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Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter wrapper in old code

This commit is contained in:
Perttu Ahola 2011-11-16 14:08:31 +02:00
parent c0f6395cf0
commit df8346ef4d
14 changed files with 447 additions and 377 deletions

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@ -45,7 +45,6 @@ TODO:
- Object visual client-side stuff
- Blink effect
- Spritesheets and animation
- Named node types and dynamic id allocation per MapBlock
- LuaNodeMetadata
blockdef.has_metadata = true/false
- Stores an inventory and stuff in a Settings object