1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Merge remote-tracking branch 'upstream/master' into Visuals-Vol-2

This commit is contained in:
Gefüllte Taubenbrust 2025-05-20 20:01:46 +02:00
commit e05544b84e
340 changed files with 73244 additions and 25967 deletions

View file

@ -34,28 +34,32 @@ env:
jobs: jobs:
# Older gcc version (should be close to our minimum supported version) # Older gcc version (should be close to our minimum supported version)
gcc_7: gcc_9:
runs-on: ubuntu-20.04 runs-on: ubuntu-22.04
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
- name: Install deps - name: Install deps
run: | run: |
source ./util/ci/common.sh source ./util/ci/common.sh
install_linux_deps g++-7 install_linux_deps g++-9
- name: Build - name: Build
run: | run: |
./util/ci/build.sh ./util/ci/build.sh
env: env:
CC: gcc-7 CC: gcc-9
CXX: g++-7 CXX: g++-9
# Test fallback SHA implementations CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"'
CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
- name: Test - name: Unittest
run: | run: |
./bin/luanti --run-unittests ./bin/luanti --run-unittests
# Do this here because we have ASan and error paths are sensitive to dangling pointers
- name: Test error cases
run: |
./util/test_error_cases.sh
# Current gcc version # Current gcc version
gcc_14: gcc_14:
runs-on: ubuntu-24.04 runs-on: ubuntu-24.04
@ -81,32 +85,28 @@ jobs:
../bin/luanti --run-unittests ../bin/luanti --run-unittests
# Older clang version (should be close to our minimum supported version) # Older clang version (should be close to our minimum supported version)
clang_7: clang_11:
runs-on: ubuntu-20.04 runs-on: ubuntu-22.04
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
- name: Install deps - name: Install deps
run: | run: |
source ./util/ci/common.sh source ./util/ci/common.sh
install_linux_deps clang-7 llvm-7 install_linux_deps clang-11
- name: Build - name: Build
run: | run: |
./util/ci/build.sh ./util/ci/build.sh
env: env:
CC: clang-7 CC: clang-11
CXX: clang++-7 CXX: clang++-11
CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"' # Test fallback SHA implementations
CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
- name: Unittest - name: Test
run: | run: |
./bin/luanti --run-unittests ./bin/luanti --run-unittests
# Do this here because we have ASan and error paths are sensitive to dangling pointers
- name: Test error cases
run: |
./util/test_error_cases.sh
# Current clang version # Current clang version
clang_18: clang_18:
runs-on: ubuntu-24.04 runs-on: ubuntu-24.04

View file

@ -45,7 +45,7 @@ jobs:
mkdir build mkdir build
cd build cd build
cmake .. \ cmake .. \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \ -DCMAKE_OSX_DEPLOYMENT_TARGET=13 \
-DCMAKE_FIND_FRAMEWORK=LAST \ -DCMAKE_FIND_FRAMEWORK=LAST \
-DCMAKE_INSTALL_PREFIX=../build/macos/ \ -DCMAKE_INSTALL_PREFIX=../build/macos/ \
-DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \ -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \

View file

@ -92,7 +92,7 @@ jobs:
- name: Check indent spaces - name: Check indent spaces
run: | run: |
if git ls-files |\ if git ls-files |\
grep -E '^src/.*\.cpp$|^src/.*\.[ch]$|\.lua' |\ grep -E '^src/.*\.cpp$|^src/.*\.[ch]$|\.lua$' |\
xargs grep -n -P '^\t*[ ]';\ xargs grep -n -P '^\t*[ ]';\
then\ then\
echo -e "\033[0;31mFound incorrect indent whitespaces";\ echo -e "\033[0;31mFound incorrect indent whitespaces";\

View file

@ -71,9 +71,7 @@ jobs:
name: VS 2019 ${{ matrix.config.arch }}-${{ matrix.type }} name: VS 2019 ${{ matrix.config.arch }}-${{ matrix.type }}
runs-on: windows-2019 runs-on: windows-2019
env: env:
VCPKG_VERSION: d5ec528843d29e3a52d745a64b469f810b2cedbf VCPKG_DEFAULT_TRIPLET: ${{matrix.config.vcpkg_triplet}}
# 2025.02.14
vcpkg_packages: zlib zstd curl[winssl] openal-soft libvorbis libogg libjpeg-turbo sqlite3 freetype luajit gmp jsoncpp sdl2
strategy: strategy:
fail-fast: false fail-fast: false
matrix: matrix:
@ -97,13 +95,9 @@ jobs:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
- name: Restore from cache and run vcpkg - name: Restore from cache and run vcpkg
uses: lukka/run-vcpkg@v7 uses: lukka/run-vcpkg@v11
with: with:
vcpkgArguments: ${{env.vcpkg_packages}}
vcpkgDirectory: '${{ github.workspace }}\vcpkg' vcpkgDirectory: '${{ github.workspace }}\vcpkg'
appendedCacheKey: ${{ matrix.config.vcpkg_triplet }}
vcpkgGitCommitId: ${{ env.VCPKG_VERSION }}
vcpkgTriplet: ${{ matrix.config.vcpkg_triplet }}
- name: CMake - name: CMake
# Note: See #15976 for why CMAKE_POLICY_VERSION_MINIMUM=3.5 is set. # Note: See #15976 for why CMAKE_POLICY_VERSION_MINIMUM=3.5 is set.

View file

@ -33,6 +33,13 @@ globals = {
"_", "_",
} }
stds.menu_common = {
globals = {
"mt_color_grey", "mt_color_blue", "mt_color_lightblue", "mt_color_green",
"mt_color_dark_green", "mt_color_orange", "mt_color_red",
},
}
files["builtin/client/register.lua"] = { files["builtin/client/register.lua"] = {
globals = { globals = {
debug = {fields={"getinfo"}}, debug = {fields={"getinfo"}},
@ -73,11 +80,16 @@ files["builtin/common/filterlist.lua"] = {
} }
files["builtin/mainmenu"] = { files["builtin/mainmenu"] = {
std = "+menu_common",
globals = { globals = {
"gamedata", "gamedata",
}, },
} }
files["builtin/common/settings"] = {
std = "+menu_common",
}
files["builtin/common/tests"] = { files["builtin/common/tests"] = {
read_globals = { read_globals = {
"describe", "describe",

View file

@ -1,4 +1,7 @@
cmake_minimum_required(VERSION 3.12) cmake_minimum_required(VERSION 3.12)
if(POLICY CMP0177)
cmake_policy(SET CMP0177 NEW)
endif()
# This can be read from ${PROJECT_NAME} after project() is called # This can be read from ${PROJECT_NAME} after project() is called
project(luanti) project(luanti)
@ -262,8 +265,8 @@ install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
if(UNIX AND NOT APPLE) if(UNIX AND NOT APPLE)
install(FILES "doc/luanti.6" "doc/luantiserver.6" DESTINATION "${MANDIR}/man6") install(FILES "doc/luanti.6" "doc/luantiserver.6" DESTINATION "${MANDIR}/man6")
install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}") install(FILES "misc/org.luanti.luanti.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/net.minetest.minetest.metainfo.xml" DESTINATION "${METAINFODIR}") install(FILES "misc/org.luanti.luanti.metainfo.xml" DESTINATION "${METAINFODIR}")
install(FILES "misc/luanti.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps") install(FILES "misc/luanti.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
install(FILES "misc/luanti-xorg-icon-128.png" install(FILES "misc/luanti-xorg-icon-128.png"
DESTINATION "${ICONDIR}/hicolor/128x128/apps" DESTINATION "${ICONDIR}/hicolor/128x128/apps"

View file

@ -106,6 +106,11 @@ grorp:
textures/base/pack/place_btn.png textures/base/pack/place_btn.png
derived by editing the text in aux1_btn.svg derived by editing the text in aux1_btn.svg
Material Design, Google (Apache license v2.0):
textures/base/pack/contentdb_thumb_up.png
textures/base/pack/contentdb_thumb_down.png
textures/base/pack/contentdb_neutral.png
License of Luanti source code License of Luanti source code
------------------------------- -------------------------------

View file

@ -57,6 +57,7 @@ Some can be changed in the key config dialog in the settings tab.
| T | Chat | | T | Chat |
| / | Command | | / | Command |
| Esc | Pause menu/abort/exit (pauses only singleplayer game) | | Esc | Pause menu/abort/exit (pauses only singleplayer game) |
| Shift + Esc | Exit directly to main menu from anywhere, bypassing pause menu |
| + | Increase view range | | + | Increase view range |
| - | Decrease view range | | - | Decrease view range |
| K | Enable/disable fly mode (needs fly privilege) | | K | Enable/disable fly mode (needs fly privilege) |

View file

@ -22,14 +22,19 @@ package net.minetest.minetest;
import org.libsdl.app.SDLActivity; import org.libsdl.app.SDLActivity;
import android.app.Notification;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.content.Context;
import android.content.Intent; import android.content.Intent;
import android.content.ActivityNotFoundException; import android.content.ActivityNotFoundException;
import android.net.Uri; import android.net.Uri;
import android.os.Bundle; import android.os.Build;
import android.os.Handler;
import android.os.Looper;
import android.text.InputType; import android.text.InputType;
import android.util.Log; import android.util.Log;
import android.view.KeyEvent; import android.view.KeyEvent;
import android.view.View;
import android.view.WindowManager; import android.view.WindowManager;
import android.view.inputmethod.InputMethodManager; import android.view.inputmethod.InputMethodManager;
import android.widget.Button; import android.widget.Button;
@ -91,6 +96,9 @@ public class GameActivity extends SDLActivity {
saveSettings(); saveSettings();
} }
private NotificationManager mNotifyManager;
private boolean gameNotificationShown = false;
public void showTextInputDialog(String hint, String current, int editType) { public void showTextInputDialog(String hint, String current, int editType) {
runOnUiThread(() -> showTextInputDialogUI(hint, current, editType)); runOnUiThread(() -> showTextInputDialogUI(hint, current, editType));
} }
@ -263,4 +271,67 @@ public class GameActivity extends SDLActivity {
public boolean hasPhysicalKeyboard() { public boolean hasPhysicalKeyboard() {
return getContext().getResources().getConfiguration().keyboard != Configuration.KEYBOARD_NOKEYS; return getContext().getResources().getConfiguration().keyboard != Configuration.KEYBOARD_NOKEYS;
} }
// TODO: share code with UnzipService.createNotification
private void updateGameNotification() {
if (mNotifyManager == null) {
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
}
if (!gameNotificationShown) {
mNotifyManager.cancel(MainActivity.NOTIFICATION_ID_GAME);
return;
}
Notification.Builder builder;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
} else {
builder = new Notification.Builder(this);
}
Intent notificationIntent = new Intent(this, GameActivity.class);
notificationIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP
| Intent.FLAG_ACTIVITY_SINGLE_TOP);
int pendingIntentFlag = 0;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
pendingIntentFlag = PendingIntent.FLAG_MUTABLE;
}
PendingIntent intent = PendingIntent.getActivity(this, 0,
notificationIntent, pendingIntentFlag);
builder.setContentTitle(getString(R.string.game_notification_title))
.setSmallIcon(R.mipmap.ic_launcher)
.setContentIntent(intent)
.setOngoing(true);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// This avoids a stuck notification if the app is killed while
// in-game: (1) if the user closes the app from the "Recents" screen
// or (2) if the system kills the app while it is in background.
// onStop is called too early to remove the notification and
// onDestroy is often not called at all, so there's this hack instead.
builder.setTimeoutAfter(16000);
// Replace the notification just before it expires as long as the app is
// running (and we're still in-game).
final Handler handler = new Handler(Looper.getMainLooper());
handler.postDelayed(new Runnable() {
@Override
public void run() {
if (gameNotificationShown) {
updateGameNotification();
}
}
}, 15000);
}
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_GAME, builder.build());
}
public void setPlayingNowNotification(boolean show) {
gameNotificationShown = show;
updateGameNotification();
}
} }

View file

@ -43,6 +43,8 @@ import static net.minetest.minetest.UnzipService.*;
public class MainActivity extends AppCompatActivity { public class MainActivity extends AppCompatActivity {
public static final String NOTIFICATION_CHANNEL_ID = "Minetest channel"; public static final String NOTIFICATION_CHANNEL_ID = "Minetest channel";
public static final int NOTIFICATION_ID_UNZIP = 1;
public static final int NOTIFICATION_ID_GAME = 2;
private final static int versionCode = BuildConfig.VERSION_CODE; private final static int versionCode = BuildConfig.VERSION_CODE;
private static final String SETTINGS = "MinetestSettings"; private static final String SETTINGS = "MinetestSettings";

View file

@ -51,7 +51,6 @@ public class UnzipService extends IntentService {
public static final int SUCCESS = -1; public static final int SUCCESS = -1;
public static final int FAILURE = -2; public static final int FAILURE = -2;
public static final int INDETERMINATE = -3; public static final int INDETERMINATE = -3;
private final int id = 1;
private NotificationManager mNotifyManager; private NotificationManager mNotifyManager;
private boolean isSuccess = true; private boolean isSuccess = true;
private String failureMessage; private String failureMessage;
@ -100,11 +99,14 @@ public class UnzipService extends IntentService {
} }
} }
// TODO: share code with GameActivity.updateGameNotification
@NonNull @NonNull
private Notification.Builder createNotification() { private Notification.Builder createNotification() {
Notification.Builder builder; if (mNotifyManager == null) {
if (mNotifyManager == null)
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE); mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
}
Notification.Builder builder;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID); builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
} else { } else {
@ -128,7 +130,7 @@ public class UnzipService extends IntentService {
.setOngoing(true) .setOngoing(true)
.setProgress(0, 0, true); .setProgress(0, 0, true);
mNotifyManager.notify(id, builder.build()); mNotifyManager.notify(MainActivity.NOTIFICATION_ID_UNZIP, builder.build());
return builder; return builder;
} }
@ -200,14 +202,14 @@ public class UnzipService extends IntentService {
} else { } else {
notificationBuilder.setProgress(100, progress, false); notificationBuilder.setProgress(100, progress, false);
} }
mNotifyManager.notify(id, notificationBuilder.build()); mNotifyManager.notify(MainActivity.NOTIFICATION_ID_UNZIP, notificationBuilder.build());
} }
} }
@Override @Override
public void onDestroy() { public void onDestroy() {
super.onDestroy(); super.onDestroy();
mNotifyManager.cancel(id); mNotifyManager.cancel(MainActivity.NOTIFICATION_ID_UNZIP);
publishProgress(null, R.string.loading, isSuccess ? SUCCESS : FAILURE); publishProgress(null, R.string.loading, isSuccess ? SUCCESS : FAILURE);
} }
} }

View file

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="unzip_notification_title">O kargañ Luanti</string>
<string name="label">Luanti</string>
<string name="loading">O kargañ…</string>
<string name="notification_channel_description">Evezhiadennoù gant Luanti</string>
<string name="unzip_notification_description">Nebeutoc\'h eget ur vunutenn…</string>
<string name="ime_dialog_done">Graet</string>
<string name="no_web_browser">Merdeer web ebet bet kavet</string>
<string name="notification_channel_name">Evezhiadennoù hollek</string>
</resources>

View file

@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<resources> <resources>
<string name="label">Luanti</string> <string name="label">Luanti</string>
<string name="loading">Lädt</string> <string name="loading">Laden </string>
<string name="unzip_notification_title">Luanti lädt</string> <string name="unzip_notification_title">Luanti lädt</string>
<string name="unzip_notification_description">Weniger als 1 Minute…</string> <string name="unzip_notification_description">Weniger als 1 Minute </string>
<string name="ime_dialog_done">Fertig</string> <string name="ime_dialog_done">Fertig</string>
<string name="no_web_browser">Kein Web-Browser gefunden</string> <string name="no_web_browser">Keinen Web-Browser gefunden</string>
<string name="notification_channel_name">Allgemeine Benachrichtigung</string> <string name="notification_channel_name">Allgemeine Benachrichtigung</string>
<string name="notification_channel_description">Benachrichtigungen von Luanti</string> <string name="notification_channel_description">Benachrichtigungen von Luanti</string>
</resources> <string name="game_notification_title">Luanti läuft</string>
</resources>

View file

@ -8,4 +8,5 @@
<string name="unzip_notification_description">Moins d\'une minute…</string> <string name="unzip_notification_description">Moins d\'une minute…</string>
<string name="ime_dialog_done">Terminé</string> <string name="ime_dialog_done">Terminé</string>
<string name="no_web_browser">Aucun navigateur web trouvé</string> <string name="no_web_browser">Aucun navigateur web trouvé</string>
<string name="game_notification_title">Luanti est en cours d\'exécution</string>
</resources> </resources>

View file

@ -8,4 +8,5 @@
<string name="unzip_notification_description">Kurang dari 1 menit…</string> <string name="unzip_notification_description">Kurang dari 1 menit…</string>
<string name="notification_channel_description">Pemberitahuan dari Luanti</string> <string name="notification_channel_description">Pemberitahuan dari Luanti</string>
<string name="unzip_notification_title">Memuat Luanti…</string> <string name="unzip_notification_title">Memuat Luanti…</string>
</resources> <string name="game_notification_title">Luanti sedang berjalan</string>
</resources>

View file

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Se încarcă…</string>
<string name="notification_channel_name">Notificare generală</string>
<string name="notification_channel_description">Notificări de la Luanti</string>
<string name="unzip_notification_title">Luanti pornește</string>
<string name="unzip_notification_description">Sub 1 minut…</string>
<string name="ime_dialog_done">Gata</string>
<string name="no_web_browser">Niciun navigator web găsit</string>
</resources>

View file

@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<resources> <resources>
<string name="unzip_notification_title">Загрузка Luanti</string> <string name="unzip_notification_title">Загрузка Luanti</string>
<string name="unzip_notification_description">Меньше чам за 1 минуту</string> <string name="unzip_notification_description">Менее 1 минуты</string>
<string name="ime_dialog_done">Готово</string> <string name="ime_dialog_done">Готово</string>
<string name="label">Luаnti</string> <string name="label">Luаnti</string>
<string name="notification_channel_description">Уведомления от Luanti</string> <string name="notification_channel_description">Уведомления от Luanti</string>
<string name="notification_channel_name">Основные уведомления</string> <string name="notification_channel_name">Основные уведомления</string>
<string name="loading">Загрузка…</string> <string name="loading">Загрузка…</string>
<string name="no_web_browser">Не найдено веб-браузера</string> <string name="no_web_browser">Не найдено веб-браузера</string>
</resources> <string name="game_notification_title">Luanti запущено</string>
</resources>

