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Implement proper font handling

This commit is contained in:
sapier 2014-11-23 13:40:43 +01:00
parent 25945dc539
commit dceb9f7d60
91 changed files with 902 additions and 194 deletions

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@ -26,8 +26,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
void draw_load_screen(const std::wstring &text, IrrlichtDevice* device,
gui::IGUIEnvironment* guienv, gui::IGUIFont* font, float dtime=0,
int percent=0, bool clouds=true);
gui::IGUIEnvironment* guienv, float dtime=0, int percent=0,
bool clouds=true);
void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr,
Camera& camera, Client& client, LocalPlayer* player, Hud& hud,