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Add on_deactivate callback for luaentities (#10723)

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hecks 2021-01-02 15:14:29 +01:00 committed by GitHub
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commit dd5a732fa9
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12 changed files with 106 additions and 27 deletions

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@ -4207,6 +4207,8 @@ Callbacks:
* Called when the object is instantiated.
* `dtime_s` is the time passed since the object was unloaded, which can be
used for updating the entity state.
* `on_deactivate(self)
* Called when the object is about to get removed or unloaded.
* `on_step(self, dtime)`
* Called on every server tick, after movement and collision processing.
`dtime` is usually 0.1 seconds, as per the `dedicated_server_step` setting