View file

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="no_web_browser">Ni bil najden spletni brskalnik</string>
<string name="notification_channel_name">Glavno obvestilo</string>
<string name="loading">Nalaganje …</string>
<string name="unzip_notification_description">Manj kot 1 minuta …</string>
<string name="label">Luanti</string>
<string name="notification_channel_description">Obvestilo od Luantia</string>
<string name="ime_dialog_done">Končano!l</string>
<string name="unzip_notification_title">Nalaganje Luantia</string>
</resources>

View file

@ -4,8 +4,9 @@
<string name="loading">Laddar…</string> <string name="loading">Laddar…</string>
<string name="unzip_notification_description">Mindre än 1 minut…</string> <string name="unzip_notification_description">Mindre än 1 minut…</string>
<string name="ime_dialog_done">Färdig</string> <string name="ime_dialog_done">Färdig</string>
<string name="no_web_browser">Ingen webbläsare kunde hittas</string> <string name="no_web_browser">Ingen webbläsare hittades</string>
<string name="notification_channel_name">Generell notis</string> <string name="notification_channel_name">Allmän notifikation</string>
<string name="notification_channel_description">Notiser från Luanti</string> <string name="notification_channel_description">Notifikationer från Luanti</string>
<string name="unzip_notification_title">Laddar Luanti</string> <string name="unzip_notification_title">Laddar Luanti</string>
</resources> <string name="game_notification_title">Luanti är igång</string>
</resources>

View file

@ -6,6 +6,7 @@
<string name="notification_channel_description">Notifications from Luanti</string> <string name="notification_channel_description">Notifications from Luanti</string>
<string name="unzip_notification_title">Loading Luanti</string> <string name="unzip_notification_title">Loading Luanti</string>
<string name="unzip_notification_description">Less than 1 minute&#8230;</string> <string name="unzip_notification_description">Less than 1 minute&#8230;</string>
<string name="game_notification_title">Luanti is running</string>
<string name="ime_dialog_done">Done</string> <string name="ime_dialog_done">Done</string>
<string name="no_web_browser">No web browser found</string> <string name="no_web_browser">No web browser found</string>
</resources> </resources>

View file

@ -1,5 +1,6 @@
core.log("info", "Initializing asynchronous environment") core.log("info", "Initializing asynchronous environment")
function core.job_processor(func, serialized_param) function core.job_processor(func, serialized_param)
local param = core.deserialize(serialized_param) local param = core.deserialize(serialized_param)
@ -7,3 +8,15 @@ function core.job_processor(func, serialized_param)
return retval or core.serialize(nil) return retval or core.serialize(nil)
end end
function core.get_http_accept_languages()
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
return "Accept-Language: " .. table.concat(languages, ", ")
end

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2013 sapier -- Copyright (C) 2013 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
-- TODO improve doc -- -- TODO improve doc --

15
builtin/common/menu.lua Normal file
View file

@ -0,0 +1,15 @@
-- Luanti
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- These colors are used by the main menu and the settings menu
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
mt_color_red = "#FF3300"
function core.are_keycodes_equal(k1, k2)
return core.normalize_keycode(k1) == core.normalize_keycode(k2)
end

View file

@ -7,18 +7,21 @@ local math = math
local function basic_dump(o) local function basic_dump(o)
local tp = type(o) local tp = type(o)
if tp == "number" then if tp == "number" then
return tostring(o) local s = tostring(o)
if tonumber(s) == o then
return s
end
-- Prefer an exact representation over a compact representation.
-- e.g. basic_dump(0.3) == "0.3",
-- but basic_dump(0.1 + 0.2) == "0.30000000000000004"
-- so the user can see that 0.1 + 0.2 ~= 0.3
return string.format("%.17g", o)
elseif tp == "string" then elseif tp == "string" then
return string.format("%q", o) return string.format("%q", o)
elseif tp == "boolean" then elseif tp == "boolean" then
return tostring(o) return tostring(o)
elseif tp == "nil" then elseif tp == "nil" then
return "nil" return "nil"
-- Uncomment for full function dumping support.
-- Not currently enabled because bytecode isn't very human-readable and
-- dump's output is intended for humans.
--elseif tp == "function" then
-- return string.format("loadstring(%q)", string.dump(o))
elseif tp == "userdata" then elseif tp == "userdata" then
return tostring(o) return tostring(o)
else else
@ -105,65 +108,141 @@ function dump2(o, name, dumped)
return string.format("%s = {}\n%s", name, table.concat(t)) return string.format("%s = {}\n%s", name, table.concat(t))
end end
--------------------------------------------------------------------------------
-- This dumps values in a one-statement format. -- This dumps values in a human-readable expression format.
-- If possible, the resulting string should evaluate to an equivalent value if loaded and executed.
-- For example, {test = {"Testing..."}} becomes: -- For example, {test = {"Testing..."}} becomes:
-- [[{ -- [[{
-- test = { -- test = {
-- "Testing..." -- "Testing..."
-- } -- }
-- }]] -- }]]
-- This supports tables as keys, but not circular references. function dump(value, indent)
-- It performs poorly with multiple references as it writes out the full
-- table each time.
-- The indent field specifies a indentation string, it defaults to a tab.
-- Use the empty string to disable indentation.
-- The dumped and level arguments are internal-only.
function dump(o, indent, nested, level)
local t = type(o)
if not level and t == "userdata" then
-- when userdata (e.g. player) is passed directly, print its metatable:
return "userdata metatable: " .. dump(getmetatable(o))
end
if t ~= "table" then
return basic_dump(o)
end
-- Contains table -> true/nil of currently nested tables
nested = nested or {}
if nested[o] then
return "<circular reference>"
end
nested[o] = true
indent = indent or "\t" indent = indent or "\t"
level = level or 1 local newline = indent == "" and "" or "\n"
local ret = {} local rope = {}
local dumped_indexes = {} local write
for i, v in ipairs(o) do do
ret[#ret + 1] = dump(v, indent, nested, level + 1) -- Keeping the length of the table as a local variable is *much*
dumped_indexes[i] = true -- faster than invoking the length operator.
end -- See https://gitspartv.github.io/LuaJIT-Benchmarks/#test12.
for k, v in pairs(o) do local i = 0
if not dumped_indexes[k] then function write(str)
if type(k) ~= "string" or not is_valid_identifier(k) then i = i + 1
k = "["..dump(k, indent, nested, level + 1).."]" rope[i] = str
end
v = dump(v, indent, nested, level + 1)
ret[#ret + 1] = k.." = "..v
end end
end end
nested[o] = nil
if indent ~= "" then local n_refs = {}
local indent_str = "\n"..string.rep(indent, level) local function count_refs(val)
local end_indent_str = "\n"..string.rep(indent, level - 1) if type(val) ~= "table" then
return string.format("{%s%s%s}", return
indent_str, end
table.concat(ret, ","..indent_str), local tbl = val
end_indent_str) if n_refs[tbl] then
n_refs[tbl] = n_refs[tbl] + 1
return
end
n_refs[tbl] = 1
for k, v in pairs(tbl) do
count_refs(k)
count_refs(v)
end
end end
return "{"..table.concat(ret, ", ").."}" count_refs(value)
local refs = {}
local cur_ref = 1
local function write_value(val, level)
if type(val) ~= "table" then
write(basic_dump(val))
return
end
local tbl = val
if refs[tbl] then
write(refs[tbl])
return
end
if n_refs[val] > 1 then
refs[val] = ("getref(%d)"):format(cur_ref)
write(("setref(%d)"):format(cur_ref))
cur_ref = cur_ref + 1
end
write("{")
if next(tbl) == nil then
write("}")
return
end
write(newline)
local function write_entry(k, v)
write(indent:rep(level))
write("[")
write_value(k, level + 1)
write("] = ")
write_value(v, level + 1)
write(",")
write(newline)
end
local keys = {string = {}, number = {}}
for k in pairs(tbl) do
local t = type(k)
if keys[t] then
table.insert(keys[t], k)
end
end
-- Write string-keyed entries
table.sort(keys.string)
for _, k in ipairs(keys.string) do
local v = val[k]
if is_valid_identifier(k) then
write(indent:rep(level))
write(k)
write(" = ")
write_value(v, level + 1)
write(",")
write(newline)
else
write_entry(k, v)
end
end
-- Write number-keyed entries
local len = 0
for i in ipairs(tbl) do
len = i
end
if #keys.number == len then -- table is a list
for _, v in ipairs(tbl) do
write(indent:rep(level))
write_value(v, level + 1)
write(",")
write(newline)
end
else -- table harbors arbitrary number keys
table.sort(keys.number)
for _, k in ipairs(keys.number) do
write_entry(k, tbl[k])
end
end
-- Write all remaining entries
for k, v in pairs(val) do
if not keys[type(k)] then
write_entry(k, v)
end
end
write(indent:rep(level - 1))
write("}")
end
write_value(value, 1)
return table.concat(rope)
end end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
@ -555,6 +634,10 @@ if core.gettext then -- for client and mainmenu
function fgettext(text, ...) function fgettext(text, ...)
return core.formspec_escape(fgettext_ne(text, ...)) return core.formspec_escape(fgettext_ne(text, ...))
end end
function hgettext(text, ...)
return core.hypertext_escape(fgettext_ne(text, ...))
end
end end
local ESCAPE_CHAR = string.char(0x1b) local ESCAPE_CHAR = string.char(0x1b)

View file

@ -190,11 +190,41 @@ local function serialize(value, write)
dump(value) dump(value)
end end
-- Whether `value` recursively contains a function
local function contains_function(value)
local seen = {}
local function check(val)
if type(val) == "function" then
return true
end
if type(val) == "table" then
if seen[val] then
return false
end
seen[val] = true
for k, v in pairs(val) do
if check(k) or check(v) then
return true
end
end
end
return false
end
return check(value)
end
function core.serialize(value) function core.serialize(value)
if contains_function(value) then
core.log("deprecated", "Support for dumping functions in `core.serialize` is deprecated.")
end
local rope = {} local rope = {}
-- Keeping the length of the table as a local variable is *much*
-- faster than invoking the length operator.
-- See https://gitspartv.github.io/LuaJIT-Benchmarks/#test12.
local i = 0
serialize(value, function(text) serialize(value, function(text)
-- Faster than table.insert(rope, text) on PUC Lua 5.1 i = i + 1
rope[#rope + 1] = text rope[i] = text
end) end)
return table_concat(rope) return table_concat(rope)
end end

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2022 rubenwardy -- Copyright (C) 2022 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local make = {} local make = {}
@ -37,6 +24,7 @@ local make = {}
-- * `fs` is a string for the formspec. -- * `fs` is a string for the formspec.
-- Components should be relative to `0,0`, and not exceed `avail_w` or the returned `used_height`. -- Components should be relative to `0,0`, and not exceed `avail_w` or the returned `used_height`.
-- * `used_height` is the space used by components in `fs`. -- * `used_height` is the space used by components in `fs`.
-- * `spacing`: (Optional) the vertical margin to be added before the component (default 0.25)
-- * `on_submit = function(self, fields, parent)`: -- * `on_submit = function(self, fields, parent)`:
-- * `fields`: submitted formspec fields -- * `fields`: submitted formspec fields
-- * `parent`: the fstk element for the settings UI, use to show dialogs -- * `parent`: the fstk element for the settings UI, use to show dialogs
@ -442,6 +430,59 @@ local function make_noise_params(setting)
} }
end end
function make.key(setting)
local btn_bind = "bind_" .. setting.name
local btn_clear = "unbind_" .. setting.name
local function add_conflict_warnings(fs, height)
local value = core.settings:get(setting.name)
if value == "" then
return height
end
for _, o in ipairs(core.full_settingtypes) do
if o.type == "key" and o.name ~= setting.name and core.are_keycodes_equal(core.settings:get(o.name), value) then
table.insert(fs, ("label[0,%f;%s]"):format(height + 0.3,
core.colorize(mt_color_orange, fgettext([[Conflicts with "$1"]], fgettext(o.readable_name)))))
height = height + 0.6
end
end
return height
end
return {
info_text = setting.comment,
setting = setting,
spacing = 0.1,
get_formspec = function(self, avail_w)
self.resettable = core.settings:has(setting.name)
local btn_bind_width = math.max(2.5, avail_w/2)
local value = core.settings:get(setting.name)
local fs = {
("label[0,0.4;%s]"):format(get_label(setting)),
("button_key[%f,0;%f,0.8;%s;%s]"):format(
btn_bind_width, btn_bind_width-0.8,
btn_bind, core.formspec_escape(value)),
("image_button[%f,0;0.8,0.8;%s;%s;]"):format(avail_w - 0.8,
core.formspec_escape(defaulttexturedir .. "clear.png"),
btn_clear),
("tooltip[%s;%s]"):format(btn_clear, fgettext("Remove keybinding")),
}
local height = 0.8
height = add_conflict_warnings(fs, height)
return table.concat(fs), height
end,
on_submit = function(self, fields)
if fields[btn_bind] then
core.settings:set(setting.name, fields[btn_bind])
return true
elseif fields[btn_clear] then
core.settings:set(setting.name, "")
return true
end
end,
}
end
if INIT == "pause_menu" then if INIT == "pause_menu" then
-- Making the noise parameter dialog work in the pause menu settings would -- Making the noise parameter dialog work in the pause menu settings would
-- require porting "FSTK" (at least the dialog API) from the mainmenu formspec -- require porting "FSTK" (at least the dialog API) from the mainmenu formspec

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2015 PilzAdam -- Copyright (C) 2015 PilzAdam
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local checkboxes = {} local checkboxes = {}

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2022 rubenwardy -- Copyright (C) 2022 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM
@ -22,7 +9,6 @@ local component_funcs = dofile(path .. "components.lua")
local shadows_component = dofile(path .. "shadows_component.lua") local shadows_component = dofile(path .. "shadows_component.lua")
local loaded = false local loaded = false
local full_settings
local info_icon_path = core.formspec_escape(defaulttexturedir .. "settings_info.png") local info_icon_path = core.formspec_escape(defaulttexturedir .. "settings_info.png")
local reset_icon_path = core.formspec_escape(defaulttexturedir .. "settings_reset.png") local reset_icon_path = core.formspec_escape(defaulttexturedir .. "settings_reset.png")
local all_pages = {} local all_pages = {}
@ -32,7 +18,7 @@ local filtered_page_by_id = page_by_id
local function get_setting_info(name) local function get_setting_info(name)
for _, entry in ipairs(full_settings) do for _, entry in ipairs(core.full_settingtypes) do
if entry.type ~= "category" and entry.name == name then if entry.type ~= "category" and entry.name == name then
return entry return entry
end end
@ -70,7 +56,7 @@ local function load_settingtypes()
end end
end end
for _, entry in ipairs(full_settings) do for _, entry in ipairs(core.full_settingtypes) do
if entry.type == "category" then if entry.type == "category" then
if entry.level == 0 then if entry.level == 0 then
section = entry.name section = entry.name
@ -104,24 +90,7 @@ local function load()
end end
loaded = true loaded = true
full_settings = settingtypes.parse_config_file(false, true) core.full_settingtypes = settingtypes.parse_config_file(false, true)
local change_keys = {
query_text = "Controls",
requires = {
keyboard_mouse = true,
},
context = "client",
get_formspec = function(self, avail_w)
local btn_w = math.min(avail_w, 3)
return ("button[0,0;%f,0.8;btn_change_keys;%s]"):format(btn_w, fgettext("Controls")), 0.8
end,
on_submit = function(self, fields)
if fields.btn_change_keys then
core.show_keys_menu()
end
end,
}
local touchscreen_layout = { local touchscreen_layout = {
query_text = "Touchscreen layout", query_text = "Touchscreen layout",
@ -166,7 +135,6 @@ local function load()
load_settingtypes() load_settingtypes()
table.insert(page_by_id.controls_keyboard_and_mouse.content, 1, change_keys)
-- insert after "touch_controls" -- insert after "touch_controls"
table.insert(page_by_id.controls_touchscreen.content, 2, touchscreen_layout) table.insert(page_by_id.controls_touchscreen.content, 2, touchscreen_layout)
do do
@ -550,7 +518,7 @@ local function get_formspec(dialogdata)
("button[0,%f;%f,0.8;back;%s]"):format( ("button[0,%f;%f,0.8;back;%s]"):format(
tabsize.height + 0.2, back_w, tabsize.height + 0.2, back_w,
INIT == "pause_menu" and fgettext("Exit") or fgettext("Back")), fgettext("Back")),
("box[%f,%f;%f,0.8;#0000008C]"):format( ("box[%f,%f;%f,0.8;#0000008C]"):format(
back_w + 0.2, tabsize.height + 0.2, checkbox_w), back_w + 0.2, tabsize.height + 0.2, checkbox_w),
@ -665,7 +633,13 @@ local function get_formspec(dialogdata)
fs[#fs + 1] = "container_end[]" fs[#fs + 1] = "container_end[]"
if used_h > 0 then if used_h > 0 then
y = y + used_h + 0.25 local spacing = 0.25
local next_comp = dialogdata.components[i + 1]
if next_comp and next_comp.spacing then
spacing = next_comp.spacing
end
y = y + used_h + spacing
end end
end end
@ -804,11 +778,11 @@ end
if INIT == "mainmenu" then if INIT == "mainmenu" then
function create_settings_dlg() function create_settings_dlg(page_id)
load() load()
local dlg = dialog_create("dlg_settings", get_formspec, buttonhandler, eventhandler) local dlg = dialog_create("dlg_settings", get_formspec, buttonhandler, eventhandler)
dlg.data.page_id = update_filtered_pages("") dlg.data.page_id = page_id or update_filtered_pages("")
return dlg return dlg
end end

