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Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}

This commit is contained in:
Perttu Ahola 2011-06-17 22:20:15 +03:00
parent d6b54514bf
commit dc5319b6c9
18 changed files with 514 additions and 463 deletions

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@ -24,6 +24,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "light.h"
#include <sstream>
// TODO: Move content-aware mesh generation to a separate file
#include "content_mapnode.h"
#ifndef SERVER
void MeshMakeData::fill(u32 daynight_ratio, MapBlock *block)
{