for world-aligned
# texture autoscaling.
texture_min_size (Base texture size) int 64 1 32768
texture_min_size (Base texture size) int 192 192 16384
# Side length of a cube of map blocks that the client will consider together
# when generating meshes.
@ -2043,9 +2266,10 @@ lighting_boost_spread (Light curve boost spread) float 0.2 0.0 0.4
enable_ipv6 (IPv6) [common] bool true
# Prometheus listener address.
# If Luanti is compiled with ENABLE_PROMETHEUS option enabled,
# enable metrics listener for Prometheus on that address.
# Metrics can be fetched on http://127.0.0.1:30000/metrics
# If Luanti is compiled with Prometheus support, this setting
# enables the metrics listener for Prometheus on that address.
# By default you can fetch metrics from http://127.0.0.1:30000/metrics.
# An empty value disables the metrics listener.
prometheus_listener_address (Prometheus listener address) [server] string 127.0.0.1:30000
# Maximum size of the client's outgoing chat queue.
@ -2244,6 +2468,23 @@ curl_parallel_limit (cURL parallel limit) int 8 1 2147483647
# Maximum time a file download (e.g. a mod download) may take, stated in milliseconds.
curl_file_download_timeout (cURL file download timeout) int 300000 5000 2147483647
[**Client Debugging] [client]
# Key for toggling the camera update. Only usable with 'debug' privilege.
keymap_toggle_update_camera (Toggle camera update) key
# Key for switching to the previous entry in Quicktune.
keymap_quicktune_prev (Quicktune: select previous entry) key
# Key for switching to the next entry in Quicktune.
keymap_quicktune_next (Quicktune: select next entry) key
# Key for decrementing the selected value in Quicktune.
keymap_quicktune_dec (Quicktune: decrement value) key
# Key for incrementing the selected value in Quicktune.
keymap_quicktune_inc (Quicktune: increment value) key
[**Miscellaneous]
# Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console output.
@ -2370,226 +2611,3 @@ show_technical_names (Show technical names) bool false
# Controlled by a checkbox in the settings menu.
show_advanced (Show advanced settings) bool false
# Key for moving the player forward.
keymap_forward (Forward key) key KEY_KEY_W
# Key for moving the player backward.
# Will also disable autoforward, when active.
keymap_backward (Backward key) key KEY_KEY_S
# Key for moving the player left.
keymap_left (Left key) key KEY_KEY_A
# Key for moving the player right.
keymap_right (Right key) key KEY_KEY_D
# Key for jumping.
keymap_jump (Jump key) key KEY_SPACE
# Key for sneaking.
# Also used for climbing down and descending in water if aux1_descends is disabled.
keymap_sneak (Sneak key) key KEY_LSHIFT
# Key for digging, punching or using something.
# (Note: The actual meaning might vary on a per-game basis.)
keymap_dig (Dig/punch/use key) key KEY_LBUTTON
# Key for placing an item/block or for using something.
# (Note: The actual meaning might vary on a per-game basis.)
keymap_place (Place/use key) key KEY_RBUTTON
# Key for opening the inventory.
keymap_inventory (Inventory key) key KEY_KEY_I
# Key for moving fast in fast mode.
keymap_aux1 (Aux1 key) key KEY_KEY_E
# Key for opening the chat window.
keymap_chat (Chat key) key KEY_KEY_T
# Key for opening the chat window to type commands.
keymap_cmd (Command key) key /
# Key for opening the chat window to type local commands.
keymap_cmd_local (Command key) key .