View file

@ -61,7 +61,7 @@ local function create_minetest_conf_example(settings)
end end
end end
if entry.type == "key" then if entry.type == "key" then
local line = "See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h" local line = "See https://docs.luanti.org/for-players/controls/"
insert(result, "# " .. line .. "\n") insert(result, "# " .. line .. "\n")
end end
insert(result, "# type: " .. entry.type) insert(result, "# type: " .. entry.type)

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2022 rubenwardy -- Copyright (C) 2022 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2015 PilzAdam -- Copyright (C) 2015 PilzAdam
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
settingtypes = {} settingtypes = {}
@ -249,9 +236,9 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
if not default then if not default then
return "Invalid string setting" return "Invalid string setting"
end end
if setting_type == "key" and not read_all then
-- ignore key type if read_all is false if setting_type == "key" then
return requires.keyboard_mouse = true
end end
table.insert(settings, { table.insert(settings, {
@ -485,8 +472,6 @@ function settingtypes.parse_config_file(read_all, parse_mods)
-- TODO: Support game/mod settings in the pause menu too -- TODO: Support game/mod settings in the pause menu too
-- Note that this will need to work different from how it's done in the -- Note that this will need to work different from how it's done in the
-- mainmenu: -- mainmenu:
-- * ~~Only if in singleplayer / on local server, not on remote servers~~
-- (done now: context annotations)
-- * Only show settings for the active game and mods -- * Only show settings for the active game and mods
-- (add API function to get them, can return nil if on a remote server) -- (add API function to get them, can return nil if on a remote server)
-- (names are probably not enough, will need paths for uniqueness) -- (names are probably not enough, will need paths for uniqueness)

View file

@ -1,20 +1,7 @@
--Luanti -- Luanti
--Copyright (C) 2021-2 x2048 -- Copyright (C) 2021-2 x2048
--Copyright (C) 2022-3 rubenwardy -- Copyright (C) 2022-3 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local shadow_levels_labels = { local shadow_levels_labels = {

View file

@ -230,3 +230,124 @@ describe("math", function()
assert.equal(0, math.round(-0.49999999999999994)) assert.equal(0, math.round(-0.49999999999999994))
end) end)
end) end)
describe("dump", function()
local function test_expression(expr)
local chunk = assert(loadstring("return " .. expr))
local refs = {}
setfenv(chunk, {
setref = function(id)
refs[id] = {}
return function(fields)
for k, v in pairs(fields) do
refs[id][k] = v
end
return refs[id]
end
end,
getref = function(id)
return assert(refs[id])
end,
})
assert.equal(expr, dump(chunk()))
end
it("nil", function()
test_expression("nil")
end)
it("booleans", function()
test_expression("false")
test_expression("true")
end)
describe("numbers", function()
it("formats integers nicely", function()
test_expression("42")
end)
it("avoids misleading rounding", function()
test_expression("0.3")
assert.equal("0.30000000000000004", dump(0.1 + 0.2))
end)
end)
it("strings", function()
test_expression('"hello world"')
test_expression([["hello \"world\""]])
end)
describe("tables", function()
it("empty", function()
test_expression("{}")
end)
it("lists", function()
test_expression([[
{
false,
true,
"foo",
1,
2,
}]])
end)
it("number keys", function()
test_expression([[
{
[0.5] = false,
[1.5] = true,
[2.5] = "foo",
}]])
end)
it("dicts", function()
test_expression([[{
a = 1,
b = 2,
c = 3,
}]])
end)
it("mixed", function()
test_expression([[{
a = 1,
b = 2,
c = 3,
["d e"] = true,
"foo",
"bar",
}]])
end)
it("nested", function()
test_expression([[{
a = {
1,
{},
},
b = "foo",
c = {
[0.5] = 0.1,
[1.5] = 0.2,
},
}]])
end)
it("circular references", function()
test_expression([[setref(1){
child = {
parent = getref(1),
},
other_child = {
parent = getref(1),
},
}]])
end)
it("supports variable indent", function()
assert.equal('{1,2,3,{foo = "bar",},}', dump({1, 2, 3, {foo = "bar"}}, ""))
assert.equal('{\n "x",\n "y",\n}', dump({"x", "y"}, " "))
end)
end)
end)

View file

@ -93,21 +93,49 @@ describe("serialize", function()
assert_preserves(test_in) assert_preserves(test_in)
end) end)
it("strips functions in safe mode", function() describe("safe mode", function()
local test_in = { setup(function()
func = function(a, b) assert(not core.log)
error("test") -- logging a deprecation warning will be attempted
end, function core.log() end
foo = "bar" end)
} teardown(function()
setfenv(test_in.func, _G) core.log = nil
end)
it("functions are stripped", function()
local test_in = {
func = function(a, b)
error("test")
end,
foo = "bar"
}
setfenv(test_in.func, _G)
local str = core.serialize(test_in) local str = core.serialize(test_in)
assert.not_nil(str:find("loadstring")) assert.not_nil(str:find("loadstring"))
local test_out = core.deserialize(str, true) local test_out = core.deserialize(str, true)
assert.is_nil(test_out.func) assert.is_nil(test_out.func)
assert.equals(test_out.foo, "bar") assert.equals(test_out.foo, "bar")
end)
end)
describe("deprecation warnings", function()
before_each(function()
assert(not core.log)
core.log = spy.new(function(level)
assert(level == "deprecated")
end)
end)
after_each(function()
core.log = nil
end)
it("dumping functions", function()
local t = {f = function() end, g = function() end}
t.t = t
core.serialize(t)
assert.spy(core.log).was.called(1) -- should have been called exactly *once*
end)
end) end)
it("vectors work", function() it("vectors work", function()

View file

@ -1,20 +1,7 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
--Copyright (C) 2023 Gregor Parzefall -- Copyright (C) 2023 Gregor Parzefall
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local BASE_SPACING = 0.1 local BASE_SPACING = 0.1

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--this program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function dialog_event_handler(self,event) local function dialog_event_handler(self,event)
if self.user_eventhandler == nil or if self.user_eventhandler == nil or

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
ui = {} ui = {}
ui.childlist = {} ui.childlist = {}
@ -179,6 +166,10 @@ end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
core.button_handler = function(fields) core.button_handler = function(fields)
if fields["try_quit"] and not fields["key_enter"] then
core.event_handler("MenuQuit")
return
end
if fields["btn_reconnect_yes"] then if fields["btn_reconnect_yes"] then
gamedata.reconnect_requested = false gamedata.reconnect_requested = false
gamedata.errormessage = nil gamedata.errormessage = nil

View file

@ -46,6 +46,7 @@ core.features = {
biome_weights = true, biome_weights = true,
particle_blend_clip = true, particle_blend_clip = true,
remove_item_match_meta = true, remove_item_match_meta = true,
httpfetch_additional_methods = true,
} }
function core.has_feature(arg) function core.has_feature(arg)

View file

@ -513,7 +513,8 @@ function core.node_dig(pos, node, digger)
.. node.name .. " at " .. core.pos_to_string(pos)) .. node.name .. " at " .. core.pos_to_string(pos))
local wielded = digger and digger:get_wielded_item() local wielded = digger and digger:get_wielded_item()
local drops = core.get_node_drops(node, wielded and wielded:get_name()) local drops = core.get_node_drops(node, wielded and wielded:get_name(),
wielded and ItemStack(wielded), digger, vector.copy(pos))
if wielded then if wielded then
local wdef = wielded:get_definition() local wdef = wielded:get_definition()

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Global menu data -- Global menu data
menudata = {} menudata = {}
@ -34,7 +21,6 @@ function check_cache_age(key, max_age)
end end
function core.on_before_close() function core.on_before_close()
-- called before the menu is closed, either exit or to join a game
cache_settings:write() cache_settings:write()
end end

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2018-24 rubenwardy -- Copyright (C) 2018-24 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
if not core.get_http_api then if not core.get_http_api then
return return
@ -41,6 +28,7 @@ contentdb = {
REASON_DEPENDENCY = "dependency", REASON_DEPENDENCY = "dependency",
} }
-- API documentation: https://content.luanti.org/help/api/
local function get_download_url(package, reason) local function get_download_url(package, reason)
local base_url = core.settings:get("contentdb_url") local base_url = core.settings:get("contentdb_url")
@ -182,14 +170,16 @@ function contentdb.get_package_by_id(id)
end end
function contentdb.calculate_package_id(type, author, name) local function strip_game_suffix(type, name)
local id = author:lower() .. "/"
if (type == nil or type == "game") and #name > 5 and name:sub(#name - 4) == "_game" then if (type == nil or type == "game") and #name > 5 and name:sub(#name - 4) == "_game" then
id = id .. name:sub(1, #name - 5) return name:sub(1, #name - 5)
else else
id = id .. name return name
end end
return id end
function contentdb.calculate_package_id(type, author, name)
return author:lower() .. "/" .. strip_game_suffix(type, name)
end end
@ -398,7 +388,6 @@ local function fetch_pkgs()
local url = base_url .. local url = base_url ..
"/api/packages/?type=mod&type=game&type=txp&protocol_version=" .. "/api/packages/?type=mod&type=game&type=txp&protocol_version=" ..
core.get_max_supp_proto() .. "&engine_version=" .. core.urlencode(version.string) core.get_max_supp_proto() .. "&engine_version=" .. core.urlencode(version.string)
for _, item in pairs(core.settings:get("contentdb_flag_blacklist"):split(",")) do for _, item in pairs(core.settings:get("contentdb_flag_blacklist"):split(",")) do
item = item:trim() item = item:trim()
if item ~= "" then if item ~= "" then
@ -406,19 +395,11 @@ local function fetch_pkgs()
end end
end end
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
local http = core.get_http_api() local http = core.get_http_api()
local response = http.fetch_sync({ local response = http.fetch_sync({
url = url, url = url,
extra_headers = { extra_headers = {
"Accept-Language: " .. table.concat(languages, ", ") core.get_http_accept_languages()
}, },
}) })
if not response.succeeded then if not response.succeeded then
@ -448,7 +429,7 @@ function contentdb.set_packages_from_api(packages)
-- We currently don't support name changing -- We currently don't support name changing
local suffix = "/" .. package.name local suffix = "/" .. package.name
if alias:sub(-#suffix) == suffix then if alias:sub(-#suffix) == suffix then
contentdb.aliases[alias:lower()] = package.id contentdb.aliases[strip_game_suffix(packages.type, alias:lower())] = package.id
end end
end end
end end
@ -596,57 +577,54 @@ function contentdb.filter_packages(query, by_type)
end end
function contentdb.get_full_package_info(package, callback) local function get_package_info(key, path)
assert(package) return function(package, callback)
if package.full_info then assert(package)
callback(package.full_info) if package[key] then
return callback(package[key])
end return
local function fetch(params)
local version = core.get_version()
local base_url = core.settings:get("contentdb_url")
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end end
local url = base_url .. local function fetch(params)
"/api/packages/" .. params.package.url_part .. "/for-client/?" .. local version = core.get_version()
"protocol_version=" .. core.urlencode(core.get_max_supp_proto()) .. local base_url = core.settings:get("contentdb_url")
"&engine_version=" .. core.urlencode(version.string) .. local url = base_url ..
"&formspec_version=" .. core.urlencode(core.get_formspec_version()) .. "/api/packages/" .. params.package.url_part .. params.path .. "?" ..
"&include_images=false" "protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
local http = core.get_http_api() "&engine_version=" .. core.urlencode(version.string) ..
local response = http.fetch_sync({ "&formspec_version=" .. core.urlencode(core.get_formspec_version()) ..
url = url, "&include_images=false"
extra_headers = { local http = core.get_http_api()
"Accept-Language: " .. table.concat(languages, ", ") local response = http.fetch_sync({
}, url = url,
}) extra_headers = {
if not response.succeeded then core.get_http_accept_languages()
return nil },
})
if not response.succeeded then
return nil
end
return core.parse_json(response.data)
end end
return core.parse_json(response.data) local function my_callback(value)
end package[key] = value
callback(value)
end
local function my_callback(value) if not core.handle_async(fetch, { package = package, path = path }, my_callback) then
package.full_info = value core.log("error", "ERROR: async event failed")
callback(value) callback(nil)
end end
if not core.handle_async(fetch, { package = package }, my_callback) then
core.log("error", "ERROR: async event failed")
callback(nil)
end end
end end
contentdb.get_full_package_info = get_package_info("full_info", "/for-client/")
contentdb.get_package_reviews = get_package_info("reviews", "/for-client/reviews/")
function contentdb.get_formspec_padding() function contentdb.get_formspec_padding()
-- Padding is increased on Android to account for notches -- Padding is increased on Android to account for notches
-- TODO: use Android API to determine size of cut outs -- TODO: use Android API to determine size of cut outs

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2018-20 rubenwardy -- Copyright (C) 2018-20 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
if not core.get_http_api then if not core.get_http_api then
function create_contentdb_dlg() function create_contentdb_dlg()
@ -323,9 +310,17 @@ local function get_formspec(dlgdata)
}) })
local img_w = cell_h * 3 / 2 local img_w = cell_h * 3 / 2
-- Use as much of the available space as possible (so no padding on the
-- right/bottom), but don't quite allow the text to touch the border.
local text_w = cell_w - img_w - 0.25 - 0.025
local text_h = cell_h - 0.25 - 0.025
local start_idx = (cur_page - 1) * num_per_page + 1 local start_idx = (cur_page - 1) * num_per_page + 1
for i=start_idx, math.min(#contentdb.packages, start_idx+num_per_page-1) do for i=start_idx, math.min(#contentdb.packages, start_idx+num_per_page-1) do
local package = contentdb.packages[i] local package = contentdb.packages[i]
local text = core.colorize(mt_color_green, package.title) ..
core.colorize("#BFBFBF", " by " .. package.author) .. "\n" ..
package.short_description
table.insert_all(formspec, { table.insert_all(formspec, {
"container[", "container[",
@ -340,13 +335,14 @@ local function get_formspec(dlgdata)
"image[0,0;", img_w, ",", cell_h, ";", "image[0,0;", img_w, ",", cell_h, ";",
core.formspec_escape(get_screenshot(package, package.thumbnail, 2)), "]", core.formspec_escape(get_screenshot(package, package.thumbnail, 2)), "]",
"label[", img_w + 0.25 + 0.05, ",0.5;", "label[", img_w + 0.25, ",0.25;", text_w, ",", text_h, ";",
core.formspec_escape( core.formspec_escape(text), "]",
core.colorize(mt_color_green, package.title) ..
core.colorize("#BFBFBF", " by " .. package.author)), "]",
"textarea[", img_w + 0.25, ",0.75;", cell_w - img_w - 0.25, ",", cell_h - 0.75, ";;;", -- Add a tooltip in case the label overflows and the short description is cut off.
core.formspec_escape(package.short_description), "]", "tooltip[", img_w + 0.25, ",0.25;", text_w, ",", text_h, ";",
-- Text in tooltips doesn't wrap automatically, so we do it manually to
-- avoid everything being one long line.
core.formspec_escape(core.wrap_text(package.short_description, 80)), "]",
"style[view_", i, ";border=false]", "style[view_", i, ";border=false]",
"style[view_", i, ":hovered;bgimg=", core.formspec_escape(defaulttexturedir .. "button_hover_semitrans.png"), "]", "style[view_", i, ":hovered;bgimg=", core.formspec_escape(defaulttexturedir .. "button_hover_semitrans.png"), "]",
@ -362,7 +358,7 @@ local function get_formspec(dlgdata)
end end
table.insert_all(formspec, { table.insert_all(formspec, {
"container[", cell_w - 0.625,",", 0.25, "]", "container[", cell_w - 0.625,",", 0.125, "]",
}) })
if package.downloading then if package.downloading then

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2018-24 rubenwardy -- Copyright (C) 2018-24 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function is_still_visible(dlg) local function is_still_visible(dlg)
local this = ui.find_by_name("install_dialog") local this = ui.find_by_name("install_dialog")

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2018-24 rubenwardy -- Copyright (C) 2018-24 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
function get_formspec(data) function get_formspec(data)
local package = data.package local package = data.package

