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[CSM] Add event on_place_node API lua (#5548)

* [CSM] Add event on_place_node API lua
This commit is contained in:
Vincent Glize 2017-04-29 12:08:16 +02:00 committed by Loïc Blot
parent ecf08255b0
commit dc5bc6cac7
12 changed files with 88 additions and 37 deletions

View file

@ -3730,6 +3730,9 @@ void Game::handlePointingAtNode(const PointedThing &pointed, const ItemDefinitio
// Read the sound
soundmaker->m_player_rightpunch_sound =
playeritem_def.sound_place;
if (client->moddingEnabled())
client->getScript()->on_placenode(pointed, playeritem_def);
} else {
soundmaker->m_player_rightpunch_sound =
SimpleSoundSpec();