# Key for toggling unlimited view range.
keymap_rangeselect (Range select key) key
# Key for toggling flying.
keymap_freemove (Fly key) key KEY_KEY_K
# Key for toggling pitch move mode.
keymap_pitchmove (Pitch move key) key
# Key for toggling fast mode.
keymap_fastmove (Fast key) key KEY_KEY_J
# Key for toggling noclip mode.
keymap_noclip (Noclip key) key KEY_KEY_H
# Key for selecting the next item in the hotbar.
keymap_hotbar_next (Hotbar next key) key KEY_KEY_N
# Key for selecting the previous item in the hotbar.
keymap_hotbar_previous (Hotbar previous key) key KEY_KEY_B
# Key for muting the game.
keymap_mute (Mute key) key KEY_KEY_M
# Key for increasing the volume.
keymap_increase_volume (Inc. volume key) key
# Key for decreasing the volume.
keymap_decrease_volume (Dec. volume key) key
# Key for toggling autoforward.
keymap_autoforward (Automatic forward key) key
# Key for toggling cinematic mode.
keymap_cinematic (Cinematic mode key) key
# Key for toggling display of minimap.
keymap_minimap (Minimap key) key KEY_KEY_V
# Key for taking screenshots.
keymap_screenshot (Screenshot) key KEY_F12
# Key for toggling fullscreen mode.
keymap_fullscreen (Fullscreen key) key KEY_F11
# Key for dropping the currently selected item.
keymap_drop (Drop item key) key KEY_KEY_Q
# Key to use view zoom when possible.
keymap_zoom (View zoom key) key KEY_KEY_Z
# Key for selecting the first hotbar slot.
keymap_slot1 (Hotbar slot 1 key) key KEY_KEY_1
# Key for selecting the second hotbar slot.
keymap_slot2 (Hotbar slot 2 key) key KEY_KEY_2
# Key for selecting the third hotbar slot.
keymap_slot3 (Hotbar slot 3 key) key KEY_KEY_3
# Key for selecting the fourth hotbar slot.
keymap_slot4 (Hotbar slot 4 key) key KEY_KEY_4
# Key for selecting the fifth hotbar slot.
keymap_slot5 (Hotbar slot 5 key) key KEY_KEY_5
# Key for selecting the sixth hotbar slot.
keymap_slot6 (Hotbar slot 6 key) key KEY_KEY_6
# Key for selecting the seventh hotbar slot.
keymap_slot7 (Hotbar slot 7 key) key KEY_KEY_7
# Key for selecting the eighth hotbar slot.
keymap_slot8 (Hotbar slot 8 key) key KEY_KEY_8
# Key for selecting the ninth hotbar slot.
keymap_slot9 (Hotbar slot 9 key) key KEY_KEY_9
# Key for selecting the tenth hotbar slot.
keymap_slot10 (Hotbar slot 10 key) key KEY_KEY_0
# Key for selecting the 11th hotbar slot.
keymap_slot11 (Hotbar slot 11 key) key
# Key for selecting the 12th hotbar slot.
keymap_slot12 (Hotbar slot 12 key) key
# Key for selecting the 13th hotbar slot.
keymap_slot13 (Hotbar slot 13 key) key
# Key for selecting the 14th hotbar slot.
keymap_slot14 (Hotbar slot 14 key) key
# Key for selecting the 15th hotbar slot.
keymap_slot15 (Hotbar slot 15 key) key
# Key for selecting the 16th hotbar slot.
keymap_slot16 (Hotbar slot 16 key) key
# Key for selecting the 17th hotbar slot.
keymap_slot17 (Hotbar slot 17 key) key
# Key for selecting the 18th hotbar slot.
keymap_slot18 (Hotbar slot 18 key) key
# Key for selecting the 19th hotbar slot.
keymap_slot19 (Hotbar slot 19 key) key
# Key for selecting the 20th hotbar slot.
keymap_slot20 (Hotbar slot 20 key) key
# Key for selecting the 21st hotbar slot.
keymap_slot21 (Hotbar slot 21 key) key
# Key for selecting the 22nd hotbar slot.
keymap_slot22 (Hotbar slot 22 key) key
# Key for selecting the 23rd hotbar slot.
keymap_slot23 (Hotbar slot 23 key) key
# Key for selecting the 24th hotbar slot.
keymap_slot24 (Hotbar slot 24 key) key
# Key for selecting the 25th hotbar slot.
keymap_slot25 (Hotbar slot 25 key) key
# Key for selecting the 26th hotbar slot.
keymap_slot26 (Hotbar slot 26 key) key
# Key for selecting the 27th hotbar slot.
keymap_slot27 (Hotbar slot 27 key) key
# Key for selecting the 28th hotbar slot.
keymap_slot28 (Hotbar slot 28 key) key
# Key for selecting the 29th hotbar slot.
keymap_slot29 (Hotbar slot 29 key) key
# Key for selecting the 30th hotbar slot.
keymap_slot30 (Hotbar slot 30 key) key
# Key for selecting the 31st hotbar slot.
keymap_slot31 (Hotbar slot 31 key) key
# Key for selecting the 32nd hotbar slot.
keymap_slot32 (Hotbar slot 32 key) key
# Key for toggling the display of the HUD.
keymap_toggle_hud (HUD toggle key) key KEY_F1
# Key for toggling the display of chat.
keymap_toggle_chat (Chat toggle key) key KEY_F2
# Key for toggling the display of the large chat console.
keymap_console (Large chat console key) key KEY_F10
# Key for toggling the display of fog.
keymap_toggle_fog (Fog toggle key) key KEY_F3
# Key for toggling the camera update. Only usable with 'debug' privilege.
keymap_toggle_update_camera (Camera update toggle key) key
# Key for toggling the display of debug info.
keymap_toggle_debug (Debug info toggle key) key KEY_F5
# Key for toggling the display of the profiler. Used for development.
keymap_toggle_profiler (Profiler toggle key) key KEY_F6
# Key for toggling the display of mapblock boundaries.
keymap_toggle_block_bounds (Block bounds toggle key) key
# Key for switching between first- and third-person camera.
keymap_camera_mode (Toggle camera mode key) key KEY_KEY_C
# Key for increasing the viewing range.
keymap_increase_viewing_range_min (View range increase key) key +
# Key for decreasing the viewing range.
keymap_decrease_viewing_range_min (View range decrease key) key -

View file

@ -23,3 +23,5 @@ This list is largely advisory and items may be reevaluated once the time comes.
* stop reading initial properties from bare entity def
* change particle default blend mode to `clip`
* remove built-in knockback and related functions entirely
* remove `safe` parameter from `core.serialize`, always enforce `safe = true`.
possibly error when `loadstring` calls are encountered in `core.deserialize`.

View file

@ -23,6 +23,7 @@ General options and their default values:
PRECOMPILE_HEADERS=FALSE - Precompile some headers (experimental; requires CMake 3.16 or later)
PRECOMPILED_HEADERS_PATH= - Path to a file listing all headers to precompile (default points to src/precompiled_headers.txt)
USE_SDL2=TRUE - Build with SDL2; Enables IrrlichtMt device SDL2
USE_SDL2_STATIC=TRUE - Links with SDL2::SDL2-static instead of SDL2::SDL2
ENABLE_CURL=ON - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http
ENABLE_CURSES=ON - Build with (n)curses; Enables a server side terminal (command line option: --terminal)
ENABLE_GETTEXT=ON - Build with Gettext; Allows using translations

View file

@ -90,6 +90,10 @@ Run it:
./bin/luanti
Run unit tests:
./bin/luanti --run-unittests
- Use `cmake . -LH` to see all CMake options and their current state.
- If you want to install it system-wide (or are making a distribution package),
you will want to use `-DRUN_IN_PLACE=FALSE`.

View file

@ -5,7 +5,7 @@
The long-term roadmaps, aims, and guiding philosophies are set out using the
following documents:
* [What is Minetest?](http://c55.me/blog/?p=1491)
* [What is Minetest? (archived)](https://web.archive.org/web/20160328054721/http://c55.me/blog/?p=1491)
* [celeron55's roadmap](https://forum.luanti.org/viewtopic.php?t=9177)
* [celeron55's comment in "A clear mission statement for Minetest is missing"](https://github.com/luanti-org/luanti/issues/3476#issuecomment-167399287)
* [Core developer to-do/wish lists](https://forum.luanti.org/viewforum.php?f=7)

View file

@ -518,6 +518,15 @@ stripping out the file extension:
Supported texture formats are PNG (`.png`), JPEG (`.jpg`) and Targa (`.tga`).
Luanti generally uses nearest-neighbor upscaling for textures to preserve the crisp
look of pixel art (low-res textures).
Users can optionally enable bilinear and/or trilinear filtering. However, to avoid
everything becoming blurry, textures smaller than 192px will either not be filtered,
or will be upscaled to that minimum resolution first without filtering.
This is subject to change to move more control to the Lua API, but you can rely on
low-res textures not suddenly becoming filtered.
Texture modifiers
-----------------
@ -2833,6 +2842,9 @@ Version History
* Add field_enter_after_edit[] (experimental)
* Formspec version 8 (5.10.0)
* scroll_container[]: content padding parameter
* Formspec version 9 (5.12.0)
* Add allow_close[]
* label[]: Add "area label" variant
Elements
--------
@ -2903,6 +2915,13 @@ Elements
* For information on converting forms to the new coordinate system, see `Migrating
to Real Coordinates`.