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2018-24 rubenwardy -- Copyright (C) 2018-24 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function get_info_formspec(size, padding, text) local function get_info_formspec(size, padding, text)
@ -32,6 +19,7 @@ end
local function get_formspec(data) local function get_formspec(data)
local package = data.package
local window_padding = contentdb.get_formspec_padding() local window_padding = contentdb.get_formspec_padding()
local size = contentdb.get_formspec_size() local size = contentdb.get_formspec_size()
size.x = math.min(size.x, 20) size.x = math.min(size.x, 20)
@ -42,7 +30,7 @@ local function get_formspec(data)
if not data.loading and not data.loading_error then if not data.loading and not data.loading_error then
data.loading = true data.loading = true
contentdb.get_full_package_info(data.package, function(info) contentdb.get_full_package_info(package, function(info)
data.loading = false data.loading = false
if info == nil then if info == nil then
@ -61,7 +49,7 @@ local function get_formspec(data)
-- check to see if that happened -- check to see if that happened
if not data.info then if not data.info then
if data.loading_error then if data.loading_error then
return get_info_formspec(size, window_padding, fgettext("No packages could be retrieved")) return get_info_formspec(size, window_padding, fgettext("Error loading package information"))
end end
return get_info_formspec(size, window_padding, fgettext("Loading...")) return get_info_formspec(size, window_padding, fgettext("Loading..."))
end end
@ -103,15 +91,15 @@ local function get_formspec(data)
local left_button_rect = "0,0;2.875,1" local left_button_rect = "0,0;2.875,1"
local right_button_rect = "3.125,0;2.875,1" local right_button_rect = "3.125,0;2.875,1"
if data.package.downloading then if package.downloading then
formspec[#formspec + 1] = "animated_image[5,0;1,1;downloading;" formspec[#formspec + 1] = "animated_image[5,0;1,1;downloading;"
formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir) formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir)
formspec[#formspec + 1] = "cdb_downloading.png;3;400;]" formspec[#formspec + 1] = "cdb_downloading.png;3;400;]"
elseif data.package.queued then elseif package.queued then
formspec[#formspec + 1] = "style[queued;border=false]" formspec[#formspec + 1] = "style[queued;border=false]"
formspec[#formspec + 1] = "image_button[5,0;1,1;" .. core.formspec_escape(defaulttexturedir) formspec[#formspec + 1] = "image_button[5,0;1,1;" .. core.formspec_escape(defaulttexturedir)
formspec[#formspec + 1] = "cdb_queued.png;queued;]" formspec[#formspec + 1] = "cdb_queued.png;queued;]"
elseif not data.package.path then elseif not package.path then
formspec[#formspec + 1] = "style[install;bgcolor=green]" formspec[#formspec + 1] = "style[install;bgcolor=green]"
formspec[#formspec + 1] = "button[" formspec[#formspec + 1] = "button["
formspec[#formspec + 1] = right_button_rect formspec[#formspec + 1] = right_button_rect
@ -119,7 +107,7 @@ local function get_formspec(data)
formspec[#formspec + 1] = fgettext("Install [$1]", info.download_size) formspec[#formspec + 1] = fgettext("Install [$1]", info.download_size)
formspec[#formspec + 1] = "]" formspec[#formspec + 1] = "]"
else else
if data.package.installed_release < data.package.release then if package.installed_release < package.release then
-- The install_ action also handles updating -- The install_ action also handles updating
formspec[#formspec + 1] = "style[install;bgcolor=#28ccdf]" formspec[#formspec + 1] = "style[install;bgcolor=#28ccdf]"
formspec[#formspec + 1] = "button[" formspec[#formspec + 1] = "button["
@ -137,10 +125,12 @@ local function get_formspec(data)
formspec[#formspec + 1] = "]" formspec[#formspec + 1] = "]"
end end
local review_count = info.reviews.positive + info.reviews.neutral + info.reviews.negative
local current_tab = data.current_tab or 1 local current_tab = data.current_tab or 1
local tab_titles = { local tab_titles = {
fgettext("Description"), fgettext("Description"),
fgettext("Information"), fgettext("Information"),
fgettext("Reviews") .. core.formspec_escape(" [" .. review_count .. "]"),
} }
local tab_body_height = bottom_buttons_y - 2.8 local tab_body_height = bottom_buttons_y - 2.8
@ -162,8 +152,8 @@ local function get_formspec(data)
local winfo = core.get_window_info() local winfo = core.get_window_info()
local fs_to_px = winfo.size.x / winfo.max_formspec_size.x local fs_to_px = winfo.size.x / winfo.max_formspec_size.x
for i, ss in ipairs(info.screenshots) do for i, ss in ipairs(info.screenshots) do
local path = get_screenshot(data.package, ss.url, 2) local path = get_screenshot(package, ss.url, 2)
hypertext = hypertext .. "<action name=\"ss_" .. i .. "\"><img name=\"" .. hypertext = hypertext .. "<action name=\"ss_".. i .. "\"><img name=\"" ..
core.hypertext_escape(path) .. "\" width=" .. (3 * fs_to_px) .. core.hypertext_escape(path) .. "\" width=" .. (3 * fs_to_px) ..
" height=" .. (2 * fs_to_px) .. "></action>" " height=" .. (2 * fs_to_px) .. "></action>"
if i ~= #info.screenshots then if i ~= #info.screenshots then
@ -194,22 +184,54 @@ local function get_formspec(data)
hypertext = hypertext .. "\n\n" .. info.long_description.body hypertext = hypertext .. "\n\n" .. info.long_description.body
-- Fix the path to blank.png. This is needed for bullet indentation.
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ", hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ") "<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
table.insert_all(formspec, { table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375, "hypertext[0,0;", W, ",", tab_body_height - 0.375,
";desc;", core.formspec_escape(hypertext), "]", ";desc;", core.formspec_escape(hypertext), "]",
}) })
elseif current_tab == 2 then elseif current_tab == 2 then
local hypertext = info.info_hypertext.head .. info.info_hypertext.body local hypertext = info.info_hypertext.head .. info.info_hypertext.body
table.insert_all(formspec, { table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375, "hypertext[0,0;", W, ",", tab_body_height - 0.375,
";info;", core.formspec_escape(hypertext), "]", ";info;", core.formspec_escape(hypertext), "]",
}) })
elseif current_tab == 3 then
if not package.reviews and not data.reviews_error and not data.reviews_loading then
data.reviews_loading = true
contentdb.get_package_reviews(package, function(reviews)
if not reviews then
data.reviews_error = true
end
ui.update()
end)
end
if package.reviews then
local hypertext = package.reviews.head .. package.reviews.body
-- Provide correct path to blank.png image. This is needed for bullet indentation.
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
-- Placeholders in reviews hypertext for icons
hypertext = hypertext:gsub("<thumbsup>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_thumb_up.png\" width=24>")
hypertext = hypertext:gsub("<thumbsdown>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_thumb_down.png\" width=24>")
hypertext = hypertext:gsub("<neutral>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_neutral.png\" width=24>")
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";reviews;", core.formspec_escape(hypertext), "]",
})
elseif data.reviews_error then
table.insert_all(formspec, {"label[2,2;", fgettext("Error loading reviews"), "]"} )
else
table.insert_all(formspec, {"label[2,2;", fgettext("Loading..."), "]"} )
end
else else
error("Unknown tab " .. current_tab) error("Unknown tab " .. current_tab)
end end
@ -269,9 +291,10 @@ local function handle_submit(this, fields)
end end
if fields.open_contentdb then if fields.open_contentdb then
local url = ("%s/packages/%s/?protocol_version=%d"):format( local version = core.get_version()
core.settings:get("contentdb_url"), package.url_part, local url = core.settings:get("contentdb_url") .. "/packages/" .. package.url_part ..
core.get_max_supp_proto()) "/?protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string)
core.open_url(url) core.open_url(url)
return true return true
end end
@ -295,7 +318,8 @@ local function handle_submit(this, fields)
end end
if handle_hypertext_event(this, fields.desc, info.long_description) or if handle_hypertext_event(this, fields.desc, info.long_description) or
handle_hypertext_event(this, fields.info, info.info_hypertext) then handle_hypertext_event(this, fields.info, info.info_hypertext) or
(package.reviews and handle_hypertext_event(this, fields.reviews, package.reviews)) then
return true return true
end end
end end

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2023 rubenwardy -- Copyright (C) 2023 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local path = core.get_mainmenu_path() .. DIR_DELIM .. "content" local path = core.get_mainmenu_path() .. DIR_DELIM .. "content"

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2013 sapier -- Copyright (C) 2013 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
local function get_last_folder(text,count) local function get_last_folder(text,count)

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2023-24 rubenwardy -- Copyright (C) 2023-24 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Screenshot -- Screenshot

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2022 rubenwardy -- Copyright (C) 2022 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local mods_dir = "/tmp/.minetest/mods" local mods_dir = "/tmp/.minetest/mods"
local games_dir = "/tmp/.minetest/games" local games_dir = "/tmp/.minetest/games"

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2023 rubenwardy -- Copyright (C) 2023 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
update_detector = {} update_detector = {}

View file

@ -47,22 +47,20 @@
], ],
"#": "For updating active/previous contributors, see the script in ./util/gather_git_credits.py", "#": "For updating active/previous contributors, see the script in ./util/gather_git_credits.py",
"contributors": [ "contributors": [
"JosiahWI",
"Erich Schubert", "Erich Schubert",
"wrrrzr", "wrrrzr",
"1F616EMO",
"red-001 <red-001@outlook.ie>",
"veprogames",
"paradust7",
"AFCMS",
"siliconsniffer", "siliconsniffer",
"Wuzzy", "JosiahWI",
"Zemtzov7" "veprogames",
"Miguel P.L",
"AFCMS"
], ],
"previous_contributors": [ "previous_contributors": [
"Ælla Chiana Moskopp (erle) <erle@dieweltistgarnichtso.net> [Logo]", "Ælla Chiana Moskopp (erle) <erle@dieweltistgarnichtso.net> [Logo]",
"numzero", "numzero",
"red-001 <red-001@outlook.ie>",
"Giuseppe Bilotta", "Giuseppe Bilotta",
"HybridDog",
"ClobberXD", "ClobberXD",
"Dániel Juhász (juhdanad) <juhdanad@gmail.com>", "Dániel Juhász (juhdanad) <juhdanad@gmail.com>",
"MirceaKitsune <mirceakitsune@gmail.com>", "MirceaKitsune <mirceakitsune@gmail.com>",
@ -75,6 +73,7 @@
"stujones11", "stujones11",
"Rogier <rogier777@gmail.com>", "Rogier <rogier777@gmail.com>",
"Gregory Currie (gregorycu)", "Gregory Currie (gregorycu)",
"paradust7",
"JacobF", "JacobF",
"Jeija <jeija@mesecons.net>" "Jeija <jeija@mesecons.net>"
] ]

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2013 sapier -- Copyright (C) 2013 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function table_to_flags(ftable) local function table_to_flags(ftable)
-- Convert e.g. { jungles = true, caves = false } to "jungles,nocaves" -- Convert e.g. { jungles = true, caves = false } to "jungles,nocaves"

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function delete_world_formspec(dialogdata) local function delete_world_formspec(dialogdata)

View file

@ -0,0 +1,108 @@
-- Luanti
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Modified based on dlg_reinstall_mtg.lua
-- Note that this is only needed for migrating from <5.11 to 5.12.
local doc_url = "https://docs.luanti.org/for-players/controls/"
local SETTING_NAME = "no_keycode_migration_warning"
local function get_formspec(dialogdata)
local markup = table.concat({
"<big>" .. hgettext("Keybindings changed") .. "</big>",
hgettext("The input handling system was reworked in Luanti 5.12.0."),
hgettext("As a result, your keybindings may have been changed."),
hgettext("Check out the key settings or refer to the documentation:"),
("<action name='doc_url'><style color='cyan' hovercolor='orangered'>%s</style></action>"):format(doc_url),
}, "\n")
return table.concat({
"formspec_version[6]",
"size[12,7]",
"hypertext[0.5,0.5;11,4.7;text;", core.formspec_escape(markup), "]",
"container[0.5,5.7]",
"button[0,0;4,0.8;dismiss;", fgettext("Close"), "]",
"button[4.5,0;6.5,0.8;reconfigure;", fgettext("Open settings"), "]",
"container_end[]",
})
end
local function close_dialog(this)
cache_settings:set_bool(SETTING_NAME, true)
this:delete()
end
local function buttonhandler(this, fields)
if fields.reconfigure then
close_dialog(this)
local maintab = ui.find_by_name("maintab")
local dlg = create_settings_dlg("controls_keyboard_and_mouse")
dlg:set_parent(maintab)
maintab:hide()
dlg:show()
return true
end
if fields.dismiss then
close_dialog(this)
return true
end
if fields.text == "action:doc_url" then
core.open_url(doc_url)
end
end
local function eventhandler(event)
if event == "DialogShow" then
mm_game_theme.set_engine()
return true
elseif event == "MenuQuit" then
-- Don't allow closing the dialog with ESC, but still allow exiting
-- Luanti
core.close()
return true
end
return false
end
local function create_rebind_keys_dlg()
local dlg = dialog_create("dlg_rebind_keys", get_formspec,
buttonhandler, eventhandler)
return dlg
end
function migrate_keybindings()
-- Show migration dialog if the user upgraded from an earlier version
-- and this has not yet been shown before, *or* if keys settings had to be changed
if core.is_first_run then
cache_settings:set_bool(SETTING_NAME, true)
end
local has_migration = not cache_settings:get_bool(SETTING_NAME)
-- normalize all existing key settings, this converts them from KEY_KEY_C to SYSTEM_SCANCODE_6
local settings = core.settings:to_table()
for name, value in pairs(settings) do
if name:match("^keymap_") then
local normalized = core.normalize_keycode(value)
if value ~= normalized then
has_migration = true
core.settings:set(name, normalized)
end
end
end
if not has_migration then
return
end
local maintab = ui.find_by_name("maintab")
local dlg = create_rebind_keys_dlg()
dlg:set_parent(maintab)
maintab:hide()
dlg:show()
ui.update()
end

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2022 rubenwardy -- Copyright (C) 2022 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2023 Gregor Parzefall -- Copyright (C) 2023 Gregor Parzefall
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
---- IMPORTANT ---- ---- IMPORTANT ----
-- This whole file can be removed after a while. -- This whole file can be removed after a while.
@ -67,10 +54,10 @@ end
local function get_formspec(dialogdata) local function get_formspec(dialogdata)
local markup = table.concat({ local markup = table.concat({
"<big>", fgettext("Minetest Game is no longer installed by default"), "</big>\n", "<big>", hgettext("Minetest Game is no longer installed by default"), "</big>\n",
fgettext("For a long time, Luanti shipped with a default game called \"Minetest Game\". " .. hgettext("For a long time, Luanti shipped with a default game called \"Minetest Game\". " ..
"Since version 5.8.0, Luanti ships without a default game."), "\n", "Since version 5.8.0, Luanti ships without a default game."), "\n",
fgettext("If you want to continue playing in your Minetest Game worlds, you need to reinstall Minetest Game."), hgettext("If you want to continue playing in your Minetest Game worlds, you need to reinstall Minetest Game."),
}) })
return table.concat({ return table.concat({

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2013 sapier -- Copyright (C) 2013 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
mm_game_theme = {} mm_game_theme = {}

View file

@ -1,27 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
mt_color_red = "#FF3300"
MAIN_TAB_W = 15.5 MAIN_TAB_W = 15.5
MAIN_TAB_H = 7.1 MAIN_TAB_H = 7.1
@ -35,6 +14,7 @@ local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" .. defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM DIR_DELIM .. "pack" .. DIR_DELIM
dofile(basepath .. "common" .. DIR_DELIM .. "menu.lua")
dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua") dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
@ -55,6 +35,7 @@ dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua") dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua") dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua")
dofile(menupath .. DIR_DELIM .. "dlg_reinstall_mtg.lua") dofile(menupath .. DIR_DELIM .. "dlg_reinstall_mtg.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rebind_keys.lua")
dofile(menupath .. DIR_DELIM .. "dlg_clients_list.lua") dofile(menupath .. DIR_DELIM .. "dlg_clients_list.lua")
dofile(menupath .. DIR_DELIM .. "dlg_server_list_mods.lua") dofile(menupath .. DIR_DELIM .. "dlg_server_list_mods.lua")
@ -132,6 +113,7 @@ local function init_globals()
ui.update() ui.update()
check_reinstall_mtg() check_reinstall_mtg()
migrate_keybindings()
check_new_version() check_new_version()
end end

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2020 rubenwardy -- Copyright (C) 2020 rubenwardy
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
serverlistmgr = { serverlistmgr = {
-- continent code we detected for ourselves -- continent code we detected for ourselves

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2013 sapier -- Copyright (C) 2013 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function prepare_credits(dest, source) local function prepare_credits(dest, source)

View file

@ -1,20 +1,7 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
--Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> -- Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function get_content_icons(packages_with_updates) local function get_content_icons(packages_with_updates)

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local current_game, singleplayer_refresh_gamebar local current_game, singleplayer_refresh_gamebar

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2014 sapier -- Copyright (C) 2014 sapier
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function get_sorted_servers() local function get_sorted_servers()
local servers = { local servers = {

View file

@ -8,5 +8,6 @@ defaulttexturedir = ""
local builtin_shared = {} local builtin_shared = {}
assert(loadfile(commonpath .. "register.lua"))(builtin_shared) assert(loadfile(commonpath .. "register.lua"))(builtin_shared)
assert(loadfile(commonpath .. "menu.lua"))(builtin_shared)
assert(loadfile(pausepath .. "register.lua"))(builtin_shared) assert(loadfile(pausepath .. "register.lua"))(builtin_shared)
dofile(commonpath .. "settings" .. DIR_DELIM .. "init.lua") dofile(commonpath .. "settings" .. DIR_DELIM .. "init.lua")

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2016 T4im -- Copyright (C) 2016 T4im
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local S = core.get_translator("__builtin") local S = core.get_translator("__builtin")

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2016 T4im -- Copyright (C) 2016 T4im
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local format, pairs, type = string.format, pairs, type local format, pairs, type = string.format, pairs, type
local core, get_current_modname = core, core.get_current_modname local core, get_current_modname = core, core.get_current_modname

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2016 T4im -- Copyright (C) 2016 T4im
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local S = core.get_translator("__builtin") local S = core.get_translator("__builtin")
-- Note: In this file, only messages are translated -- Note: In this file, only messages are translated

View file

@ -1,19 +1,6 @@
--Luanti -- Luanti
--Copyright (C) 2016 T4im -- Copyright (C) 2016 T4im
-- -- SPDX-License-Identifier: LGPL-2.1-or-later
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local setmetatable = setmetatable local setmetatable = setmetatable
local pairs, format = pairs, string.format local pairs, format = pairs, string.format
local min, max, huge = math.min, math.max, math.huge local min, max, huge = math.min, math.max, math.huge

