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Scripting WIP
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parent
ea8d6d7abd
commit
dcedfdacd1
12 changed files with 228 additions and 104 deletions
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@ -33,6 +33,22 @@ extern "C" {
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#include "serverobject.h"
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#include "script.h"
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//#include "luna.h"
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#include "luaentity_common.h"
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/*
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TODO:
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- Global environment step function
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- Random node triggers
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- Object network and client-side stuff
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- Named node types and dynamic id allocation
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- LuaNodeMetadata
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blockdef.has_metadata = true/false
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- Stores an inventory and stuff in a Settings object
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meta.inventory_add_list("main")
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blockdef.on_inventory_modified
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meta.set("owner", playername)
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meta.get("owner")
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*/
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static void stackDump(lua_State *L, std::ostream &o)
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{
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@ -128,28 +144,8 @@ static int l_register_entity(lua_State *L)
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return 0; /* number of results */
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}
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#if 0
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static int l_new_entity(lua_State *L)
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{
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/* o = o or {}
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setmetatable(o, self)
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self.__index = self
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return o */
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if(lua_isnil(L, -1))
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lua_newtable(L);
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luaL_checktype(L, -1, LUA_TTABLE);
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luaL_getmetatable(L, "minetest.entity");
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lua_pushvalue(L, -1); // duplicate metatable
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lua_setfield(L, -2, "__index");
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lua_setmetatable(L, -2);
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// return table
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return 1;
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}
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#endif
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static const struct luaL_Reg minetest_f [] = {
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{"register_entity", l_register_entity},
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//{"new_entity", l_new_entity},
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{NULL, NULL}
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};
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@ -163,6 +159,30 @@ static const struct luaL_Reg minetest_entity_m [] = {
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{NULL, NULL}
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};
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static void objectref_get(lua_State *L, u16 id)
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{
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// Get minetest.object_refs[i]
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "object_refs");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_pushnumber(L, id);
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lua_gettable(L, -2);
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lua_remove(L, -2); // object_refs
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lua_remove(L, -2); // minetest
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}
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static void luaentity_get(lua_State *L, u16 id)
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{
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// Get minetest.luaentities[i]
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "luaentities");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_pushnumber(L, id);
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lua_gettable(L, -2);
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lua_remove(L, -2); // luaentities
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lua_remove(L, -2); // minetest
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}
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/*
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Reference objects
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*/
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@ -552,18 +572,6 @@ void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj)
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lua_pop(L, 2);
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}
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static void objectref_get(lua_State *L, u16 id)
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{
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// Get minetest.object_refs[i]
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "object_refs");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_pushnumber(L, id);
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lua_gettable(L, -2);
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lua_remove(L, -2); // object_refs
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lua_remove(L, -2); // minetest
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}
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/*
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luaentity
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*/
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@ -646,18 +654,6 @@ void scriptapi_luaentity_rm(lua_State *L, u16 id)
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lua_pop(L, 2); // pop luaentities, minetest
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}
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static void luaentity_get(lua_State *L, u16 id)
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{
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// Get minetest.luaentities[i]
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "luaentities");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_pushnumber(L, id);
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lua_gettable(L, -2);
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lua_remove(L, -2); // luaentities
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lua_remove(L, -2); // minetest
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}
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std::string scriptapi_luaentity_get_state(lua_State *L, u16 id)
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{
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realitycheck(L);
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@ -667,74 +663,71 @@ std::string scriptapi_luaentity_get_state(lua_State *L, u16 id)
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return "";
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}
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LuaEntityProperties scriptapi_luaentity_get_properties(lua_State *L, u16 id)
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void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
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LuaEntityProperties *prop)
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{
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realitycheck(L);
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assert(lua_checkstack(L, 20));
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infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
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StackUnroller stack_unroller(L);
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LuaEntityProperties prop;
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// Get minetest.luaentities[id]
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luaentity_get(L, id);
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//int object = lua_gettop(L);
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lua_getfield(L, -1, "physical");
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if(lua_isboolean(L, -1))
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prop.physical = lua_toboolean(L, -1);
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prop->physical = lua_toboolean(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "weight");
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prop.weight = lua_tonumber(L, -1);
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prop->weight = lua_tonumber(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "boundingbox");
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lua_getfield(L, -1, "collisionbox");
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if(lua_istable(L, -1)){
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lua_rawgeti(L, -1, 1);
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prop.boundingbox.MinEdge.X = lua_tonumber(L, -1);
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prop->collisionbox.MinEdge.X = lua_tonumber(L, -1);
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lua_pop(L, 1);
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lua_rawgeti(L, -1, 2);
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prop.boundingbox.MinEdge.Y = lua_tonumber(L, -1);
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prop->collisionbox.MinEdge.Y = lua_tonumber(L, -1);
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lua_pop(L, 1);
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lua_rawgeti(L, -1, 3);
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prop.boundingbox.MinEdge.Z = lua_tonumber(L, -1);
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prop->collisionbox.MinEdge.Z = lua_tonumber(L, -1);
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lua_pop(L, 1);
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lua_rawgeti(L, -1, 4);
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prop.boundingbox.MaxEdge.X = lua_tonumber(L, -1);
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prop->collisionbox.MaxEdge.X = lua_tonumber(L, -1);
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lua_pop(L, 1);
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lua_rawgeti(L, -1, 5);
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prop.boundingbox.MaxEdge.Y = lua_tonumber(L, -1);
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prop->collisionbox.MaxEdge.Y = lua_tonumber(L, -1);
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lua_pop(L, 1);
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lua_rawgeti(L, -1, 6);
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prop.boundingbox.MaxEdge.Z = lua_tonumber(L, -1);
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prop->collisionbox.MaxEdge.Z = lua_tonumber(L, -1);
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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lua_getfield(L, -1, "visual");
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if(lua_isstring(L, -1))
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prop.visual = lua_tostring(L, -1);
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prop->visual = lua_tostring(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "textures");
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if(lua_istable(L, -1)){
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prop.textures.clear();
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prop->textures.clear();
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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if(lua_isstring(L, -1))
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prop.textures.push_back(lua_tostring(L, -1));
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prop->textures.push_back(lua_tostring(L, -1));
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else
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prop.textures.push_back("");
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prop->textures.push_back("");
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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}
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lua_pop(L, 1);
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return prop;
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}
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void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime)
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