### `allow_close[<bool>]`
* When set to false, the formspec will not close when the user tries to close
it with the Escape key or similar. Default true.
* The formspec can still be closed with `*_exit[]` elements and
`core.close_formspec()`, regardless of this setting.
### `container[<X>,<Y>]`
* Start of a container block, moves all physical elements in the container by
@ -3138,9 +3157,11 @@ Elements
### `textarea[<X>,<Y>;<W>,<H>;<name>;<label>;<default>]`
* Same as fields above, but with multi-line input
* Text is wrapped to fit within the given bounds.
* If the text overflows, a vertical scrollbar is added.
* If the name is empty, the textarea is read-only and
the background is not shown, which corresponds to a multi-line label.
See also `label[<X>,<Y>;<W>,<H>;<label>]` for an alternative.
### `label[<X>,<Y>;<label>]`
@ -3155,6 +3176,16 @@ Elements
half a coordinate. With the old system, newlines are spaced 2/5 of
an inventory slot.
### `label[<X>,<Y>;<W>,<H>;<label>]`
* The "area label" formspec element displays the text set in `label`
at the specified position and size.
* Text is wrapped to fit within the given bounds.
* If the text overflows, it is currently simply truncated, but this behavior is
subject to change. There is no scrollbar.
* See also `textarea` for an alternative.
* Only available with the new coordinate system.
### `hypertext[<X>,<Y>;<W>,<H>;<name>;<text>]`
* Displays a static formatted text with hyperlinks.
* **Note**: This element is currently unstable and subject to change.
@ -4131,9 +4162,11 @@ Helper functions
* `obj`: arbitrary variable
* `name`: string, default: `"_"`
* `dumped`: table, default: `{}`
* `dump(obj, dumped)`: returns a string which makes `obj` human-readable
* `obj`: arbitrary variable
* `dumped`: table, default: `{}`
* `dump(value, indent)`: returns a string which makes `value` human-readable
* `value`: arbitrary value
* Circular references are supported. Every table is dumped only once.
* `indent`: string to use for indentation, default: `"\t"`
* `""` disables indentation & line breaks (compact output)
* `math.hypot(x, y)`
* Get the hypotenuse of a triangle with legs x and y.
Useful for distance calculation.
@ -5564,7 +5597,6 @@ provided by the Luanti engine and can be used by mods:
* `fly`: can use "fly mode" to move freely above the ground without falling.
* `noclip`: can use "noclip mode" to fly through solid nodes (e.g. walls).
* `teleport`: can use `/teleport` command to move to any point in the world.
* `creative`: can access creative inventory.
* `bring`: can teleport other players to oneself.
* `give`: can use `/give` and `/giveme` commands to give any item
in the game to oneself or others.
@ -5750,6 +5782,8 @@ Utilities
particle_blend_clip = true,
-- The `match_meta` optional parameter is available for `InvRef:remove_item()` (5.12.0)
remove_item_match_meta = true,
-- The HTTP API supports the HEAD and PATCH methods (5.12.0)
httpfetch_additional_methods = true,
}
```
@ -6206,8 +6240,10 @@ Call these functions only at load time!
* `table`: See `core.explode_table_event`
* `scrollbar`: See `core.explode_scrollbar_event`
* Special case: `["quit"]="true"` is sent when the user actively
closed the form by mouse click, keypress or through a button_exit[]
closed the form by mouse click, keypress or through a `button_exit[]`
element.
* Special case: `["try_quit"]="true"` is sent when the user tries to
close the formspec, but the formspec used `allow_close[false]`.
* Special case: `["key_enter"]="true"` is sent when the user pressed
the Enter key and the focus was either nowhere (causing the formspec
to be closed) or on a button. If the focus was on a text field,
@ -6901,11 +6937,16 @@ Item handling
given `param2` value.
* Returns `nil` if the given `paramtype2` does not contain color
information.
* `core.get_node_drops(node, toolname)`
* Returns list of itemstrings that are dropped by `node` when dug
with the item `toolname` (not limited to tools).
* `core.get_node_drops(node, toolname[, tool, digger, pos])`
* Returns list of itemstrings that are dropped by `node` when dug with the
item `toolname` (not limited to tools). The default implementation doesn't
use `tool`, `digger`, and `pos`, but these are provided by `core.node_dig`
since 5.12.0 for games/mods implementing customized drops.
* `node`: node as table or node name
* `toolname`: name of the item used to dig (can be `nil`)
* `tool`: `ItemStack` used to dig (can be `nil`)
* `digger`: the ObjectRef that digs the node (can be `nil`)
* `pos`: the pos of the dug node (can be `nil`)
* `core.get_craft_result(input)`: returns `output, decremented_input`
* `input.method` = `"normal"` or `"cooking"` or `"fuel"`
* `input.width` = for example `3`
@ -7572,16 +7613,22 @@ Misc.
* Example: `write_json({10, {a = false}})`,
returns `'[10, {"a": false}]'`
* `core.serialize(table)`: returns a string
* Convert a table containing tables, strings, numbers, booleans and `nil`s
into string form readable by `core.deserialize`
* Convert a value into string form readable by `core.deserialize`.
* Supports tables, strings, numbers, booleans and `nil`.
* Support for dumping function bytecode is **deprecated**.
* Note: To obtain a human-readable representation of a value, use `dump` instead.
* Example: `serialize({foo="bar"})`, returns `'return { ["foo"] = "bar" }'`
* `core.deserialize(string[, safe])`: returns a table
* Convert a string returned by `core.serialize` into a table
* `string` is loaded in an empty sandbox environment.
* Will load functions if safe is false or omitted. Although these functions
cannot directly access the global environment, they could bypass this
restriction with maliciously crafted Lua bytecode if mod security is
disabled.
* Will load functions if `safe` is `false` or omitted.
Although these functions cannot directly access the global environment,
they could bypass this restriction with maliciously crafted Lua bytecode
if mod security is disabled.
* Will silently strip functions embedded via calls to `loadstring`
(typically bytecode dumped by `core.serialize`) if `safe` is `true`.
You should not rely on this if possible.
* Example: `core.deserialize("return loadstring('')", true)` will be `nil`.