View file

@ -31,7 +31,7 @@
# - enum # - enum
# - path # - path
# - filepath # - filepath
# - key (will be ignored in GUI, since a special key change dialog exists) # - key
# - flags # - flags
# - noise_params_2d # - noise_params_2d
# - noise_params_3d # - noise_params_3d
@ -91,6 +91,8 @@
# * touchscreen / keyboard_mouse # * touchscreen / keyboard_mouse
# * opengl / gles # * opengl / gles
# * You can negate any requirement by prepending with ! # * You can negate any requirement by prepending with !
# * The "keyboard_mouse" requirement is automatically added to settings with the
# "key" type.
# #
# Sections are marked by a single line in the format: [Section Name] # Sections are marked by a single line in the format: [Section Name]
# Sub-section are marked by adding * in front of the section name: [*Sub-section] # Sub-section are marked by adding * in front of the section name: [*Sub-section]
@ -178,6 +180,228 @@ enable_hotbar_mouse_wheel (Hotbar: Enable mouse wheel for selection) bool true
# Requires: keyboard_mouse # Requires: keyboard_mouse
invert_hotbar_mouse_wheel (Hotbar: Invert mouse wheel direction) bool false invert_hotbar_mouse_wheel (Hotbar: Invert mouse wheel direction) bool false
[**Keybindings]
# Key for moving the player forward.
keymap_forward (Move forward) key SYSTEM_SCANCODE_26
# Key for moving the player backward.
# Will also disable autoforward, when active.
keymap_backward (Move backward) key SYSTEM_SCANCODE_22
# Key for moving the player left.
keymap_left (Move left) key SYSTEM_SCANCODE_4
# Key for moving the player right.
keymap_right (Move right) key SYSTEM_SCANCODE_7
# Key for jumping.
keymap_jump (Jump) key SYSTEM_SCANCODE_44
# Key for sneaking.
# Also used for climbing down and descending in water if aux1_descends is disabled.
keymap_sneak (Sneak) key SYSTEM_SCANCODE_225
# Key for digging, punching or using something.
# (Note: The actual meaning might vary on a per-game basis.)
keymap_dig (Dig/punch/use) key KEY_LBUTTON
# Key for placing an item/block or for using something.
# (Note: The actual meaning might vary on a per-game basis.)
keymap_place (Place/use) key KEY_RBUTTON
# Key for opening the inventory.
keymap_inventory (Open inventory) key SYSTEM_SCANCODE_12
# Key for moving fast in fast mode.
keymap_aux1 (Aux1) key SYSTEM_SCANCODE_8
# Key for opening the chat window.
keymap_chat (Open chat) key SYSTEM_SCANCODE_23
# Key for opening the chat window to type commands.
keymap_cmd (Command) key SYSTEM_SCANCODE_56
# Key for opening the chat window to type local commands.
keymap_cmd_local (Local command) key SYSTEM_SCANCODE_55
# Key for toggling unlimited view range.
keymap_rangeselect (Range select) key
# Key for toggling flying.
keymap_freemove (Toggle fly) key SYSTEM_SCANCODE_14
# Key for toggling pitch move mode.
keymap_pitchmove (Toggle pitchmove) key
# Key for toggling fast mode.
keymap_fastmove (Toggle fast) key SYSTEM_SCANCODE_13
# Key for toggling noclip mode.
keymap_noclip (Toggle noclip) key SYSTEM_SCANCODE_11
# Key for selecting the next item in the hotbar.
keymap_hotbar_next (Hotbar: select next item) key SYSTEM_SCANCODE_17
# Key for selecting the previous item in the hotbar.
keymap_hotbar_previous (Hotbar: select previous item) key SYSTEM_SCANCODE_5
# Key for muting the game.
keymap_mute (Mute) key SYSTEM_SCANCODE_16
# Key for increasing the volume.
keymap_increase_volume (Increase volume) key
# Key for decreasing the volume.
keymap_decrease_volume (Decrease volume) key
# Key for toggling autoforward.
keymap_autoforward (Toggle automatic forward) key
# Key for toggling cinematic mode.
keymap_cinematic (Toggle cinematic mode) key
# Key for toggling display of minimap.
keymap_minimap (Toggle minimap) key SYSTEM_SCANCODE_25
# Key for taking screenshots.
keymap_screenshot (Screenshot) key SYSTEM_SCANCODE_69
# Key for toggling fullscreen mode.
keymap_fullscreen (Toggle fullscreen) key SYSTEM_SCANCODE_68
# Key for dropping the currently selected item.
keymap_drop (Drop item) key SYSTEM_SCANCODE_20
# Key to use view zoom when possible.
keymap_zoom (Zoom) key SYSTEM_SCANCODE_29
# Key for toggling the display of the HUD.
keymap_toggle_hud (Toggle HUD) key SYSTEM_SCANCODE_58
# Key for toggling the display of chat.
keymap_toggle_chat (Toggle chat log) key SYSTEM_SCANCODE_59
# Key for toggling the display of the large chat console.
keymap_console (Large chat console) key SYSTEM_SCANCODE_67
# Key for toggling the display of fog.
keymap_toggle_fog (Toggle fog) key SYSTEM_SCANCODE_60
# Key for toggling the display of debug info.
keymap_toggle_debug (Toggle debug info) key SYSTEM_SCANCODE_62
# Key for toggling the display of the profiler. Used for development.
keymap_toggle_profiler (Toggle profiler) key SYSTEM_SCANCODE_63
# Key for toggling the display of mapblock boundaries.
keymap_toggle_block_bounds (Toggle block bounds) key
# Key for switching between first- and third-person camera.
keymap_camera_mode (Toggle camera mode) key SYSTEM_SCANCODE_6
# Key for increasing the viewing range.
keymap_increase_viewing_range_min (Increase view range) key SYSTEM_SCANCODE_46
# Key for decreasing the viewing range.
keymap_decrease_viewing_range_min (Decrease view range) key SYSTEM_SCANCODE_45
# Key for selecting the first hotbar slot.
keymap_slot1 (Hotbar slot 1) key SYSTEM_SCANCODE_30
# Key for selecting the second hotbar slot.
keymap_slot2 (Hotbar slot 2) key SYSTEM_SCANCODE_31
# Key for selecting the third hotbar slot.
keymap_slot3 (Hotbar slot 3) key SYSTEM_SCANCODE_32
# Key for selecting the fourth hotbar slot.
keymap_slot4 (Hotbar slot 4) key SYSTEM_SCANCODE_33
# Key for selecting the fifth hotbar slot.
keymap_slot5 (Hotbar slot 5) key SYSTEM_SCANCODE_34
# Key for selecting the sixth hotbar slot.
keymap_slot6 (Hotbar slot 6) key SYSTEM_SCANCODE_35
# Key for selecting the seventh hotbar slot.
keymap_slot7 (Hotbar slot 7) key SYSTEM_SCANCODE_36
# Key for selecting the eighth hotbar slot.
keymap_slot8 (Hotbar slot 8) key SYSTEM_SCANCODE_37
# Key for selecting the ninth hotbar slot.
keymap_slot9 (Hotbar slot 9) key SYSTEM_SCANCODE_38
# Key for selecting the tenth hotbar slot.
keymap_slot10 (Hotbar slot 10) key SYSTEM_SCANCODE_39
# Key for selecting the 11th hotbar slot.
keymap_slot11 (Hotbar slot 11) key
# Key for selecting the 12th hotbar slot.
keymap_slot12 (Hotbar slot 12) key
# Key for selecting the 13th hotbar slot.
keymap_slot13 (Hotbar slot 13) key
# Key for selecting the 14th hotbar slot.
keymap_slot14 (Hotbar slot 14) key
# Key for selecting the 15th hotbar slot.
keymap_slot15 (Hotbar slot 15) key
# Key for selecting the 16th hotbar slot.
keymap_slot16 (Hotbar slot 16) key
# Key for selecting the 17th hotbar slot.
keymap_slot17 (Hotbar slot 17) key
# Key for selecting the 18th hotbar slot.
keymap_slot18 (Hotbar slot 18) key
# Key for selecting the 19th hotbar slot.
keymap_slot19 (Hotbar slot 19) key
# Key for selecting the 20th hotbar slot.
keymap_slot20 (Hotbar slot 20) key
# Key for selecting the 21st hotbar slot.
keymap_slot21 (Hotbar slot 21) key
# Key for selecting the 22nd hotbar slot.
keymap_slot22 (Hotbar slot 22) key
# Key for selecting the 23rd hotbar slot.
keymap_slot23 (Hotbar slot 23) key
# Key for selecting the 24th hotbar slot.
keymap_slot24 (Hotbar slot 24) key
# Key for selecting the 25th hotbar slot.
keymap_slot25 (Hotbar slot 25) key
# Key for selecting the 26th hotbar slot.
keymap_slot26 (Hotbar slot 26) key
# Key for selecting the 27th hotbar slot.
keymap_slot27 (Hotbar slot 27) key
# Key for selecting the 28th hotbar slot.
keymap_slot28 (Hotbar slot 28) key
# Key for selecting the 29th hotbar slot.
keymap_slot29 (Hotbar slot 29) key
# Key for selecting the 30th hotbar slot.
keymap_slot30 (Hotbar slot 30) key
# Key for selecting the 31st hotbar slot.
keymap_slot31 (Hotbar slot 31) key
# Key for selecting the 32nd hotbar slot.
keymap_slot32 (Hotbar slot 32) key
[*Touchscreen] [*Touchscreen]
# Enables the touchscreen controls, allowing you to play the game with a touchscreen. # Enables the touchscreen controls, allowing you to play the game with a touchscreen.
@ -678,10 +902,10 @@ enable_tinted_fog (Tinted fog) bool false
# Requires: enable_dynamic_shadows # Requires: enable_dynamic_shadows
enable_translucent_foliage (Translucent foliage) bool false enable_translucent_foliage (Translucent foliage) bool false
# Apply specular shading to nodes. # When enabled, liquid reflections are simulated.
# #
# Requires: enable_dynamic_shadows # Requires: enable_waving_water, enable_dynamic_shadows
enable_node_specular (Node specular) bool false enable_water_reflections (Liquid reflections) bool false
[*Audio] [*Audio]
@ -1850,7 +2074,6 @@ instrument.profiler (Profiler) bool false
# 0 = disable. Useful for developers. # 0 = disable. Useful for developers.
profiler_print_interval (Engine profiling data print interval) int 0 0 profiler_print_interval (Engine profiling data print interval) int 0 0
[*Advanced] [*Advanced]
[**Graphics] [client] [**Graphics] [client]
@ -1908,7 +2131,7 @@ world_aligned_mode (World-aligned textures mode) enum enable disable,enable,forc
# World-aligned textures may be scaled to span several nodes. However, # World-aligned textures may be scaled to span several nodes. However,
# the server may not send the scale you want, especially if you use # the server may not send the scale you want, especially if you use
# a specially-designed texture pack; with this option, the client tries # a specially-designed texture pack; with this option, the client tries
# to determine the scale automatically basing on the texture size. # to determine the scale automatically based on the texture size.
# See also texture_min_size. # See also texture_min_size.
# Warning: This option is EXPERIMENTAL! # Warning: This option is EXPERIMENTAL!
autoscale_mode (Autoscaling mode) enum disable disable,enable,force autoscale_mode (Autoscaling mode) enum disable disable,enable,force
@ -1920,7 +2143,7 @@ autoscale_mode (Autoscaling mode) enum disable disable,enable,force
# This setting is ONLY applied if any of the mentioned filters are enabled. # This setting is ONLY applied if any of the mentioned filters are enabled.
# This is also used as the base node texture size for world-aligned # This is also used as the base node texture size for world-aligned
# texture autoscaling. # texture autoscaling.
texture_min_size (Base texture size) int 64 1 32768 texture_min_size (Base texture size) int 192 192 16384
# Side length of a cube of map blocks that the client will consider together # Side length of a cube of map blocks that the client will consider together
# when generating meshes. # when generating meshes.
@ -2043,9 +2266,10 @@ lighting_boost_spread (Light curve boost spread) float 0.2 0.0 0.4
enable_ipv6 (IPv6) [common] bool true enable_ipv6 (IPv6) [common] bool true
# Prometheus listener address. # Prometheus listener address.
# If Luanti is compiled with ENABLE_PROMETHEUS option enabled, # If Luanti is compiled with Prometheus support, this setting
# enable metrics listener for Prometheus on that address. # enables the metrics listener for Prometheus on that address.
# Metrics can be fetched on http://127.0.0.1:30000/metrics # By default you can fetch metrics from http://127.0.0.1:30000/metrics.
# An empty value disables the metrics listener.
prometheus_listener_address (Prometheus listener address) [server] string 127.0.0.1:30000 prometheus_listener_address (Prometheus listener address) [server] string 127.0.0.1:30000
# Maximum size of the client's outgoing chat queue. # Maximum size of the client's outgoing chat queue.
@ -2244,6 +2468,23 @@ curl_parallel_limit (cURL parallel limit) int 8 1 2147483647
# Maximum time a file download (e.g. a mod download) may take, stated in milliseconds. # Maximum time a file download (e.g. a mod download) may take, stated in milliseconds.
curl_file_download_timeout (cURL file download timeout) int 300000 5000 2147483647 curl_file_download_timeout (cURL file download timeout) int 300000 5000 2147483647
[**Client Debugging] [client]
# Key for toggling the camera update. Only usable with 'debug' privilege.
keymap_toggle_update_camera (Toggle camera update) key
# Key for switching to the previous entry in Quicktune.
keymap_quicktune_prev (Quicktune: select previous entry) key
# Key for switching to the next entry in Quicktune.
keymap_quicktune_next (Quicktune: select next entry) key
# Key for decrementing the selected value in Quicktune.
keymap_quicktune_dec (Quicktune: decrement value) key
# Key for incrementing the selected value in Quicktune.
keymap_quicktune_inc (Quicktune: increment value) key
[**Miscellaneous] [**Miscellaneous]
# Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console output. # Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console output.
@ -2370,226 +2611,3 @@ show_technical_names (Show technical names) bool false
# Controlled by a checkbox in the settings menu. # Controlled by a checkbox in the settings menu.
show_advanced (Show advanced settings) bool false show_advanced (Show advanced settings) bool false
# Key for moving the player forward.
keymap_forward (Forward key) key KEY_KEY_W
# Key for moving the player backward.
# Will also disable autoforward, when active.
keymap_backward (Backward key) key KEY_KEY_S
# Key for moving the player left.
keymap_left (Left key) key KEY_KEY_A
# Key for moving the player right.
keymap_right (Right key) key KEY_KEY_D
# Key for jumping.
keymap_jump (Jump key) key KEY_SPACE
# Key for sneaking.
# Also used for climbing down and descending in water if aux1_descends is disabled.
keymap_sneak (Sneak key) key KEY_LSHIFT
# Key for digging, punching or using something.
# (Note: The actual meaning might vary on a per-game basis.)
keymap_dig (Dig/punch/use key) key KEY_LBUTTON
# Key for placing an item/block or for using something.
# (Note: The actual meaning might vary on a per-game basis.)
keymap_place (Place/use key) key KEY_RBUTTON
# Key for opening the inventory.
keymap_inventory (Inventory key) key KEY_KEY_I
# Key for moving fast in fast mode.
keymap_aux1 (Aux1 key) key KEY_KEY_E
# Key for opening the chat window.
keymap_chat (Chat key) key KEY_KEY_T
# Key for opening the chat window to type commands.
keymap_cmd (Command key) key /
# Key for opening the chat window to type local commands.
keymap_cmd_local (Command key) key .
# Key for toggling unlimited view range.
keymap_rangeselect (Range select key) key
# Key for toggling flying.
keymap_freemove (Fly key) key KEY_KEY_K
# Key for toggling pitch move mode.
keymap_pitchmove (Pitch move key) key
# Key for toggling fast mode.
keymap_fastmove (Fast key) key KEY_KEY_J
# Key for toggling noclip mode.
keymap_noclip (Noclip key) key KEY_KEY_H
# Key for selecting the next item in the hotbar.
keymap_hotbar_next (Hotbar next key) key KEY_KEY_N
# Key for selecting the previous item in the hotbar.
keymap_hotbar_previous (Hotbar previous key) key KEY_KEY_B
# Key for muting the game.
keymap_mute (Mute key) key KEY_KEY_M
# Key for increasing the volume.
keymap_increase_volume (Inc. volume key) key
# Key for decreasing the volume.
keymap_decrease_volume (Dec. volume key) key
# Key for toggling autoforward.
keymap_autoforward (Automatic forward key) key
# Key for toggling cinematic mode.
keymap_cinematic (Cinematic mode key) key
# Key for toggling display of minimap.
keymap_minimap (Minimap key) key KEY_KEY_V
# Key for taking screenshots.
keymap_screenshot (Screenshot) key KEY_F12
# Key for toggling fullscreen mode.
keymap_fullscreen (Fullscreen key) key KEY_F11
# Key for dropping the currently selected item.
keymap_drop (Drop item key) key KEY_KEY_Q
# Key to use view zoom when possible.
keymap_zoom (View zoom key) key KEY_KEY_Z
# Key for selecting the first hotbar slot.
keymap_slot1 (Hotbar slot 1 key) key KEY_KEY_1
# Key for selecting the second hotbar slot.
keymap_slot2 (Hotbar slot 2 key) key KEY_KEY_2
# Key for selecting the third hotbar slot.
keymap_slot3 (Hotbar slot 3 key) key KEY_KEY_3
# Key for selecting the fourth hotbar slot.
keymap_slot4 (Hotbar slot 4 key) key KEY_KEY_4
# Key for selecting the fifth hotbar slot.
keymap_slot5 (Hotbar slot 5 key) key KEY_KEY_5
# Key for selecting the sixth hotbar slot.
keymap_slot6 (Hotbar slot 6 key) key KEY_KEY_6
# Key for selecting the seventh hotbar slot.
keymap_slot7 (Hotbar slot 7 key) key KEY_KEY_7
# Key for selecting the eighth hotbar slot.
keymap_slot8 (Hotbar slot 8 key) key KEY_KEY_8
# Key for selecting the ninth hotbar slot.
keymap_slot9 (Hotbar slot 9 key) key KEY_KEY_9
# Key for selecting the tenth hotbar slot.
keymap_slot10 (Hotbar slot 10 key) key KEY_KEY_0
# Key for selecting the 11th hotbar slot.
keymap_slot11 (Hotbar slot 11 key) key
# Key for selecting the 12th hotbar slot.
keymap_slot12 (Hotbar slot 12 key) key
# Key for selecting the 13th hotbar slot.
keymap_slot13 (Hotbar slot 13 key) key
# Key for selecting the 14th hotbar slot.
keymap_slot14 (Hotbar slot 14 key) key
# Key for selecting the 15th hotbar slot.
keymap_slot15 (Hotbar slot 15 key) key
# Key for selecting the 16th hotbar slot.
keymap_slot16 (Hotbar slot 16 key) key
# Key for selecting the 17th hotbar slot.
keymap_slot17 (Hotbar slot 17 key) key
# Key for selecting the 18th hotbar slot.
keymap_slot18 (Hotbar slot 18 key) key
# Key for selecting the 19th hotbar slot.
keymap_slot19 (Hotbar slot 19 key) key
# Key for selecting the 20th hotbar slot.
keymap_slot20 (Hotbar slot 20 key) key
# Key for selecting the 21st hotbar slot.
keymap_slot21 (Hotbar slot 21 key) key
# Key for selecting the 22nd hotbar slot.
keymap_slot22 (Hotbar slot 22 key) key
# Key for selecting the 23rd hotbar slot.
keymap_slot23 (Hotbar slot 23 key) key
# Key for selecting the 24th hotbar slot.
keymap_slot24 (Hotbar slot 24 key) key
# Key for selecting the 25th hotbar slot.
keymap_slot25 (Hotbar slot 25 key) key
# Key for selecting the 26th hotbar slot.
keymap_slot26 (Hotbar slot 26 key) key
# Key for selecting the 27th hotbar slot.
keymap_slot27 (Hotbar slot 27 key) key
# Key for selecting the 28th hotbar slot.
keymap_slot28 (Hotbar slot 28 key) key
# Key for selecting the 29th hotbar slot.
keymap_slot29 (Hotbar slot 29 key) key
# Key for selecting the 30th hotbar slot.
keymap_slot30 (Hotbar slot 30 key) key
# Key for selecting the 31st hotbar slot.
keymap_slot31 (Hotbar slot 31 key) key
# Key for selecting the 32nd hotbar slot.
keymap_slot32 (Hotbar slot 32 key) key
# Key for toggling the display of the HUD.
keymap_toggle_hud (HUD toggle key) key KEY_F1
# Key for toggling the display of chat.
keymap_toggle_chat (Chat toggle key) key KEY_F2
# Key for toggling the display of the large chat console.
keymap_console (Large chat console key) key KEY_F10
# Key for toggling the display of fog.
keymap_toggle_fog (Fog toggle key) key KEY_F3
# Key for toggling the camera update. Only usable with 'debug' privilege.
keymap_toggle_update_camera (Camera update toggle key) key
# Key for toggling the display of debug info.
keymap_toggle_debug (Debug info toggle key) key KEY_F5
# Key for toggling the display of the profiler. Used for development.
keymap_toggle_profiler (Profiler toggle key) key KEY_F6
# Key for toggling the display of mapblock boundaries.
keymap_toggle_block_bounds (Block bounds toggle key) key
# Key for switching between first- and third-person camera.
keymap_camera_mode (Toggle camera mode key) key KEY_KEY_C
# Key for increasing the viewing range.
keymap_increase_viewing_range_min (View range increase key) key +
# Key for decreasing the viewing range.
keymap_decrease_viewing_range_min (View range decrease key) key -

