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[CSM] Add camera API (#5609)

* [CSM] Add camera API
roper rebase & squash

* Address nerzhul's review
This commit is contained in:
bigfoot547 2017-05-05 15:07:36 -05:00 committed by Loïc Blot
parent e8b00fdf98
commit de028fc056
11 changed files with 314 additions and 70 deletions

View file

@ -203,34 +203,6 @@ int LuaLocalPlayer::l_get_breath(lua_State *L)
return 1;
}
int LuaLocalPlayer::l_get_look_dir(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
float pitch = -1.0 * player->getPitch() * core::DEGTORAD;
float yaw = (player->getYaw() + 90.) * core::DEGTORAD;
v3f v(cos(pitch) * cos(yaw), sin(pitch), cos(pitch) * sin(yaw));
push_v3f(L, v);
return 1;
}
int LuaLocalPlayer::l_get_look_horizontal(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
lua_pushnumber(L, (player->getYaw() + 90.) * core::DEGTORAD);
return 1;
}
int LuaLocalPlayer::l_get_look_vertical(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
lua_pushnumber(L, -1.0 * player->getPitch() * core::DEGTORAD);
return 1;
}
int LuaLocalPlayer::l_get_pos(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
@ -239,22 +211,6 @@ int LuaLocalPlayer::l_get_pos(lua_State *L)
return 1;
}
int LuaLocalPlayer::l_get_eye_pos(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
push_v3f(L, player->getEyePosition());
return 1;
}
int LuaLocalPlayer::l_get_eye_offset(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
push_v3f(L, player->getEyeOffset());
return 1;
}
int LuaLocalPlayer::l_get_movement_acceleration(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
@ -393,12 +349,7 @@ const luaL_Reg LuaLocalPlayer::methods[] = {
luamethod(LuaLocalPlayer, get_last_look_vertical),
luamethod(LuaLocalPlayer, get_key_pressed),
luamethod(LuaLocalPlayer, get_breath),
luamethod(LuaLocalPlayer, get_look_dir),
luamethod(LuaLocalPlayer, get_look_horizontal),
luamethod(LuaLocalPlayer, get_look_vertical),
luamethod(LuaLocalPlayer, get_pos),
luamethod(LuaLocalPlayer, get_eye_pos),
luamethod(LuaLocalPlayer, get_eye_offset),
luamethod(LuaLocalPlayer, get_movement_acceleration),
luamethod(LuaLocalPlayer, get_movement_speed),
luamethod(LuaLocalPlayer, get_movement),