* This function should not be used on untrusted data, regardless of the
value of `safe`. It is fine to serialize then deserialize user-provided
data, but directly providing user input to deserialize is always unsafe.
@ -8124,8 +8171,8 @@ of the `${k}` syntax in formspecs is not deprecated.
The value will be converted into a string when stored.
* `get_int(key)`: Returns `0` if key not present.
* `set_float(key, value)`
* The range for the value is system-dependent (usually 32 bits).
The value will be converted into a string when stored.
* Store a number (a 64-bit float) exactly.
* The value will be converted into a string when stored.
* `get_float(key)`: Returns `0` if key not present.
* `get_keys()`: returns a list of all keys in the metadata.
* `to_table()`:
@ -9271,7 +9318,7 @@ The settings have the format `key = value`. Example:
`StorageRef`
------------
Mod metadata: per mod metadata, saved automatically.
Mod metadata: per mod and world metadata, saved automatically.
Can be obtained via `core.get_mod_storage()` during load time.
WARNING: This storage backend is incapable of saving raw binary data due
@ -9372,7 +9419,8 @@ Player properties need to be saved manually.
-- to scale the entity along both horizontal axes.
mesh = "model.obj",
-- File name of mesh when using "mesh" visual
-- File name of mesh when using "mesh" visual.
-- For legacy reasons, this uses a 10x scale for meshes: 10 units = 1 node.
textures = {},
-- Number of required textures depends on visual:
@ -10144,6 +10192,13 @@ Used by `core.register_node`.
mesh = "",
-- File name of mesh when using "mesh" drawtype
-- The center of the node is the model origin.
-- For legacy reasons, this uses a different scale depending on the mesh:
-- 1. For glTF models: 10 units = 1 node (consistent with the scale for entities).
-- 2. For obj models: 1 unit = 1 node.
-- 3. For b3d and x models: 1 unit = 1 node if static, otherwise 10 units = 1 node.
-- Using static glTF or obj models is recommended.
-- You can use the `visual_scale` multiplier to achieve the expected scale.
selection_box = {
-- see [Node boxes] for possibilities
@ -10450,6 +10505,16 @@ table format. The accepted parameters are listed below.
Recipe input items can either be specified by item name (item count = 1)
or by group (see "Groups in crafting recipes" for details).
Only the item name (and groups) matter for matching a recipe, i.e. meta and count
are ignored.
If multiple recipes match the input of a craft grid, one of them is chosen by the
following priority rules:
* Shaped recipes are preferred over shapeless recipes, which in turn are preferred
over tool repair.
* Otherwise, recipes without groups are preferred over recipes with groups.
* Otherwise, earlier registered recipes are preferred.
The following sections describe the types and syntaxes of recipes.
@ -10469,6 +10534,10 @@ For example, for a 3x3 recipe, the `recipes` table must have
In order to craft the recipe, the players' crafting grid must
have equal or larger dimensions (both width and height).
Empty slots outside of the recipe's extents are ignored, e.g. a 3x3
recipe where only the bottom right 2x2 slots are filled is the same
as the corresponding 2x2 recipe without the empty slots.
Parameters:
* `type = "shaped"`: (optional) specifies recipe type as shaped
@ -11789,22 +11858,22 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
```lua
{
url = "http://example.org",
url = "https://example.org",
timeout = 10,
-- Timeout for request to be completed in seconds. Default depends on engine settings.
method = "GET", "POST", "PUT" or "DELETE"
method = "GET", "HEAD", "POST", "PUT", "PATCH" or "DELETE"
-- The http method to use. Defaults to "GET".
data = "Raw request data string" OR {field1 = "data1", field2 = "data2"},
-- Data for the POST, PUT or DELETE request.
data = "Raw request data string" or {field1 = "data1", field2 = "data2"},
-- Data for the POST, PUT, PATCH or DELETE request.
-- Accepts both a string and a table. If a table is specified, encodes
-- table as x-www-form-urlencoded key-value pairs.
user_agent = "ExampleUserAgent",
-- Optional, if specified replaces the default Luanti user agent with
-- given string
-- given string.
extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" },
-- Optional, if specified adds additional headers to the HTTP request.
@ -11814,7 +11883,7 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
multipart = boolean
-- Optional, if true performs a multipart HTTP request.
-- Default is false.
-- Post only, data must be array
-- Not allowed for GET or HEAD method and `data` must be a table.
post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"},
-- Deprecated, use `data` instead. Forces `method = "POST"`.
@ -11842,7 +11911,8 @@ Passed to `HTTPApiTable.fetch` callback. Returned by
code = 200,
-- HTTP status code
data = "response"
data = "",
-- Response body
}
```

View file

@ -25,6 +25,8 @@ Callbacks
* `core.event_handler(event)`
* `event`: `"MenuQuit"`, `"KeyEnter"`, `"ExitButton"`, `"EditBoxEnter"` or
`"FullscreenChange"`
* `core.on_before_close()`: called before the menu is closed, either to exit or
to join a game
Gamedata
@ -217,7 +219,6 @@ GUI
doing tiling (background only)
* `core.set_clouds(<true/false>)`
* `core.set_topleft_text(text)`
* `core.show_keys_menu()`
* `core.show_touchscreen_layout()`
* `core.show_path_select_dialog(formname, caption, is_file_select)`
* shows a path select dialog

View file

@ -0,0 +1,280 @@
local S = core.get_translator("testeditor")
local F = core.formspec_escape
local function val_to_lua_str(v)
if type(v) == "string" then
return "\"" .. v .. "\""
elseif type(v) == "table" then
return tostring(dump(v)):gsub("\n", "")
else
return tostring(v)
end
end
local editor_formspecs = {}
--- Updates the fields `.index_to_key` and `.list` based on `.data`
local function update_formspec_list(formspec)
assert(formspec)
-- Get sorted keys of the formspec fields in `formspec.data`
local datalist = {}
for k,_ in pairs(formspec.data) do
table.insert(datalist, k)
end
table.sort(datalist)
-- Build list of table values
local props = {}
for i, k in ipairs(datalist) do
local v = formspec.data[k]
props[#props + 1] = F(("%s = %s"):format(k, val_to_lua_str(v)))
end
formspec.index_to_key = datalist
formspec.list = table.concat(props, ",")
end
local function show_editor_formspec(playername)
local formspec = editor_formspecs[playername]
local sel = formspec.selindex or ""
local key = formspec.index_to_key[sel]
local value = ""
if formspec.data[key] ~= nil then
value = val_to_lua_str(formspec.data[key])
end
local title = formspec.title
if not formspec.actual then
title = S("@1 - NOT APPLIED CHANGES", title)
end
core.show_formspec(playername, "testeditor:editor",
"size[11,9]"..
