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Change internal type for seeds to s32
This fixes value truncation (and therefore incompatibility) on platforms with an LP32 data model, such as VAX or MS-DOS.
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parent
2060fd9cbe
commit
dfbdb5bcd7
13 changed files with 68 additions and 54 deletions
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@ -758,7 +758,7 @@ int ModApiEnvMod::l_get_perlin_map(lua_State *L)
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return 0;
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v3s16 size = read_v3s16(L, 2);
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int seed = (int)(env->getServerMap().getSeed());
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s32 seed = (s32)(env->getServerMap().getSeed());
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LuaPerlinNoiseMap *n = new LuaPerlinNoiseMap(&np, seed, size);
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*(void **)(lua_newuserdata(L, sizeof(void *))) = n;
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luaL_getmetatable(L, "PerlinNoiseMap");
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@ -146,7 +146,7 @@ const luaL_reg LuaPerlinNoise::methods[] = {
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LuaPerlinNoiseMap
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*/
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LuaPerlinNoiseMap::LuaPerlinNoiseMap(NoiseParams *params, int seed, v3s16 size)
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LuaPerlinNoiseMap::LuaPerlinNoiseMap(NoiseParams *params, s32 seed, v3s16 size)
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{
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m_is3d = size.Z > 1;
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np = *params;
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@ -79,7 +79,7 @@ class LuaPerlinNoiseMap : public ModApiBase {
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static int l_getMapSlice(lua_State *L);
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public:
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LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size);
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LuaPerlinNoiseMap(NoiseParams *np, s32 seed, v3s16 size);
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~LuaPerlinNoiseMap();
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@ -111,7 +111,7 @@ private:
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static int l_next(lua_State *L);
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public:
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LuaPseudoRandom(int seed) :
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LuaPseudoRandom(s32 seed) :
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m_pseudo(seed) {}
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// LuaPseudoRandom(seed)
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