mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Map generation limit: Fix checks for block/sector over-limit
Fix the maths that check if any part of a mapblock or sector is over the set map_generation_limit. Therefore avoid the loading of any over-limit blocks that were previously generated when map_generation_limit was larger. The set limit can vary for a world because it is not yet a per-world mapgen parameter, even when it is sometimes it will be changed deliberately. Therefore avoid a player being returned to world centre if they re-enter a world while being over-limit. Fix the createSector() crash caused by a mob spawning over-limit in an over-limit mapblock
This commit is contained in:
parent
1fee649f15
commit
ddcf8422a2
2 changed files with 36 additions and 14 deletions
21
src/map.cpp
21
src/map.cpp
|
@ -2064,15 +2064,26 @@ ServerMapSector *ServerMap::createSector(v2s16 p2d)
|
|||
return sector;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
Do not create over-limit
|
||||
Do not create over-limit.
|
||||
We are checking for any nodes of the mapblocks of the sector being beyond the limit.
|
||||
A sector is a vertical column of mapblocks, so sectorpos is like a 2D blockpos.
|
||||
|
||||
At the negative limit we are checking for
|
||||
block minimum nodepos < -mapgenlimit.
|
||||
At the positive limit we are checking for
|
||||
block maximum nodepos > mapgenlimit.
|
||||
|
||||
Block minimum nodepos = blockpos * mapblocksize.
|
||||
Block maximum nodepos = (blockpos + 1) * mapblocksize - 1.
|
||||
*/
|
||||
const static u16 map_gen_limit = MYMIN(MAX_MAP_GENERATION_LIMIT,
|
||||
g_settings->getU16("map_generation_limit"));
|
||||
if(p2d.X < -map_gen_limit / MAP_BLOCKSIZE
|
||||
|| p2d.X > map_gen_limit / MAP_BLOCKSIZE
|
||||
|| p2d.Y < -map_gen_limit / MAP_BLOCKSIZE
|
||||
|| p2d.Y > map_gen_limit / MAP_BLOCKSIZE)
|
||||
if (p2d.X * MAP_BLOCKSIZE < -map_gen_limit
|
||||
|| (p2d.X + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit
|
||||
|| p2d.Y * MAP_BLOCKSIZE < -map_gen_limit
|
||||
|| (p2d.Y + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit)
|
||||
throw InvalidPositionException("createSector(): pos. over limit");
|
||||
|
||||
/*
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue