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[CSM] Add event on_place_node API lua (#5548)
* [CSM] Add event on_place_node API lua
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12 changed files with 88 additions and 37 deletions
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@ -10,6 +10,13 @@ core.register_on_connect(function()
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print("[PREVIEW] Player connection completed")
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end)
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core.register_on_placenode(function(pointed_thing, node)
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print("The local player place a node!")
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print("pointed_thing :" .. dump(pointed_thing))
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print("node placed :" .. dump(node))
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return false
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end)
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-- This is an example function to ensure it's working properly, should be removed before merge
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core.register_on_receiving_chat_messages(function(message)
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print("[PREVIEW] Received message " .. message)
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