mirror of
https://github.com/luanti-org/luanti.git
synced 2025-07-22 17:18:39 +00:00
Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter wrapper in old code
This commit is contained in:
parent
c0f6395cf0
commit
df8346ef4d
14 changed files with 447 additions and 377 deletions
|
@ -21,20 +21,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#define CONTENT_MAPNODE_HEADER
|
||||
|
||||
#include "mapnode.h"
|
||||
class IWritableNodeDefManager;
|
||||
|
||||
/*
|
||||
Initialize default node definitions
|
||||
|
||||
This accesses tsrc; if it is non-NULL, textures are set
|
||||
for the nodes.
|
||||
|
||||
Client first calls this with tsrc=NULL to run some
|
||||
unit tests and stuff, then it runs this again with tsrc
|
||||
defined to get the textures.
|
||||
|
||||
Server only calls this once with tsrc=NULL.
|
||||
Legacy node definitions
|
||||
*/
|
||||
|
||||
class IWritableNodeDefManager;
|
||||
|
||||
// Initialize default (legacy) node definitions
|
||||
void content_mapnode_init(IWritableNodeDefManager *nodemgr);
|
||||
|
||||
// Backwards compatibility for non-extended content types in v19
|
||||
|
@ -42,67 +36,15 @@ extern content_t trans_table_19[21][2];
|
|||
MapNode mapnode_translate_from_internal(MapNode n_from, u8 version);
|
||||
MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
|
||||
|
||||
// Get legacy node name mapping
|
||||
// Get legacy node name mapping for loading old blocks
|
||||
class NameIdMapping;
|
||||
void content_mapnode_get_name_id_mapping(NameIdMapping *nimap);
|
||||
|
||||
/*
|
||||
Node content type IDs
|
||||
Ranges:
|
||||
*/
|
||||
|
||||
// 0x000...0x07f (0...127): param2 is fully usable
|
||||
// 126 and 127 are reserved.
|
||||
// Use these sparingly, only when the extra space in param2 might be needed.
|
||||
// Add a space when there is unused space between numbers.
|
||||
#define CONTENT_STONE 0
|
||||
|
||||
#define CONTENT_WATER 2
|
||||
#define CONTENT_TORCH 3
|
||||
|
||||
#define CONTENT_WATERSOURCE 9
|
||||
|
||||
#define CONTENT_SIGN_WALL 14
|
||||
#define CONTENT_CHEST 15
|
||||
#define CONTENT_FURNACE 16
|
||||
#define CONTENT_LOCKABLE_CHEST 17
|
||||
|
||||
#define CONTENT_FENCE 21
|
||||
|
||||
#define CONTENT_RAIL 30
|
||||
#define CONTENT_LADDER 31
|
||||
#define CONTENT_LAVA 32
|
||||
#define CONTENT_LAVASOURCE 33
|
||||
|
||||
// 0x800...0xfff (2048...4095): higher 4 bytes of param2 are not usable
|
||||
#define CONTENT_GRASS 0x800 //1
|
||||
#define CONTENT_TREE 0x801 //4
|
||||
#define CONTENT_LEAVES 0x802 //5
|
||||
#define CONTENT_GRASS_FOOTSTEPS 0x803 //6
|
||||
#define CONTENT_MESE 0x804 //7
|
||||
#define CONTENT_MUD 0x805 //8
|
||||
// Pretty much useless, clouds won't be drawn this way
|
||||
#define CONTENT_CLOUD 0x806 //10
|
||||
#define CONTENT_COALSTONE 0x807 //11
|
||||
#define CONTENT_WOOD 0x808 //12
|
||||
#define CONTENT_SAND 0x809 //13
|
||||
#define CONTENT_COBBLE 0x80a //18
|
||||
#define CONTENT_STEEL 0x80b //19
|
||||
#define CONTENT_GLASS 0x80c //20
|
||||
#define CONTENT_MOSSYCOBBLE 0x80d //22
|
||||
#define CONTENT_GRAVEL 0x80e //23
|
||||
#define CONTENT_SANDSTONE 0x80f //24
|
||||
#define CONTENT_CACTUS 0x810 //25
|
||||
#define CONTENT_BRICK 0x811 //26
|
||||
#define CONTENT_CLAY 0x812 //27
|
||||
#define CONTENT_PAPYRUS 0x813 //28
|
||||
#define CONTENT_BOOKSHELF 0x814 //29
|
||||
#define CONTENT_JUNGLETREE 0x815
|
||||
#define CONTENT_JUNGLEGRASS 0x816
|
||||
#define CONTENT_NC 0x817
|
||||
#define CONTENT_NC_RB 0x818
|
||||
#define CONTENT_APPLE 0x819
|
||||
#define CONTENT_SAPLING 0x820
|
||||
// Convert "CONTENT_STONE"-style names to dynamic ids
|
||||
std::string content_mapnode_get_new_name(const std::string &oldname);
|
||||
class INodeDefManager;
|
||||
content_t legacy_get_id(const std::string &oldname, INodeDefManager *ndef);
|
||||
#define LEGN(ndef, oldname) legacy_get_id(oldname, ndef)
|
||||
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue