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Rename getGameMinetestConfig to getGameConfig

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wrrrzr 2025-01-05 15:20:37 +03:00 committed by GitHub
parent 4c4918b154
commit dfd7628950
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@ -22,9 +22,8 @@
namespace
{
bool getGameMinetestConfig(const std::string &game_path, Settings &conf)
bool getGameConfig(const std::string &game_path, Settings &conf)
{
// TODO: rename this
std::string conf_path = game_path + DIR_DELIM + "minetest.conf";
return conf.readConfigFile(conf_path.c_str());
}
@ -355,7 +354,7 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name,
game_settings = Settings::createLayer(SL_GAME);
}
getGameMinetestConfig(gamespec.path, *game_settings);
getGameConfig(gamespec.path, *game_settings);
game_settings->removeSecureSettings();
infostream << "Initializing world at " << final_path << std::endl;