mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-01 17:38:41 +00:00
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
This commit is contained in:
parent
d6b54514bf
commit
dc5319b6c9
18 changed files with 514 additions and 463 deletions
|
@ -25,7 +25,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
*/
|
||||
|
||||
#include "common_irrlicht.h"
|
||||
#include "inventory.h"
|
||||
#include <string>
|
||||
|
||||
struct DiggingProperties
|
||||
|
@ -49,20 +48,26 @@ struct DiggingProperties
|
|||
u16 wear;
|
||||
};
|
||||
|
||||
class MaterialProperties
|
||||
/*
|
||||
This is a DEPRECATED way of determining mining characteristics.
|
||||
TODO: Get rid of this and set up some attributes like toughness,
|
||||
fluffyness, and a funciton to calculate time and durability loss
|
||||
(and sound? and whatever else) from them
|
||||
*/
|
||||
class DiggingPropertiesList
|
||||
{
|
||||
public:
|
||||
MaterialProperties()
|
||||
DiggingPropertiesList()
|
||||
{
|
||||
}
|
||||
|
||||
void setDiggingProperties(const std::string toolname,
|
||||
void set(const std::string toolname,
|
||||
const DiggingProperties &prop)
|
||||
{
|
||||
m_digging_properties[toolname] = prop;
|
||||
}
|
||||
|
||||
DiggingProperties getDiggingProperties(const std::string toolname)
|
||||
DiggingProperties get(const std::string toolname)
|
||||
{
|
||||
core::map<std::string, DiggingProperties>::Node *n;
|
||||
n = m_digging_properties.find(toolname);
|
||||
|
@ -80,16 +85,17 @@ public:
|
|||
return n->getValue();
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
m_digging_properties.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
// toolname="": default properties (digging by hand)
|
||||
// Key is toolname
|
||||
core::map<std::string, DiggingProperties> m_digging_properties;
|
||||
};
|
||||
|
||||
void initializeMaterialProperties();
|
||||
|
||||
// Material correspond to the CONTENT_* constants
|
||||
MaterialProperties * getMaterialProperties(u8 material);
|
||||
// For getting the default properties, set tool=""
|
||||
DiggingProperties getDiggingProperties(u8 material, const std::string &tool);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue