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ServerMap saving: cleanups (#6274)
* remove sector meta loading/saving from files which targets dead code (differs_from_disk is always empty) * this remove empty ServerMapSector and ClientMapSector, remove MapSector childs
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5 changed files with 23 additions and 470 deletions
14
src/map.h
14
src/map.h
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@ -349,7 +349,7 @@ public:
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- Check disk (doesn't load blocks)
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- Create blank one
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*/
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ServerMapSector *createSector(v2s16 p);
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MapSector *createSector(v2s16 p);
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bool saoPositionOverLimit(const v3f &p);
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@ -418,18 +418,6 @@ public:
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MapgenParams *getMapgenParams();
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/*void saveChunkMeta();
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void loadChunkMeta();*/
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// The sector mutex should be locked when calling most of these
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// This only saves sector-specific data such as the heightmap
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// (no MapBlocks)
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// DEPRECATED? Sectors have no metadata anymore.
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void saveSectorMeta(ServerMapSector *sector);
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MapSector* loadSectorMeta(std::string dirname, bool save_after_load);
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bool loadSectorMeta(v2s16 p2d);
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bool saveBlock(MapBlock *block);
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static bool saveBlock(MapBlock *block, MapDatabase *db);
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// This will generate a sector with getSector if not found.
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