View file

@ -23,3 +23,5 @@ This list is largely advisory and items may be reevaluated once the time comes.
* stop reading initial properties from bare entity def * stop reading initial properties from bare entity def
* change particle default blend mode to `clip` * change particle default blend mode to `clip`
* remove built-in knockback and related functions entirely * remove built-in knockback and related functions entirely
* remove `safe` parameter from `core.serialize`, always enforce `safe = true`.
possibly error when `loadstring` calls are encountered in `core.deserialize`.

View file

@ -23,6 +23,7 @@ General options and their default values:
PRECOMPILE_HEADERS=FALSE - Precompile some headers (experimental; requires CMake 3.16 or later) PRECOMPILE_HEADERS=FALSE - Precompile some headers (experimental; requires CMake 3.16 or later)
PRECOMPILED_HEADERS_PATH= - Path to a file listing all headers to precompile (default points to src/precompiled_headers.txt) PRECOMPILED_HEADERS_PATH= - Path to a file listing all headers to precompile (default points to src/precompiled_headers.txt)
USE_SDL2=TRUE - Build with SDL2; Enables IrrlichtMt device SDL2 USE_SDL2=TRUE - Build with SDL2; Enables IrrlichtMt device SDL2
USE_SDL2_STATIC=TRUE - Links with SDL2::SDL2-static instead of SDL2::SDL2
ENABLE_CURL=ON - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http ENABLE_CURL=ON - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http
ENABLE_CURSES=ON - Build with (n)curses; Enables a server side terminal (command line option: --terminal) ENABLE_CURSES=ON - Build with (n)curses; Enables a server side terminal (command line option: --terminal)
ENABLE_GETTEXT=ON - Build with Gettext; Allows using translations ENABLE_GETTEXT=ON - Build with Gettext; Allows using translations

View file

@ -90,6 +90,10 @@ Run it:
./bin/luanti ./bin/luanti
Run unit tests:
./bin/luanti --run-unittests
- Use `cmake . -LH` to see all CMake options and their current state. - Use `cmake . -LH` to see all CMake options and their current state.
- If you want to install it system-wide (or are making a distribution package), - If you want to install it system-wide (or are making a distribution package),
you will want to use `-DRUN_IN_PLACE=FALSE`. you will want to use `-DRUN_IN_PLACE=FALSE`.

View file

@ -5,7 +5,7 @@
The long-term roadmaps, aims, and guiding philosophies are set out using the The long-term roadmaps, aims, and guiding philosophies are set out using the
following documents: following documents:
* [What is Minetest?](http://c55.me/blog/?p=1491) * [What is Minetest? (archived)](https://web.archive.org/web/20160328054721/http://c55.me/blog/?p=1491)
* [celeron55's roadmap](https://forum.luanti.org/viewtopic.php?t=9177) * [celeron55's roadmap](https://forum.luanti.org/viewtopic.php?t=9177)
* [celeron55's comment in "A clear mission statement for Minetest is missing"](https://github.com/luanti-org/luanti/issues/3476#issuecomment-167399287) * [celeron55's comment in "A clear mission statement for Minetest is missing"](https://github.com/luanti-org/luanti/issues/3476#issuecomment-167399287)
* [Core developer to-do/wish lists](https://forum.luanti.org/viewforum.php?f=7) * [Core developer to-do/wish lists](https://forum.luanti.org/viewforum.php?f=7)

