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Generic CAO cleanups and renames for clarification
* Use enum for GENERIC_CMD_* * Rename m_attachements to attachement_parent_ids (public member and clearer name) * Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO * USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested * Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
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8 changed files with 26 additions and 25 deletions
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@ -24,17 +24,19 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes_bloated.h"
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#include <iostream>
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#define GENERIC_CMD_SET_PROPERTIES 0
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#define GENERIC_CMD_UPDATE_POSITION 1
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#define GENERIC_CMD_SET_TEXTURE_MOD 2
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#define GENERIC_CMD_SET_SPRITE 3
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#define GENERIC_CMD_PUNCHED 4
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#define GENERIC_CMD_UPDATE_ARMOR_GROUPS 5
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#define GENERIC_CMD_SET_ANIMATION 6
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#define GENERIC_CMD_SET_BONE_POSITION 7
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#define GENERIC_CMD_SET_ATTACHMENT 8
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#define GENERIC_CMD_SET_PHYSICS_OVERRIDE 9
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#define GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES 10
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enum GenericCMD {
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GENERIC_CMD_SET_PROPERTIES,
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GENERIC_CMD_UPDATE_POSITION,
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GENERIC_CMD_SET_TEXTURE_MOD,
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GENERIC_CMD_SET_SPRITE,
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GENERIC_CMD_PUNCHED,
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GENERIC_CMD_UPDATE_ARMOR_GROUPS,
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GENERIC_CMD_SET_ANIMATION,
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GENERIC_CMD_SET_BONE_POSITION,
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GENERIC_CMD_ATTACH_TO,
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GENERIC_CMD_SET_PHYSICS_OVERRIDE,
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GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES
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};
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#include "object_properties.h"
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std::string gob_cmd_set_properties(const ObjectProperties &prop);
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