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Overall improvements to log messages (#9598)

Hide some unnecessarily verbose ones behind --trace or disable them entirely.
Remove duplicate ones. Improve their contents in some places.
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sfan5 2020-04-08 20:13:23 +02:00 committed by GitHub
parent 3494475df1
commit de73f989eb
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GPG key ID: 4AEE18F83AFDEB23
22 changed files with 87 additions and 111 deletions

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@ -2010,7 +2010,6 @@ void Game::processItemSelection(u16 *new_playeritem)
for (u16 i = 0; i <= max_item; i++) {
if (wasKeyDown((GameKeyType) (KeyType::SLOT_1 + i))) {
*new_playeritem = i;
infostream << "Selected item: " << new_playeritem << std::endl;
break;
}
}
@ -2039,7 +2038,7 @@ void Game::openInventory()
if (!player || !player->getCAO())
return;
infostream << "the_game: " << "Launching inventory" << std::endl;
infostream << "Game: Launching inventory" << std::endl;
PlayerInventoryFormSource *fs_src = new PlayerInventoryFormSource(client);