"label[0,0;"..F(title).."]"..
"textlist[0,0.5;11,6.5;editor_data;"..formspec.list..";"..sel..";false]"..
"field[0.2,7.75;7,1;key;"..F(S("Key"))..";"..F(formspec.key).."]"..
"field_close_on_enter[key;false]"..
"field[0.2,8.75;8,1;value;"..F(S("Value"))..";"..F(value).."]"..
"button[8,7.5;3,1;submit_key;"..F(S("Add/Change key")).."]"..
"field_close_on_enter[value;false]"..
"button[8,8.5;3,1;submit_value;"..F(S("Submit and apply")).."]"
)
end
local function editor_formspec_create(playername, wrapper)
local data = wrapper.read_cb(playername)
editor_formspecs[playername] = {
title = wrapper.title,
read_cb = wrapper.read_cb,
write_cb = wrapper.write_cb,
data = data,
key = "",
actual = true,
}
update_formspec_list(editor_formspecs[playername])
show_editor_formspec(playername)
end
-- Use loadstring to parse param as a Lua value
local function use_loadstring(param, player)
-- For security reasons, require 'server' priv, just in case
-- someone is actually crazy enough to run this on a public server.
local privs = core.get_player_privs(player:get_player_name())
if not privs.server then
return false, "You need 'server' privilege to change object properties!"
end
if not param then
return false, "Failed: parameter is nil"
end
--[[ DANGER ZONE ]]
-- Interpret string as Lua value
local func, errormsg = loadstring("return (" .. param .. ")")
if not func then
return false, "loadstring failed: " .. errormsg
end
-- Apply sandbox here using setfenv
setfenv(func, {})
-- Run it
local good, errOrResult = pcall(func)
if not good then
-- A Lua error was thrown
return false, "pcall failed: " .. errOrResult
end
-- errOrResult will be the value
return true, errOrResult
end
core.register_on_player_receive_fields(function(player, formname, fields)
if not (player and player:is_player()) then
return
end
if formname ~= "testeditor:editor" then
return
end
local name = player:get_player_name()
local formspec = editor_formspecs[name]
if not formspec then
return
end
if fields.editor_data then
local expl = core.explode_textlist_event(fields.editor_data)
if expl.type == "DCL" or expl.type == "CHG" then
formspec.selindex = expl.index
formspec.key = formspec.index_to_key[expl.index]
show_editor_formspec(name)
return
end
end
if fields.key_enter_field == "key" or fields.submit_key then
local success, str = use_loadstring(fields.value, player)
if success then
local key = fields.key
formspec.data[key] = str
update_formspec_list(formspec)
formspec.actual = false
else
core.chat_send_player(name, str)
return
end
show_editor_formspec(name)
if fields.submit_value then
formspec.write_cb(name, formspec.data)
end
return
end
if fields.key_enter_field == "value" or fields.submit_value then
local success, str = use_loadstring(fields.value, player)
if success then
local key = formspec.index_to_key[formspec.selindex]
formspec.data[key] = str
update_formspec_list(formspec)
formspec.actual = false
else
core.chat_send_player(name, str)
return
end
show_editor_formspec(name)
if fields.submit_value then
formspec.write_cb(name, formspec.data)
formspec.data = formspec.read_cb(name)
update_formspec_list(formspec)
formspec.actual = true
end
return
end
end)
local function create_read_cb(func)
return
function(name)
local player = core.get_player_by_name(name)
if player then
return player[func](player)
end
return {}
end
end
local function create_write_cb(func)
return
function(name, data)
local player = core.get_player_by_name(name)
if player then
return player[func](player, data)
end
end
end
local wrappers = {
armor = {
title = S("Properties editor of armor groups (get_armor_groups/set_armor_groups)"),
read_cb = create_read_cb("get_armor_groups"),
write_cb = create_write_cb("set_armor_groups")
},
nametag = {
title = S("Properties editor of nametag (get_nametag/set_nametag)"),
read_cb = create_read_cb("get_nametag_attributes"),
write_cb = create_write_cb("set_nametag_attributes")
},
physics = {
title = S("Properties editor of physics_override (get_physics_override/set_physics_override)"),
read_cb = create_read_cb("get_physics_override"),
write_cb = create_write_cb("set_physics_override")
},
hud_flags = {
title = S("Properties editor of hud_flags (hud_get_flags/hud_set_flags)"),
read_cb = create_read_cb("hud_get_flags"),
write_cb = create_write_cb("hud_set_flags")
},
sky = {
title = S("Properties editor of sky (get_sky/set_sky)"),
read_cb =
function(name)
local player = core.get_player_by_name(name)
if player then
return player:get_sky(true)
end
return {}
end,
write_cb = create_write_cb("set_sky")
},
sun = {
title = S("Properties editor of sun (get_sun/set_sun)"),
read_cb = create_read_cb("get_sun"),
write_cb = create_write_cb("set_sun")
},
moon = {
title = S("Properties editor of moon (get_moon/set_moon)"),
read_cb = create_read_cb("get_moon"),
write_cb = create_write_cb("set_moon")
},
stars = {
title = S("Properties editor of stars (get_stars/set_stars)"),
read_cb = create_read_cb("get_stars"),
write_cb = create_write_cb("set_stars")
},
clouds = {
title = S("Properties editor of clouds (get_clouds/set_clouds)"),
read_cb = create_read_cb("get_clouds"),
write_cb = create_write_cb("set_clouds")
},
lighting = {
title = S("Properties editor of lighting (get_lighting/set_lighting)"),
read_cb = create_read_cb("get_lighting"),
write_cb = create_write_cb("set_lighting")
},
flags = {
title = S("Properties editor of flags (get_flags/set_flags)"),
read_cb = create_read_cb("get_flags"),
write_cb = create_write_cb("set_flags")
}
}
local editor_params
do
local params = {}
for key, _ in pairs(wrappers) do
params[#params + 1] = key
end
editor_params = table.concat(params, "|")
end
core.register_chatcommand("player_editor", {
params = "<"..editor_params..">",
description = "Open editor for some player data",
func = function(name, param)
local player = core.get_player_by_name(name)
if not player then
return false, "No player."
end
if wrappers[param] then
editor_formspec_create(name, wrappers[param])
else
return false, S("Use with @1.", editor_params)
end
return true
end,
})

View file

@ -0,0 +1,2 @@
name = testeditor
description = Commands for create formspec for edit some things like sky etc.

View file

@ -339,10 +339,11 @@ local pages = {
[[
formspec_version[3]
size[12,13]
allow_close[false]
image_button[0,0;1,1;logo.png;rc_image_button_1x1;1x1]
image_button[1,0;2,2;logo.png;rc_image_button_2x2;2x2]
image_button_exit[1,0;2,2;logo.png;rc_image_button_2x2;2x2 exit]
button[0,2;1,1;rc_button_1x1;1x1]
button[1,2;2,2;rc_button_2x2;2x2]
button_exit[1,2;2,2;rc_button_2x2;2x2 exit]
item_image[0,4;1,1;air]
item_image[1,4;2,2;air]
item_image_button[0,6;1,1;testformspec:node;rc_item_image_button_1x1;1x1]
@ -575,6 +576,10 @@ core.register_on_player_receive_fields(function(player, formname, fields)
if fields.submit_window then
show_test_formspec(player:get_player_name())
end
if fields.try_quit then
core.chat_send_player(player:get_player_name(), "Quit attempt received")
end
end)
core.register_chatcommand("test_formspec", {

View file

@ -8,6 +8,8 @@ compare_meta:from_table({
c = "3",
d = "4",
e = "e",
["0.3"] = "0.29999999999999999",
["0.1+0.2"] = "0.30000000000000004",
},
})
@ -21,6 +23,9 @@ local function test_metadata(meta)
meta:set_string("", "!")
meta:set_string("", "")
meta:set_float("0.3", 0.3)
meta:set_float("0.1+0.2", 0.1 + 0.2)
assert(meta:equals(compare_meta))
local tab = meta:to_table()
@ -29,6 +34,8 @@ local function test_metadata(meta)
assert(tab.fields.c == "3")
assert(tab.fields.d == "4")
assert(tab.fields.e == "e")
assert(tab.fields["0.3"] == "0.29999999999999999")
assert(tab.fields["0.1+0.2"] == "0.30000000000000004")
local keys = meta:get_keys()
assert(table.indexof(keys, "a") > 0)
@ -36,7 +43,7 @@ local function test_metadata(meta)
assert(table.indexof(keys, "c") > 0)
assert(table.indexof(keys, "d") > 0)
assert(table.indexof(keys, "e") > 0)
assert(#keys == 5)
assert(#keys == 7)
assert(not meta:contains(""))
assert(meta:contains("a"))
@ -55,6 +62,8 @@ local function test_metadata(meta)
assert(meta:get_float("a") == 1.0)
assert(meta:get_int("e") == 0)
assert(meta:get_float("e") == 0.0)
assert(meta:get_float("0.3") == 0.3)
assert(meta:get_float("0.1+0.2") == 0.1 + 0.2)
meta:set_float("f", 1.1)
meta:set_string("g", "${f}")

View file

@ -21,6 +21,4 @@ Copyright (C) 2002-2012 Nikolaus Gebhardt
the Irrlicht Engine in your product, you must acknowledge somewhere in your
documentation that you've used the IJPG code. It would also be nice to mention
that you use the Irrlicht Engine, the zlib, libPng and aesGladman. See the
corresponding license files for further informations. It is also possible to disable
usage of those additional libraries by defines in the IrrCompileConfig.h header and
recompiling the engine.
corresponding license files for further informations.

View file

@ -1,32 +0,0 @@
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
namespace irr
{
namespace io
{
//! Types of attributes available for IAttributes
enum E_ATTRIBUTE_TYPE
{
// integer attribute
EAT_INT = 0,
// float attribute
EAT_FLOAT,
// boolean attribute
EAT_BOOL,
// known attribute type count
EAT_COUNT,
// unknown attribute
EAT_UNKNOWN
};
} // end namespace io
} // end namespace irr

View file

@ -24,9 +24,6 @@ enum EGUI_ELEMENT_TYPE
//! A combo box (IGUIComboBox)
EGUIET_COMBO_BOX,
//! A context menu (IGUIContextMenu)
EGUIET_CONTEXT_MENU,
//! A menu (IGUIMenu)
EGUIET_MENU,
@ -36,54 +33,30 @@ enum EGUI_ELEMENT_TYPE
//! A file open dialog (IGUIFileOpenDialog)
EGUIET_FILE_OPEN_DIALOG,
//! A color select open dialog (IGUIColorSelectDialog)
EGUIET_COLOR_SELECT_DIALOG,
//! A in/out fader (IGUIInOutFader)
EGUIET_IN_OUT_FADER,
//! An image (IGUIImage)
EGUIET_IMAGE,
//! A list box (IGUIListBox)
EGUIET_LIST_BOX,
//! A mesh viewer (IGUIMeshViewer)
EGUIET_MESH_VIEWER,
//! A message box (IGUIWindow)
EGUIET_MESSAGE_BOX,
//! A modal screen
EGUIET_MODAL_SCREEN,
//! A scroll bar (IGUIScrollBar)
EGUIET_SCROLL_BAR,
//! A spin box (IGUISpinBox)
EGUIET_SPIN_BOX,
//! A static text (IGUIStaticText)
EGUIET_STATIC_TEXT,
//! A table (GUITable)
EGUIET_TABLE,
//! A tab (IGUITab)
EGUIET_TAB,
//! A tab control
EGUIET_TAB_CONTROL,
//! A Table
EGUIET_TABLE,
//! A tool bar (IGUIToolBar)
EGUIET_TOOL_BAR,
//! A Tree View
EGUIET_TREE_VIEW,
//! A window
EGUIET_WINDOW,
//! Unknown type.