View file

@ -518,6 +518,15 @@ stripping out the file extension:
Supported texture formats are PNG (`.png`), JPEG (`.jpg`) and Targa (`.tga`). Supported texture formats are PNG (`.png`), JPEG (`.jpg`) and Targa (`.tga`).
Luanti generally uses nearest-neighbor upscaling for textures to preserve the crisp
look of pixel art (low-res textures).
Users can optionally enable bilinear and/or trilinear filtering. However, to avoid
everything becoming blurry, textures smaller than 192px will either not be filtered,
or will be upscaled to that minimum resolution first without filtering.
This is subject to change to move more control to the Lua API, but you can rely on
low-res textures not suddenly becoming filtered.
Texture modifiers Texture modifiers
----------------- -----------------
@ -2833,6 +2842,9 @@ Version History
* Add field_enter_after_edit[] (experimental) * Add field_enter_after_edit[] (experimental)
* Formspec version 8 (5.10.0) * Formspec version 8 (5.10.0)
* scroll_container[]: content padding parameter * scroll_container[]: content padding parameter
* Formspec version 9 (5.12.0)
* Add allow_close[]
* label[]: Add "area label" variant
Elements Elements
-------- --------
@ -2903,6 +2915,13 @@ Elements
* For information on converting forms to the new coordinate system, see `Migrating * For information on converting forms to the new coordinate system, see `Migrating
to Real Coordinates`. to Real Coordinates`.
### `allow_close[<bool>]`
* When set to false, the formspec will not close when the user tries to close
it with the Escape key or similar. Default true.
* The formspec can still be closed with `*_exit[]` elements and
`core.close_formspec()`, regardless of this setting.
### `container[<X>,<Y>]` ### `container[<X>,<Y>]`
* Start of a container block, moves all physical elements in the container by * Start of a container block, moves all physical elements in the container by
@ -3138,9 +3157,11 @@ Elements
### `textarea[<X>,<Y>;<W>,<H>;<name>;<label>;<default>]` ### `textarea[<X>,<Y>;<W>,<H>;<name>;<label>;<default>]`
* Same as fields above, but with multi-line input * Same as fields above, but with multi-line input
* Text is wrapped to fit within the given bounds.
* If the text overflows, a vertical scrollbar is added. * If the text overflows, a vertical scrollbar is added.
* If the name is empty, the textarea is read-only and * If the name is empty, the textarea is read-only and
the background is not shown, which corresponds to a multi-line label. the background is not shown, which corresponds to a multi-line label.
See also `label[<X>,<Y>;<W>,<H>;<label>]` for an alternative.
### `label[<X>,<Y>;<label>]` ### `label[<X>,<Y>;<label>]`
@ -3155,6 +3176,16 @@ Elements
half a coordinate. With the old system, newlines are spaced 2/5 of half a coordinate. With the old system, newlines are spaced 2/5 of
an inventory slot. an inventory slot.
### `label[<X>,<Y>;<W>,<H>;<label>]`
* The "area label" formspec element displays the text set in `label`
at the specified position and size.
* Text is wrapped to fit within the given bounds.
* If the text overflows, it is currently simply truncated, but this behavior is
subject to change. There is no scrollbar.
* See also `textarea` for an alternative.
* Only available with the new coordinate system.
### `hypertext[<X>,<Y>;<W>,<H>;<name>;<text>]` ### `hypertext[<X>,<Y>;<W>,<H>;<name>;<text>]`
* Displays a static formatted text with hyperlinks. * Displays a static formatted text with hyperlinks.
* **Note**: This element is currently unstable and subject to change. * **Note**: This element is currently unstable and subject to change.
@ -4131,9 +4162,11 @@ Helper functions
* `obj`: arbitrary variable * `obj`: arbitrary variable
* `name`: string, default: `"_"` * `name`: string, default: `"_"`
* `dumped`: table, default: `{}` * `dumped`: table, default: `{}`
* `dump(obj, dumped)`: returns a string which makes `obj` human-readable * `dump(value, indent)`: returns a string which makes `value` human-readable
* `obj`: arbitrary variable * `value`: arbitrary value
* `dumped`: table, default: `{}` * Circular references are supported. Every table is dumped only once.
* `indent`: string to use for indentation, default: `"\t"`
* `""` disables indentation & line breaks (compact output)
* `math.hypot(x, y)` * `math.hypot(x, y)`
* Get the hypotenuse of a triangle with legs x and y. * Get the hypotenuse of a triangle with legs x and y.
Useful for distance calculation. Useful for distance calculation.
@ -5564,7 +5597,6 @@ provided by the Luanti engine and can be used by mods:
* `fly`: can use "fly mode" to move freely above the ground without falling. * `fly`: can use "fly mode" to move freely above the ground without falling.
* `noclip`: can use "noclip mode" to fly through solid nodes (e.g. walls). * `noclip`: can use "noclip mode" to fly through solid nodes (e.g. walls).
* `teleport`: can use `/teleport` command to move to any point in the world. * `teleport`: can use `/teleport` command to move to any point in the world.
* `creative`: can access creative inventory.
* `bring`: can teleport other players to oneself. * `bring`: can teleport other players to oneself.
* `give`: can use `/give` and `/giveme` commands to give any item * `give`: can use `/give` and `/giveme` commands to give any item
in the game to oneself or others. in the game to oneself or others.
@ -5750,6 +5782,8 @@ Utilities
particle_blend_clip = true, particle_blend_clip = true,
-- The `match_meta` optional parameter is available for `InvRef:remove_item()` (5.12.0) -- The `match_meta` optional parameter is available for `InvRef:remove_item()` (5.12.0)
remove_item_match_meta = true, remove_item_match_meta = true,
-- The HTTP API supports the HEAD and PATCH methods (5.12.0)
httpfetch_additional_methods = true,
} }
``` ```
@ -6206,8 +6240,10 @@ Call these functions only at load time!
* `table`: See `core.explode_table_event` * `table`: See `core.explode_table_event`
* `scrollbar`: See `core.explode_scrollbar_event` * `scrollbar`: See `core.explode_scrollbar_event`
* Special case: `["quit"]="true"` is sent when the user actively * Special case: `["quit"]="true"` is sent when the user actively
closed the form by mouse click, keypress or through a button_exit[] closed the form by mouse click, keypress or through a `button_exit[]`
element. element.
* Special case: `["try_quit"]="true"` is sent when the user tries to
close the formspec, but the formspec used `allow_close[false]`.
* Special case: `["key_enter"]="true"` is sent when the user pressed * Special case: `["key_enter"]="true"` is sent when the user pressed
the Enter key and the focus was either nowhere (causing the formspec the Enter key and the focus was either nowhere (causing the formspec
to be closed) or on a button. If the focus was on a text field, to be closed) or on a button. If the focus was on a text field,
@ -6901,11 +6937,16 @@ Item handling
given `param2` value. given `param2` value.
* Returns `nil` if the given `paramtype2` does not contain color * Returns `nil` if the given `paramtype2` does not contain color
information. information.
* `core.get_node_drops(node, toolname)` * `core.get_node_drops(node, toolname[, tool, digger, pos])`
* Returns list of itemstrings that are dropped by `node` when dug * Returns list of itemstrings that are dropped by `node` when dug with the
with the item `toolname` (not limited to tools). item `toolname` (not limited to tools). The default implementation doesn't
use `tool`, `digger`, and `pos`, but these are provided by `core.node_dig`
since 5.12.0 for games/mods implementing customized drops.
* `node`: node as table or node name * `node`: node as table or node name
* `toolname`: name of the item used to dig (can be `nil`) * `toolname`: name of the item used to dig (can be `nil`)
* `tool`: `ItemStack` used to dig (can be `nil`)
* `digger`: the ObjectRef that digs the node (can be `nil`)
* `pos`: the pos of the dug node (can be `nil`)
* `core.get_craft_result(input)`: returns `output, decremented_input` * `core.get_craft_result(input)`: returns `output, decremented_input`
* `input.method` = `"normal"` or `"cooking"` or `"fuel"` * `input.method` = `"normal"` or `"cooking"` or `"fuel"`
* `input.width` = for example `3` * `input.width` = for example `3`
@ -7572,16 +7613,22 @@ Misc.
* Example: `write_json({10, {a = false}})`, * Example: `write_json({10, {a = false}})`,
returns `'[10, {"a": false}]'` returns `'[10, {"a": false}]'`
* `core.serialize(table)`: returns a string * `core.serialize(table)`: returns a string
* Convert a table containing tables, strings, numbers, booleans and `nil`s * Convert a value into string form readable by `core.deserialize`.
into string form readable by `core.deserialize` * Supports tables, strings, numbers, booleans and `nil`.
* Support for dumping function bytecode is **deprecated**.
* Note: To obtain a human-readable representation of a value, use `dump` instead.
* Example: `serialize({foo="bar"})`, returns `'return { ["foo"] = "bar" }'` * Example: `serialize({foo="bar"})`, returns `'return { ["foo"] = "bar" }'`
* `core.deserialize(string[, safe])`: returns a table * `core.deserialize(string[, safe])`: returns a table
* Convert a string returned by `core.serialize` into a table * Convert a string returned by `core.serialize` into a table
* `string` is loaded in an empty sandbox environment. * `string` is loaded in an empty sandbox environment.
* Will load functions if safe is false or omitted. Although these functions * Will load functions if `safe` is `false` or omitted.
cannot directly access the global environment, they could bypass this Although these functions cannot directly access the global environment,
restriction with maliciously crafted Lua bytecode if mod security is they could bypass this restriction with maliciously crafted Lua bytecode
disabled. if mod security is disabled.
* Will silently strip functions embedded via calls to `loadstring`
(typically bytecode dumped by `core.serialize`) if `safe` is `true`.
You should not rely on this if possible.
* Example: `core.deserialize("return loadstring('')", true)` will be `nil`.
* This function should not be used on untrusted data, regardless of the * This function should not be used on untrusted data, regardless of the
value of `safe`. It is fine to serialize then deserialize user-provided value of `safe`. It is fine to serialize then deserialize user-provided
data, but directly providing user input to deserialize is always unsafe. data, but directly providing user input to deserialize is always unsafe.
@ -8124,8 +8171,8 @@ of the `${k}` syntax in formspecs is not deprecated.
The value will be converted into a string when stored. The value will be converted into a string when stored.
* `get_int(key)`: Returns `0` if key not present. * `get_int(key)`: Returns `0` if key not present.
* `set_float(key, value)` * `set_float(key, value)`
* The range for the value is system-dependent (usually 32 bits). * Store a number (a 64-bit float) exactly.
The value will be converted into a string when stored. * The value will be converted into a string when stored.
* `get_float(key)`: Returns `0` if key not present. * `get_float(key)`: Returns `0` if key not present.
* `get_keys()`: returns a list of all keys in the metadata. * `get_keys()`: returns a list of all keys in the metadata.
* `to_table()`: * `to_table()`:
@ -9271,7 +9318,7 @@ The settings have the format `key = value`. Example:
`StorageRef` `StorageRef`
------------ ------------
Mod metadata: per mod metadata, saved automatically. Mod metadata: per mod and world metadata, saved automatically.
Can be obtained via `core.get_mod_storage()` during load time. Can be obtained via `core.get_mod_storage()` during load time.
WARNING: This storage backend is incapable of saving raw binary data due WARNING: This storage backend is incapable of saving raw binary data due
@ -9372,7 +9419,8 @@ Player properties need to be saved manually.
-- to scale the entity along both horizontal axes. -- to scale the entity along both horizontal axes.
mesh = "model.obj", mesh = "model.obj",
-- File name of mesh when using "mesh" visual -- File name of mesh when using "mesh" visual.
-- For legacy reasons, this uses a 10x scale for meshes: 10 units = 1 node.
textures = {}, textures = {},
-- Number of required textures depends on visual: -- Number of required textures depends on visual:
@ -10144,6 +10192,13 @@ Used by `core.register_node`.
mesh = "", mesh = "",
-- File name of mesh when using "mesh" drawtype -- File name of mesh when using "mesh" drawtype
-- The center of the node is the model origin.
-- For legacy reasons, this uses a different scale depending on the mesh:
-- 1. For glTF models: 10 units = 1 node (consistent with the scale for entities).
-- 2. For obj models: 1 unit = 1 node.
-- 3. For b3d and x models: 1 unit = 1 node if static, otherwise 10 units = 1 node.
-- Using static glTF or obj models is recommended.
-- You can use the `visual_scale` multiplier to achieve the expected scale.
selection_box = { selection_box = {
-- see [Node boxes] for possibilities -- see [Node boxes] for possibilities
@ -10450,6 +10505,16 @@ table format. The accepted parameters are listed below.
Recipe input items can either be specified by item name (item count = 1) Recipe input items can either be specified by item name (item count = 1)
or by group (see "Groups in crafting recipes" for details). or by group (see "Groups in crafting recipes" for details).
Only the item name (and groups) matter for matching a recipe, i.e. meta and count
are ignored.
If multiple recipes match the input of a craft grid, one of them is chosen by the
following priority rules:
* Shaped recipes are preferred over shapeless recipes, which in turn are preferred
over tool repair.
* Otherwise, recipes without groups are preferred over recipes with groups.
* Otherwise, earlier registered recipes are preferred.
The following sections describe the types and syntaxes of recipes. The following sections describe the types and syntaxes of recipes.
@ -10469,6 +10534,10 @@ For example, for a 3x3 recipe, the `recipes` table must have
In order to craft the recipe, the players' crafting grid must In order to craft the recipe, the players' crafting grid must
have equal or larger dimensions (both width and height). have equal or larger dimensions (both width and height).
Empty slots outside of the recipe's extents are ignored, e.g. a 3x3
recipe where only the bottom right 2x2 slots are filled is the same
as the corresponding 2x2 recipe without the empty slots.
Parameters: Parameters:
* `type = "shaped"`: (optional) specifies recipe type as shaped * `type = "shaped"`: (optional) specifies recipe type as shaped
@ -11789,22 +11858,22 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
```lua ```lua
{ {
url = "http://example.org", url = "https://example.org",
timeout = 10, timeout = 10,
-- Timeout for request to be completed in seconds. Default depends on engine settings. -- Timeout for request to be completed in seconds. Default depends on engine settings.
method = "GET", "POST", "PUT" or "DELETE" method = "GET", "HEAD", "POST", "PUT", "PATCH" or "DELETE"
-- The http method to use. Defaults to "GET". -- The http method to use. Defaults to "GET".
data = "Raw request data string" OR {field1 = "data1", field2 = "data2"}, data = "Raw request data string" or {field1 = "data1", field2 = "data2"},
-- Data for the POST, PUT or DELETE request. -- Data for the POST, PUT, PATCH or DELETE request.
-- Accepts both a string and a table. If a table is specified, encodes -- Accepts both a string and a table. If a table is specified, encodes
-- table as x-www-form-urlencoded key-value pairs. -- table as x-www-form-urlencoded key-value pairs.
user_agent = "ExampleUserAgent", user_agent = "ExampleUserAgent",
-- Optional, if specified replaces the default Luanti user agent with -- Optional, if specified replaces the default Luanti user agent with
-- given string -- given string.
extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" }, extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" },
-- Optional, if specified adds additional headers to the HTTP request. -- Optional, if specified adds additional headers to the HTTP request.
@ -11814,7 +11883,7 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
multipart = boolean multipart = boolean
-- Optional, if true performs a multipart HTTP request. -- Optional, if true performs a multipart HTTP request.
-- Default is false. -- Default is false.
-- Post only, data must be array -- Not allowed for GET or HEAD method and `data` must be a table.
post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"}, post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"},
-- Deprecated, use `data` instead. Forces `method = "POST"`. -- Deprecated, use `data` instead. Forces `method = "POST"`.
@ -11842,7 +11911,8 @@ Passed to `HTTPApiTable.fetch` callback. Returned by
code = 200, code = 200,
-- HTTP status code -- HTTP status code
data = "response" data = "",
-- Response body
} }
``` ```

View file

@ -25,6 +25,8 @@ Callbacks
* `core.event_handler(event)` * `core.event_handler(event)`
* `event`: `"MenuQuit"`, `"KeyEnter"`, `"ExitButton"`, `"EditBoxEnter"` or * `event`: `"MenuQuit"`, `"KeyEnter"`, `"ExitButton"`, `"EditBoxEnter"` or
`"FullscreenChange"` `"FullscreenChange"`
* `core.on_before_close()`: called before the menu is closed, either to exit or
to join a game
Gamedata Gamedata
@ -217,7 +219,6 @@ GUI
doing tiling (background only) doing tiling (background only)
* `core.set_clouds(<true/false>)` * `core.set_clouds(<true/false>)`
* `core.set_topleft_text(text)` * `core.set_topleft_text(text)`
* `core.show_keys_menu()`
* `core.show_touchscreen_layout()` * `core.show_touchscreen_layout()`
* `core.show_path_select_dialog(formname, caption, is_file_select)` * `core.show_path_select_dialog(formname, caption, is_file_select)`
* shows a path select dialog * shows a path select dialog

View file

@ -0,0 +1,280 @@
local S = core.get_translator("testeditor")
local F = core.formspec_escape
local function val_to_lua_str(v)
if type(v) == "string" then
return "\"" .. v .. "\""
elseif type(v) == "table" then
return tostring(dump(v)):gsub("\n", "")
else
return tostring(v)
end
end
local editor_formspecs = {}
--- Updates the fields `.index_to_key` and `.list` based on `.data`
local function update_formspec_list(formspec)
assert(formspec)
-- Get sorted keys of the formspec fields in `formspec.data`
local datalist = {}
for k,_ in pairs(formspec.data) do
table.insert(datalist, k)
end
table.sort(datalist)
-- Build list of table values
local props = {}
for i, k in ipairs(datalist) do
local v = formspec.data[k]
props[#props + 1] = F(("%s = %s"):format(k, val_to_lua_str(v)))
end
formspec.index_to_key = datalist
formspec.list = table.concat(props, ",")
end
local function show_editor_formspec(playername)
local formspec = editor_formspecs[playername]
local sel = formspec.selindex or ""
local key = formspec.index_to_key[sel]
local value = ""
if formspec.data[key] ~= nil then
value = val_to_lua_str(formspec.data[key])
end
local title = formspec.title
if not formspec.actual then
title = S("@1 - NOT APPLIED CHANGES", title)
end
core.show_formspec(playername, "testeditor:editor",
"size[11,9]"..
"label[0,0;"..F(title).."]"..
"textlist[0,0.5;11,6.5;editor_data;"..formspec.list..";"..sel..";false]"..
"field[0.2,7.75;7,1;key;"..F(S("Key"))..";"..F(formspec.key).."]"..
"field_close_on_enter[key;false]"..
"field[0.2,8.75;8,1;value;"..F(S("Value"))..";"..F(value).."]"..
"button[8,7.5;3,1;submit_key;"..F(S("Add/Change key")).."]"..
"field_close_on_enter[value;false]"..
"button[8,8.5;3,1;submit_value;"..F(S("Submit and apply")).."]"
)
end
local function editor_formspec_create(playername, wrapper)
local data = wrapper.read_cb(playername)
editor_formspecs[playername] = {
title = wrapper.title,
read_cb = wrapper.read_cb,
write_cb = wrapper.write_cb,
data = data,
key = "",
actual = true,
}
update_formspec_list(editor_formspecs[playername])
show_editor_formspec(playername)
end
-- Use loadstring to parse param as a Lua value
local function use_loadstring(param, player)
-- For security reasons, require 'server' priv, just in case
-- someone is actually crazy enough to run this on a public server.
local privs = core.get_player_privs(player:get_player_name())
if not privs.server then
return false, "You need 'server' privilege to change object properties!"
end
if not param then
return false, "Failed: parameter is nil"
end
--[[ DANGER ZONE ]]
-- Interpret string as Lua value
local func, errormsg = loadstring("return (" .. param .. ")")
if not func then
return false, "loadstring failed: " .. errormsg
end
-- Apply sandbox here using setfenv
setfenv(func, {})
-- Run it
local good, errOrResult = pcall(func)
if not good then
-- A Lua error was thrown
return false, "pcall failed: " .. errOrResult
end
-- errOrResult will be the value
return true, errOrResult
end
core.register_on_player_receive_fields(function(player, formname, fields)
if not (player and player:is_player()) then
return
end
if formname ~= "testeditor:editor" then
return
end
local name = player:get_player_name()
local formspec = editor_formspecs[name]
if not formspec then
return
end
if fields.editor_data then
local expl = core.explode_textlist_event(fields.editor_data)
if expl.type == "DCL" or expl.type == "CHG" then
formspec.selindex = expl.index
formspec.key = formspec.index_to_key[expl.index]
show_editor_formspec(name)
return
end
end
if fields.key_enter_field == "key" or fields.submit_key then
local success, str = use_loadstring(fields.value, player)
if success then
local key = fields.key
formspec.data[key] = str
update_formspec_list(formspec)
formspec.actual = false
else
core.chat_send_player(name, str)
return
end
show_editor_formspec(name)
if fields.submit_value then
formspec.write_cb(name, formspec.data)
end
return
end
if fields.key_enter_field == "value" or fields.submit_value then
local success, str = use_loadstring(fields.value, player)
if success then
local key = formspec.index_to_key[formspec.selindex]
formspec.data[key] = str
update_formspec_list(formspec)
formspec.actual = false
else
core.chat_send_player(name, str)
return
end
show_editor_formspec(name)
if fields.submit_value then
formspec.write_cb(name, formspec.data)
formspec.data = formspec.read_cb(name)
update_formspec_list(formspec)
formspec.actual = true
end
return
end
end)
local function create_read_cb(func)
return
function(name)
local player = core.get_player_by_name(name)
if player then
return player[func](player)
end
return {}
end
end
local function create_write_cb(func)
return
function(name, data)
local player = core.get_player_by_name(name)
if player then
return player[func](player, data)
end
end
end
local wrappers = {
armor = {
title = S("Properties editor of armor groups (get_armor_groups/set_armor_groups)"),
read_cb = create_read_cb("get_armor_groups"),
write_cb = create_write_cb("set_armor_groups")
},
nametag = {
title = S("Properties editor of nametag (get_nametag/set_nametag)"),
read_cb = create_read_cb("get_nametag_attributes"),
write_cb = create_write_cb("set_nametag_attributes")
},
physics = {
title = S("Properties editor of physics_override (get_physics_override/set_physics_override)"),
read_cb = create_read_cb("get_physics_override"),
write_cb = create_write_cb("set_physics_override")
},
hud_flags = {
title = S("Properties editor of hud_flags (hud_get_flags/hud_set_flags)"),
read_cb = create_read_cb("hud_get_flags"),
write_cb = create_write_cb("hud_set_flags")
},
sky = {
title = S("Properties editor of sky (get_sky/set_sky)"),
read_cb =
function(name)