EGUIET_ELEMENT,
@ -98,36 +71,5 @@ enum EGUI_ELEMENT_TYPE
};
//! Names for built-in element types
const c8 *const GUIElementTypeNames[] = {
"button",
"checkBox",
"comboBox",
"contextMenu",
"menu",
"editBox",
"fileOpenDialog",
"colorSelectDialog",
"inOutFader",
"image",
"listBox",
"meshViewer",
"messageBox",
"modalScreen",
"scrollBar",
"spinBox",
"staticText",
"tab",
"tabControl",
"table",
"toolBar",
"treeview",
"window",
"element",
"root",
"profiler",
0,
};
} // end namespace gui
} // end namespace irr

View file

@ -1,87 +0,0 @@
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#include "IReferenceCounted.h"
#include "EAttributes.h"
namespace irr
{
namespace video
{
class ITexture;
} // end namespace video
namespace io
{
//! Provides a generic interface for attributes and their values and the possibility to serialize them
class IAttributes : public virtual IReferenceCounted
{
public:
//! Returns the type of an attribute
//! \param attributeName: Name for the attribute
virtual E_ATTRIBUTE_TYPE getAttributeType(const c8 *attributeName) const = 0;
//! Returns if an attribute with a name exists
virtual bool existsAttribute(const c8 *attributeName) const = 0;
//! Removes all attributes
virtual void clear() = 0;
/*
Integer Attribute
*/
//! Adds an attribute as integer
virtual void addInt(const c8 *attributeName, s32 value) = 0;
//! Sets an attribute as integer value
virtual void setAttribute(const c8 *attributeName, s32 value) = 0;
//! Gets an attribute as integer value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
virtual s32 getAttributeAsInt(const c8 *attributeName, irr::s32 defaultNotFound = 0) const = 0;
/*
Float Attribute
*/
//! Adds an attribute as float
virtual void addFloat(const c8 *attributeName, f32 value) = 0;
//! Sets a attribute as float value
virtual void setAttribute(const c8 *attributeName, f32 value) = 0;
//! Gets an attribute as float value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
virtual f32 getAttributeAsFloat(const c8 *attributeName, irr::f32 defaultNotFound = 0.f) const = 0;
/*
Bool Attribute
*/
//! Adds an attribute as bool
virtual void addBool(const c8 *attributeName, bool value) = 0;
//! Sets an attribute as boolean value
virtual void setAttribute(const c8 *attributeName, bool value) = 0;
//! Gets an attribute as boolean value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
virtual bool getAttributeAsBool(const c8 *attributeName, bool defaultNotFound = false) const = 0;
};
} // end namespace io
} // end namespace irr

View file

@ -19,7 +19,6 @@ namespace io
class IReadFile;
class IWriteFile;
class IFileList;
class IAttributes;
//! The FileSystem manages files and archives and provides access to them.
/** It manages where files are, so that modules which use the the IO do not

View file

@ -662,13 +662,6 @@ public:
return type == Type;
}
//! Returns the type name of the gui element.
/** This is needed serializing elements. */
virtual const c8 *getTypeName() const
{
return GUIElementTypeNames[Type];
}
//! Returns the name of the element.
/** \return Name as character string. */
virtual const c8 *getName() const

View file

@ -130,26 +130,18 @@ public:
//! Sets a new GUI Skin
/** You can use this to change the appearance of the whole GUI
Environment. You can set one of the built-in skins or implement your
own class derived from IGUISkin and enable it using this method.
To set for example the built-in Windows classic skin, use the following
code:
\code
gui::IGUISkin* newskin = environment->createSkin(gui::EGST_WINDOWS_CLASSIC);
environment->setSkin(newskin);
newskin->drop();
\endcode
Environment.
\param skin New skin to use.
*/
virtual void setSkin(IGUISkin *skin) = 0;
//! Creates a new GUI Skin based on a template.
//! Creates a new GUI Skin.
/** Use setSkin() to set the created skin.
\param type The type of the new skin.
\return Pointer to the created skin.
If you no longer need it, you should call IGUISkin::drop().
See IReferenceCounted::drop() for more information. */
virtual IGUISkin *createSkin(EGUI_SKIN_TYPE type) = 0;
virtual IGUISkin *createSkin() = 0;
//! Creates the image list from the given texture.
/** \param texture Texture to split into images

View file

@ -17,42 +17,6 @@ class IGUIFont;
class IGUISpriteBank;
class IGUIElement;
//! Enumeration of available default skins.
/** To set one of the skins, use the following code, for example to set
the Windows classic skin:
\code
gui::IGUISkin* newskin = environment->createSkin(gui::EGST_WINDOWS_CLASSIC);
environment->setSkin(newskin);
newskin->drop();
\endcode
*/
enum EGUI_SKIN_TYPE
{
//! Default windows look and feel
EGST_WINDOWS_CLASSIC = 0,
//! Like EGST_WINDOWS_CLASSIC, but with metallic shaded windows and buttons
EGST_WINDOWS_METALLIC,
//! Burning's skin
EGST_BURNING_SKIN,
//! An unknown skin, not serializable at present
EGST_UNKNOWN,
//! this value is not used, it only specifies the number of skin types
EGST_COUNT
};
//! Names for gui element types
const c8 *const GUISkinTypeNames[EGST_COUNT + 1] = {
"windowsClassic",
"windowsMetallic",
"burning",
"unknown",
0,
};
//! Enumeration for skin colors
enum EGUI_DEFAULT_COLOR
{
@ -570,9 +534,6 @@ public:
If the pointer is null, no clipping will be performed. */
virtual void draw2DRectangle(IGUIElement *element, const video::SColor &color,
const core::rect<s32> &pos, const core::rect<s32> *clip = 0) = 0;
//! get the type of this skin
virtual EGUI_SKIN_TYPE getType() const { return EGST_UNKNOWN; }
};
} // end namespace gui

View file

@ -11,6 +11,7 @@
#include "IIndexBuffer.h"
#include "EHardwareBufferFlags.h"
#include "EPrimitiveTypes.h"
#include <cassert>
namespace irr
{
@ -121,7 +122,7 @@ public:
/** \return Pointer to indices array. */
inline const u16 *getIndices() const
{
_IRR_DEBUG_BREAK_IF(getIndexBuffer()->getType() != video::EIT_16BIT);
assert(getIndexBuffer()->getType() == video::EIT_16BIT);
return static_cast<const u16*>(getIndexBuffer()->getData());
}
@ -129,7 +130,7 @@ public:
/** \return Pointer to indices array. */
inline u16 *getIndices()
{
_IRR_DEBUG_BREAK_IF(getIndexBuffer()->getType() != video::EIT_16BIT);
assert(getIndexBuffer()->getType() == video::EIT_16BIT);
return static_cast<u16*>(getIndexBuffer()->getData());
}

View file

@ -5,6 +5,7 @@
#pragma once
#include "irrTypes.h"
#include <cassert>
namespace irr
{
@ -118,7 +119,7 @@ public:
bool drop() const
{
// someone is doing bad reference counting.
_IRR_DEBUG_BREAK_IF(ReferenceCounter <= 0)
assert(ReferenceCounter > 0);
--ReferenceCounter;
if (!ReferenceCounter) {

View file

@ -10,7 +10,6 @@
#include "dimension2d.h"
#include "SColor.h"
#include "ESceneNodeTypes.h"
#include "SceneParameters.h" // IWYU pragma: export
namespace irr
{
@ -20,7 +19,6 @@ struct SEvent;
namespace io
{
class IReadFile;
class IAttributes;
class IWriteFile;
class IFileSystem;
} // end namespace io
@ -373,11 +371,6 @@ public:
/** All scene nodes are removed. */
virtual void clear() = 0;
//! Get interface to the parameters set in this scene.
/** String parameters can be used by plugins and mesh loaders.
See COLLADA_CREATE_SCENE_INSTANCES and DMF_USE_MATERIALS_DIRS */
virtual io::IAttributes *getParameters() = 0;
//! Get current render pass.
/** All scene nodes are being rendered in a specific order.
First lights, cameras, sky boxes, solid geometry, and then transparent

View file

@ -16,6 +16,7 @@
#include <list>
#include <optional>
#include <string>
#include <cassert>
namespace irr
{
@ -268,7 +269,7 @@ public:
return false;
// The iterator must be set since the parent is not null.
_IRR_DEBUG_BREAK_IF(!child->ThisIterator.has_value());
assert(child->ThisIterator.has_value());
auto it = *child->ThisIterator;
child->ThisIterator = std::nullopt;
child->Parent = nullptr;

View file

@ -25,7 +25,6 @@ namespace irr
{
namespace io
{
class IAttributes;
class IReadFile;
class IWriteFile;
} // end namespace io
@ -127,23 +126,6 @@ public:
\param flag When true the feature is disabled, otherwise it is enabled. */
virtual void disableFeature(E_VIDEO_DRIVER_FEATURE feature, bool flag = true) = 0;
//! Get attributes of the actual video driver
/** The following names can be queried for the given types:
MaxTextures (int) The maximum number of simultaneous textures supported by the driver. This can be less than the supported number of textures of the driver. Use _IRR_MATERIAL_MAX_TEXTURES_ to adapt the number.
MaxSupportedTextures (int) The maximum number of simultaneous textures supported by the fixed function pipeline of the (hw) driver. The actual supported number of textures supported by the engine can be lower.
MaxAnisotropy (int) Number of anisotropy levels supported for filtering. At least 1, max is typically at 16 or 32.
MaxAuxBuffers (int) Special render buffers, which are currently not really usable inside Irrlicht. Only supported by OpenGL
MaxMultipleRenderTargets (int) Number of render targets which can be bound simultaneously. Rendering to MRTs is done via shaders.
MaxIndices (int) Number of indices which can be used in one render call (i.e. one mesh buffer).
MaxTextureSize (int) Dimension that a texture may have, both in width and height.
MaxGeometryVerticesOut (int) Number of vertices the geometry shader can output in one pass. Only OpenGL so far.
MaxTextureLODBias (float) Maximum value for LOD bias. Is usually at around 16, but can be lower on some systems.
Version (int) Version of the driver. Should be Major*100+Minor
ShaderLanguageVersion (int) Version of the high level shader language. Should be Major*100+Minor.
AntiAlias (int) Number of Samples the driver uses for each pixel. 0 and 1 means anti aliasing is off, typical values are 2,4,8,16,32
*/
virtual const io::IAttributes &getDriverAttributes() const = 0;
//! Sets transformation matrices.
/** \param state Transformation type to be set, e.g. view,
world, or projection.
@ -1132,7 +1114,6 @@ public:
//! Only used by the engine internally.
/** Passes the global material flag AllowZWriteOnTransparent.
Use the SceneManager attribute to set this value from your app.
\param flag Default behavior is to disable ZWrite, i.e. false. */
virtual void setAllowZWriteOnTransparent(bool flag) = 0;

View file

@ -1,11 +0,0 @@
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
// these are obsolete and never pre-defined
#define IRRCALLCONV
#define IRRLICHT_API

View file

@ -13,9 +13,9 @@
#include "ITimer.h"
#include "IOSOperator.h"
#include "irrArray.h"
#include "IrrCompileConfig.h"
#include "position2d.h"
#include "SColor.h" // video::ECOLOR_FORMAT
#include <string>
#include <variant>
namespace irr
@ -44,7 +44,7 @@ class IContextManager;
class IImage;
class ITexture;
class IVideoDriver;
extern "C" IRRLICHT_API bool IRRCALLCONV isDriverSupported(E_DRIVER_TYPE driver);
extern "C" bool isDriverSupported(E_DRIVER_TYPE driver);
} // end namespace video
//! The Irrlicht device. You can create it with createDevice() or createDeviceEx().
@ -332,6 +332,12 @@ public:
used. */
virtual E_DEVICE_TYPE getType() const = 0;
//! Get the version string of the underlying system (e.g. SDL)
virtual std::string getVersionString() const
{
return "";
}
//! Get the display density in dots per inch.
//! Returns 0.0f on failure.
virtual float getDisplayDensity() const = 0;

View file

@ -10,7 +10,6 @@
#include "EMaterialTypes.h" // IWYU pragma: export
#include "EMaterialProps.h" // IWYU pragma: export
#include "SMaterialLayer.h"
#include "IrrCompileConfig.h" // for IRRLICHT_API
namespace irr
{
@ -472,7 +471,7 @@ public:
};
//! global const identity Material
IRRLICHT_API extern const SMaterial IdentityMaterial;
extern const SMaterial IdentityMaterial;
} // end namespace video
} // end namespace irr

View file

@ -8,6 +8,7 @@
#include "CVertexBuffer.h"
#include "CIndexBuffer.h"
#include "S3DVertex.h"
#include <cassert>
namespace irr
{
@ -200,7 +201,7 @@ public:
//! append the vertices and indices to the current buffer
void append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) override
{
_IRR_DEBUG_BREAK_IF(true);
assert(false);
}
//! Describe what kind of primitive geometry is used by the meshbuffer

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