local player = core.get_player_by_name(name)
if player then
return player:get_sky(true)
end
return {}
end,
write_cb = create_write_cb("set_sky")
},
sun = {
title = S("Properties editor of sun (get_sun/set_sun)"),
read_cb = create_read_cb("get_sun"),
write_cb = create_write_cb("set_sun")
},
moon = {
title = S("Properties editor of moon (get_moon/set_moon)"),
read_cb = create_read_cb("get_moon"),
write_cb = create_write_cb("set_moon")
},
stars = {
title = S("Properties editor of stars (get_stars/set_stars)"),
read_cb = create_read_cb("get_stars"),
write_cb = create_write_cb("set_stars")
},
clouds = {
title = S("Properties editor of clouds (get_clouds/set_clouds)"),
read_cb = create_read_cb("get_clouds"),
write_cb = create_write_cb("set_clouds")
},
lighting = {
title = S("Properties editor of lighting (get_lighting/set_lighting)"),
read_cb = create_read_cb("get_lighting"),
write_cb = create_write_cb("set_lighting")
},
flags = {
title = S("Properties editor of flags (get_flags/set_flags)"),
read_cb = create_read_cb("get_flags"),
write_cb = create_write_cb("set_flags")
}
}
local editor_params
do
local params = {}
for key, _ in pairs(wrappers) do
params[#params + 1] = key
end
editor_params = table.concat(params, "|")
end
core.register_chatcommand("player_editor", {
params = "<"..editor_params..">",
description = "Open editor for some player data",
func = function(name, param)
local player = core.get_player_by_name(name)
if not player then
return false, "No player."
end
if wrappers[param] then
editor_formspec_create(name, wrappers[param])
else
return false, S("Use with @1.", editor_params)
end
return true
end,
})

View file

@ -0,0 +1,2 @@
name = testeditor
description = Commands for create formspec for edit some things like sky etc.

View file

@ -339,10 +339,11 @@ local pages = {
[[ [[
formspec_version[3] formspec_version[3]
size[12,13] size[12,13]
allow_close[false]
image_button[0,0;1,1;logo.png;rc_image_button_1x1;1x1] image_button[0,0;1,1;logo.png;rc_image_button_1x1;1x1]
image_button[1,0;2,2;logo.png;rc_image_button_2x2;2x2] image_button_exit[1,0;2,2;logo.png;rc_image_button_2x2;2x2 exit]
button[0,2;1,1;rc_button_1x1;1x1] button[0,2;1,1;rc_button_1x1;1x1]
button[1,2;2,2;rc_button_2x2;2x2] button_exit[1,2;2,2;rc_button_2x2;2x2 exit]
item_image[0,4;1,1;air] item_image[0,4;1,1;air]
item_image[1,4;2,2;air] item_image[1,4;2,2;air]
item_image_button[0,6;1,1;testformspec:node;rc_item_image_button_1x1;1x1] item_image_button[0,6;1,1;testformspec:node;rc_item_image_button_1x1;1x1]
@ -575,6 +576,10 @@ core.register_on_player_receive_fields(function(player, formname, fields)
if fields.submit_window then if fields.submit_window then
show_test_formspec(player:get_player_name()) show_test_formspec(player:get_player_name())
end end
if fields.try_quit then
core.chat_send_player(player:get_player_name(), "Quit attempt received")
end
end) end)
core.register_chatcommand("test_formspec", { core.register_chatcommand("test_formspec", {

View file

@ -8,6 +8,8 @@ compare_meta:from_table({
c = "3", c = "3",
d = "4", d = "4",
e = "e", e = "e",
["0.3"] = "0.29999999999999999",
["0.1+0.2"] = "0.30000000000000004",
}, },
}) })
@ -21,6 +23,9 @@ local function test_metadata(meta)
meta:set_string("", "!") meta:set_string("", "!")
meta:set_string("", "") meta:set_string("", "")
meta:set_float("0.3", 0.3)
meta:set_float("0.1+0.2", 0.1 + 0.2)
assert(meta:equals(compare_meta)) assert(meta:equals(compare_meta))
local tab = meta:to_table() local tab = meta:to_table()
@ -29,6 +34,8 @@ local function test_metadata(meta)
assert(tab.fields.c == "3") assert(tab.fields.c == "3")
assert(tab.fields.d == "4") assert(tab.fields.d == "4")
assert(tab.fields.e == "e") assert(tab.fields.e == "e")
assert(tab.fields["0.3"] == "0.29999999999999999")
assert(tab.fields["0.1+0.2"] == "0.30000000000000004")
local keys = meta:get_keys() local keys = meta:get_keys()
assert(table.indexof(keys, "a") > 0) assert(table.indexof(keys, "a") > 0)
@ -36,7 +43,7 @@ local function test_metadata(meta)
assert(table.indexof(keys, "c") > 0) assert(table.indexof(keys, "c") > 0)
assert(table.indexof(keys, "d") > 0) assert(table.indexof(keys, "d") > 0)
assert(table.indexof(keys, "e") > 0) assert(table.indexof(keys, "e") > 0)
assert(#keys == 5) assert(#keys == 7)
assert(not meta:contains("")) assert(not meta:contains(""))
assert(meta:contains("a")) assert(meta:contains("a"))
@ -55,6 +62,8 @@ local function test_metadata(meta)
assert(meta:get_float("a") == 1.0) assert(meta:get_float("a") == 1.0)
assert(meta:get_int("e") == 0) assert(meta:get_int("e") == 0)
assert(meta:get_float("e") == 0.0) assert(meta:get_float("e") == 0.0)
assert(meta:get_float("0.3") == 0.3)
assert(meta:get_float("0.1+0.2") == 0.1 + 0.2)
meta:set_float("f", 1.1) meta:set_float("f", 1.1)
meta:set_string("g", "${f}") meta:set_string("g", "${f}")

View file

@ -21,6 +21,4 @@ Copyright (C) 2002-2012 Nikolaus Gebhardt
the Irrlicht Engine in your product, you must acknowledge somewhere in your the Irrlicht Engine in your product, you must acknowledge somewhere in your
documentation that you've used the IJPG code. It would also be nice to mention documentation that you've used the IJPG code. It would also be nice to mention
that you use the Irrlicht Engine, the zlib, libPng and aesGladman. See the that you use the Irrlicht Engine, the zlib, libPng and aesGladman. See the
corresponding license files for further informations. It is also possible to disable corresponding license files for further informations.
usage of those additional libraries by defines in the IrrCompileConfig.h header and
recompiling the engine.

View file

@ -1,32 +0,0 @@
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
namespace irr
{
namespace io
{
//! Types of attributes available for IAttributes
enum E_ATTRIBUTE_TYPE
{
// integer attribute
EAT_INT = 0,
// float attribute
EAT_FLOAT,
// boolean attribute
EAT_BOOL,
// known attribute type count
EAT_COUNT,
// unknown attribute
EAT_UNKNOWN
};
} // end namespace io
} // end namespace irr

View file

@ -24,9 +24,6 @@ enum EGUI_ELEMENT_TYPE
//! A combo box (IGUIComboBox) //! A combo box (IGUIComboBox)
EGUIET_COMBO_BOX, EGUIET_COMBO_BOX,
//! A context menu (IGUIContextMenu)
EGUIET_CONTEXT_MENU,
//! A menu (IGUIMenu) //! A menu (IGUIMenu)
EGUIET_MENU, EGUIET_MENU,
@ -36,54 +33,30 @@ enum EGUI_ELEMENT_TYPE
//! A file open dialog (IGUIFileOpenDialog) //! A file open dialog (IGUIFileOpenDialog)
EGUIET_FILE_OPEN_DIALOG, EGUIET_FILE_OPEN_DIALOG,
//! A color select open dialog (IGUIColorSelectDialog)
EGUIET_COLOR_SELECT_DIALOG,
//! A in/out fader (IGUIInOutFader)
EGUIET_IN_OUT_FADER,
//! An image (IGUIImage) //! An image (IGUIImage)
EGUIET_IMAGE, EGUIET_IMAGE,
//! A list box (IGUIListBox) //! A list box (IGUIListBox)
EGUIET_LIST_BOX, EGUIET_LIST_BOX,
//! A mesh viewer (IGUIMeshViewer)
EGUIET_MESH_VIEWER,
//! A message box (IGUIWindow)
EGUIET_MESSAGE_BOX,
//! A modal screen
EGUIET_MODAL_SCREEN,
//! A scroll bar (IGUIScrollBar) //! A scroll bar (IGUIScrollBar)
EGUIET_SCROLL_BAR, EGUIET_SCROLL_BAR,
//! A spin box (IGUISpinBox)
EGUIET_SPIN_BOX,
//! A static text (IGUIStaticText) //! A static text (IGUIStaticText)
EGUIET_STATIC_TEXT, EGUIET_STATIC_TEXT,
//! A table (GUITable)
EGUIET_TABLE,
//! A tab (IGUITab) //! A tab (IGUITab)
EGUIET_TAB, EGUIET_TAB,
//! A tab control //! A tab control
EGUIET_TAB_CONTROL, EGUIET_TAB_CONTROL,
//! A Table
EGUIET_TABLE,
//! A tool bar (IGUIToolBar) //! A tool bar (IGUIToolBar)
EGUIET_TOOL_BAR, EGUIET_TOOL_BAR,
//! A Tree View
EGUIET_TREE_VIEW,
//! A window
EGUIET_WINDOW,
//! Unknown type. //! Unknown type.
EGUIET_ELEMENT, EGUIET_ELEMENT,
@ -98,36 +71,5 @@ enum EGUI_ELEMENT_TYPE
}; };
//! Names for built-in element types
const c8 *const GUIElementTypeNames[] = {
"button",
"checkBox",
"comboBox",
"contextMenu",
"menu",
"editBox",
"fileOpenDialog",
"colorSelectDialog",
"inOutFader",
"image",
"listBox",
"meshViewer",
"messageBox",
"modalScreen",
"scrollBar",
"spinBox",
"staticText",
"tab",
"tabControl",
"table",
"toolBar",
"treeview",
"window",
"element",
"root",
"profiler",
0,
};
} // end namespace gui } // end namespace gui
} // end namespace irr } // end namespace irr

View file

@ -1,87 +0,0 @@
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#include "IReferenceCounted.h"
#include "EAttributes.h"
namespace irr
{
namespace video
{
class ITexture;
} // end namespace video
namespace io
{
//! Provides a generic interface for attributes and their values and the possibility to serialize them
class IAttributes : public virtual IReferenceCounted
{
public:
//! Returns the type of an attribute
//! \param attributeName: Name for the attribute
virtual E_ATTRIBUTE_TYPE getAttributeType(const c8 *attributeName) const = 0;
//! Returns if an attribute with a name exists
virtual bool existsAttribute(const c8 *attributeName) const = 0;
//! Removes all attributes
virtual void clear() = 0;
/*
Integer Attribute
*/
//! Adds an attribute as integer
virtual void addInt(const c8 *attributeName, s32 value) = 0;
//! Sets an attribute as integer value
virtual void setAttribute(const c8 *attributeName, s32 value) = 0;
//! Gets an attribute as integer value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
virtual s32 getAttributeAsInt(const c8 *attributeName, irr::s32 defaultNotFound = 0) const = 0;
/*
Float Attribute
*/
//! Adds an attribute as float
virtual void addFloat(const c8 *attributeName, f32 value) = 0;
//! Sets a attribute as float value
virtual void setAttribute(const c8 *attributeName, f32 value) = 0;
//! Gets an attribute as float value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
virtual f32 getAttributeAsFloat(const c8 *attributeName, irr::f32 defaultNotFound = 0.f) const = 0;
/*
Bool Attribute
*/
//! Adds an attribute as bool
virtual void addBool(const c8 *attributeName, bool value) = 0;
//! Sets an attribute as boolean value
virtual void setAttribute(const c8 *attributeName, bool value) = 0;
//! Gets an attribute as boolean value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
virtual bool getAttributeAsBool(const c8 *attributeName, bool defaultNotFound = false) const = 0;
};
} // end namespace io
} // end namespace irr

View file

@ -19,7 +19,6 @@ namespace io
class IReadFile; class IReadFile;
class IWriteFile; class IWriteFile;
class IFileList; class IFileList;
class IAttributes;
//! The FileSystem manages files and archives and provides access to them. //! The FileSystem manages files and archives and provides access to them.
/** It manages where files are, so that modules which use the the IO do not /** It manages where files are, so that modules which use the the IO do not

View file

@ -662,13 +662,6 @@ public:
return type == Type; return type == Type;
} }
//! Returns the type name of the gui element.
/** This is needed serializing elements. */
virtual const c8 *getTypeName() const
{
return GUIElementTypeNames[Type];
}
//! Returns the name of the element. //! Returns the name of the element.
/** \return Name as character string. */ /** \return Name as character string. */
virtual const c8 *getName() const virtual const c8 *getName() const

View file

@ -130,26 +130,18 @@ public:
//! Sets a new GUI Skin //! Sets a new GUI Skin
/** You can use this to change the appearance of the whole GUI /** You can use this to change the appearance of the whole GUI
Environment. You can set one of the built-in skins or implement your Environment.
own class derived from IGUISkin and enable it using this method.
To set for example the built-in Windows classic skin, use the following
code:
\code
gui::IGUISkin* newskin = environment->createSkin(gui::EGST_WINDOWS_CLASSIC);
environment->setSkin(newskin);
newskin->drop();
\endcode
\param skin New skin to use. \param skin New skin to use.
*/ */
virtual void setSkin(IGUISkin *skin) = 0; virtual void setSkin(IGUISkin *skin) = 0;
//! Creates a new GUI Skin based on a template. //! Creates a new GUI Skin.
/** Use setSkin() to set the created skin. /** Use setSkin() to set the created skin.
\param type The type of the new skin. \param type The type of the new skin.
\return Pointer to the created skin. \return Pointer to the created skin.
If you no longer need it, you should call IGUISkin::drop(). If you no longer need it, you should call IGUISkin::drop().
See IReferenceCounted::drop() for more information. */ See IReferenceCounted::drop() for more information. */
virtual IGUISkin *createSkin(EGUI_SKIN_TYPE type) = 0; virtual IGUISkin *createSkin() = 0;
//! Creates the image list from the given texture. //! Creates the image list from the given texture.
/** \param texture Texture to split into images /** \param texture Texture to split into images

View file

@ -17,42 +17,6 @@ class IGUIFont;
class IGUISpriteBank; class IGUISpriteBank;
class IGUIElement; class IGUIElement;
//! Enumeration of available default skins.
/** To set one of the skins, use the following code, for example to set
the Windows classic skin:
\code
gui::IGUISkin* newskin = environment->createSkin(gui::EGST_WINDOWS_CLASSIC);
environment->setSkin(newskin);
newskin->drop();
\endcode
*/
enum EGUI_SKIN_TYPE
{
//! Default windows look and feel
EGST_WINDOWS_CLASSIC = 0,
//! Like EGST_WINDOWS_CLASSIC, but with metallic shaded windows and buttons
EGST_WINDOWS_METALLIC,
//! Burning's skin
EGST_BURNING_SKIN,
//! An unknown skin, not serializable at present
EGST_UNKNOWN,
//! this value is not used, it only specifies the number of skin types
EGST_COUNT
};
//! Names for gui element types
const c8 *const GUISkinTypeNames[EGST_COUNT + 1] = {
"windowsClassic",
"windowsMetallic",
"burning",
"unknown",
0,
};
//! Enumeration for skin colors //! Enumeration for skin colors
enum EGUI_DEFAULT_COLOR enum EGUI_DEFAULT_COLOR
{ {
@ -570,9 +534,6 @@ public:
If the pointer is null, no clipping will be performed. */ If the pointer is null, no clipping will be performed. */
virtual void draw2DRectangle(IGUIElement *element, const video::SColor &color, virtual void draw2DRectangle(IGUIElement *element, const video::SColor &color,
const core::rect<s32> &pos, const core::rect<s32> *clip = 0) = 0; const core::rect<s32> &pos, const core::rect<s32> *clip = 0) = 0;
//! get the type of this skin
virtual EGUI_SKIN_TYPE getType() const { return EGST_UNKNOWN; }
}; };
} // end namespace gui } // end namespace gui

View file

@ -11,6 +11,7 @@
#include "IIndexBuffer.h" #include "IIndexBuffer.h"
#include "EHardwareBufferFlags.h" #include "EHardwareBufferFlags.h"
#include "EPrimitiveTypes.h" #include "EPrimitiveTypes.h"
#include <cassert>
namespace irr namespace irr
{ {
@ -121,7 +122,7 @@ public:
/** \return Pointer to indices array. */ /** \return Pointer to indices array. */
inline const u16 *getIndices() const inline const u16 *getIndices() const
{ {
_IRR_DEBUG_BREAK_IF(getIndexBuffer()->getType() != video::EIT_16BIT); assert(getIndexBuffer()->getType() == video::EIT_16BIT);
return static_cast<const u16*>(getIndexBuffer()->getData()); return static_cast<const u16*>(getIndexBuffer()->getData());
} }
@ -129,7 +130,7 @@ public:
/** \return Pointer to indices array. */ /** \return Pointer to indices array. */
inline u16 *getIndices() inline u16 *getIndices()
{ {
_IRR_DEBUG_BREAK_IF(getIndexBuffer()->getType() != video::EIT_16BIT); assert(getIndexBuffer()->getType() == video::EIT_16BIT);
return static_cast<u16*>(getIndexBuffer()->getData()); return static_cast<u16*>(getIndexBuffer()->getData());
} }

View file

@ -5,6 +5,7 @@
#pragma once #pragma once
#include "irrTypes.h" #include "irrTypes.h"
#include <cassert>
namespace irr namespace irr
{ {
@ -118,7 +119,7 @@ public:
bool drop() const bool drop() const
{ {
// someone is doing bad reference counting. // someone is doing bad reference counting.
_IRR_DEBUG_BREAK_IF(ReferenceCounter <= 0) assert(ReferenceCounter > 0);
--ReferenceCounter; --ReferenceCounter;
if (!ReferenceCounter) { if (!ReferenceCounter) {

View file

@ -10,7 +10,6 @@
#include "dimension2d.h" #include "dimension2d.h"
#include "SColor.h" #include "SColor.h"
#include "ESceneNodeTypes.h" #include "ESceneNodeTypes.h"
#include "SceneParameters.h" // IWYU pragma: export
namespace irr namespace irr
{ {
@ -20,7 +19,6 @@ struct SEvent;
namespace io namespace io
{ {
class IReadFile; class IReadFile;
class IAttributes;
class IWriteFile; class IWriteFile;
class IFileSystem; class IFileSystem;
} // end namespace io } // end namespace io
@ -373,11 +371,6 @@ public:
/** All scene nodes are removed. */ /** All scene nodes are removed. */
virtual void clear() = 0; virtual void clear() = 0;
//! Get interface to the parameters set in this scene.
/** String parameters can be used by plugins and mesh loaders.
See COLLADA_CREATE_SCENE_INSTANCES and DMF_USE_MATERIALS_DIRS */
virtual io::IAttributes *getParameters() = 0;
//! Get current render pass. //! Get current render pass.
/** All scene nodes are being rendered in a specific order. /** All scene nodes are being rendered in a specific order.
First lights, cameras, sky boxes, solid geometry, and then transparent First lights, cameras, sky boxes, solid geometry, and then transparent

View file

@ -16,6 +16,7 @@
#include <list> #include <list>
#include <optional> #include <optional>
#include <string> #include <string>
#include <cassert>
namespace irr namespace irr
{ {
@ -268,7 +269,7 @@ public:
return false; return false;
// The iterator must be set since the parent is not null. // The iterator must be set since the parent is not null.
_IRR_DEBUG_BREAK_IF(!child->ThisIterator.has_value()); assert(child->ThisIterator.has_value());
auto it = *child->ThisIterator; auto it = *child->ThisIterator;
child->ThisIterator = std::nullopt; child->ThisIterator = std::nullopt;
child->Parent = nullptr; child->Parent = nullptr;

View file

@ -25,7 +25,6 @@ namespace irr
{ {
namespace io namespace io
{ {
class IAttributes;
class IReadFile; class IReadFile;
class IWriteFile; class IWriteFile;
} // end namespace io } // end namespace io
@ -127,23 +126,6 @@ public:
\param flag When true the feature is disabled, otherwise it is enabled. */ \param flag When true the feature is disabled, otherwise it is enabled. */
virtual void disableFeature(E_VIDEO_DRIVER_FEATURE feature, bool flag = true) = 0; virtual void disableFeature(E_VIDEO_DRIVER_FEATURE feature, bool flag = true) = 0;
//! Get attributes of the actual video driver
/** The following names can be queried for the given types:
MaxTextures (int) The maximum number of simultaneous textures supported by the driver. This can be less than the supported number of textures of the driver. Use _IRR_MATERIAL_MAX_TEXTURES_ to adapt the number.
MaxSupportedTextures (int) The maximum number of simultaneous textures supported by the fixed function pipeline of the (hw) driver. The actual supported number of textures supported by the engine can be lower.
MaxAnisotropy (int) Number of anisotropy levels supported for filtering. At least 1, max is typically at 16 or 32.
MaxAuxBuffers (int) Special render buffers, which are currently not really usable inside Irrlicht. Only supported by OpenGL
MaxMultipleRenderTargets (int) Number of render targets which can be bound simultaneously. Rendering to MRTs is done via shaders.
MaxIndices (int) Number of indices which can be used in one render call (i.e. one mesh buffer).
MaxTextureSize (int) Dimension that a texture may have, both in width and height.
MaxGeometryVerticesOut (int) Number of vertices the geometry shader can output in one pass. Only OpenGL so far.
MaxTextureLODBias (float) Maximum value for LOD bias. Is usually at around 16, but can be lower on some systems.
Version (int) Version of the driver. Should be Major*100+Minor
ShaderLanguageVersion (int) Version of the high level shader language. Should be Major*100+Minor.
AntiAlias (int) Number of Samples the driver uses for each pixel. 0 and 1 means anti aliasing is off, typical values are 2,4,8,16,32
*/
virtual const io::IAttributes &getDriverAttributes() const = 0;
//! Sets transformation matrices. //! Sets transformation matrices.
/** \param state Transformation type to be set, e.g. view, /** \param state Transformation type to be set, e.g. view,
world, or projection. world, or projection.
@ -1132,7 +1114,6 @@ public:
//! Only used by the engine internally. //! Only used by the engine internally.
/** Passes the global material flag AllowZWriteOnTransparent. /** Passes the global material flag AllowZWriteOnTransparent.
Use the SceneManager attribute to set this value from your app.
\param flag Default behavior is to disable ZWrite, i.e. false. */ \param flag Default behavior is to disable ZWrite, i.e. false. */
virtual void setAllowZWriteOnTransparent(bool flag) = 0; virtual void setAllowZWriteOnTransparent(bool flag) = 0;

View file

@ -1,11 +0,0 @@
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
// these are obsolete and never pre-defined
#define IRRCALLCONV
#define IRRLICHT_API

View file

@ -13,9 +13,9 @@
#include "ITimer.h" #include "ITimer.h"
#include "IOSOperator.h" #include "IOSOperator.h"
#include "irrArray.h" #include "irrArray.h"
#include "IrrCompileConfig.h"
#include "position2d.h" #include "position2d.h"
#include "SColor.h" // video::ECOLOR_FORMAT #include "SColor.h" // video::ECOLOR_FORMAT
#include <string>
#include <variant> #include <variant>
namespace irr namespace irr
@ -44,7 +44,7 @@ class IContextManager;
class IImage; class IImage;
class ITexture; class ITexture;
class IVideoDriver; class IVideoDriver;
extern "C" IRRLICHT_API bool IRRCALLCONV isDriverSupported(E_DRIVER_TYPE driver); extern "C" bool isDriverSupported(E_DRIVER_TYPE driver);
} // end namespace video } // end namespace video
//! The Irrlicht device. You can create it with createDevice() or createDeviceEx(). //! The Irrlicht device. You can create it with createDevice() or createDeviceEx().
@ -332,6 +332,12 @@ public:
used. */ used. */
virtual E_DEVICE_TYPE getType() const = 0; virtual E_DEVICE_TYPE getType() const = 0;
//! Get the version string of the underlying system (e.g. SDL)
virtual std::string getVersionString() const
{
return "";
}
//! Get the display density in dots per inch. //! Get the display density in dots per inch.
//! Returns 0.0f on failure. //! Returns 0.0f on failure.
virtual float getDisplayDensity() const = 0; virtual float getDisplayDensity() const = 0;

View file

@ -10,7 +10,6 @@
#include "EMaterialTypes.h" // IWYU pragma: export #include "EMaterialTypes.h" // IWYU pragma: export
#include "EMaterialProps.h" // IWYU pragma: export #include "EMaterialProps.h" // IWYU pragma: export
#include "SMaterialLayer.h" #include "SMaterialLayer.h"
#include "IrrCompileConfig.h" // for IRRLICHT_API
namespace irr namespace irr
{ {
@ -472,7 +471,7 @@ public:
}; };
//! global const identity Material //! global const identity Material
IRRLICHT_API extern const SMaterial IdentityMaterial; extern const SMaterial IdentityMaterial;
} // end namespace video } // end namespace video
} // end namespace irr } // end namespace irr

View file

@ -8,6 +8,7 @@
#include "CVertexBuffer.h" #include "CVertexBuffer.h"
#include "CIndexBuffer.h" #include "CIndexBuffer.h"
#include "S3DVertex.h" #include "S3DVertex.h"
#include <cassert>
namespace irr namespace irr
{ {
@ -200,7 +201,7 @@ public:
//! append the vertices and indices to the current buffer //! append the vertices and indices to the current buffer
void append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) override void append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) override
{ {
_IRR_DEBUG_BREAK_IF(true); assert(false);
} }
//! Describe what kind of primitive geometry is used by the meshbuffer //! Describe what kind of primitive geometry is used by the meshbuffer

Some files were not shown because too many files have changed in this diff Show more