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Only push the Lua error handler once

This commit is contained in:
ShadowNinja 2014-04-15 13:30:46 -04:00
parent 1838a3fd69
commit db4ea4658c
9 changed files with 154 additions and 279 deletions

View file

@ -34,19 +34,16 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
INodeDefManager *ndef = getServer()->ndef();
// If node doesn't exist, we don't know what callback to call
MapNode node = getEnv()->getMap().getNodeNoEx(p);
if(node.getContent() == CONTENT_IGNORE)
if (node.getContent() == CONTENT_IGNORE)
return 0;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
if(!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move"))
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move"))
return count;
// function(pos, from_list, from_index, to_list, to_index, count, player)
@ -57,10 +54,9 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
lua_pushinteger(L, to_index + 1); // to_index
lua_pushinteger(L, count); // count
objectrefGetOrCreate(player); // player
if(lua_pcall(L, 7, 1, errorhandler))
if (lua_pcall(L, 7, 1, m_errorhandler))
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_move should"
" return a number, guilty node: " + nodename);
int num = luaL_checkinteger(L, -1);
@ -75,19 +71,16 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
INodeDefManager *ndef = getServer()->ndef();
// If node doesn't exist, we don't know what callback to call
MapNode node = getEnv()->getMap().getNodeNoEx(p);
if(node.getContent() == CONTENT_IGNORE)
if (node.getContent() == CONTENT_IGNORE)
return 0;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
if(!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put"))
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put"))
return stack.count;
// Call function(pos, listname, index, stack, player)
@ -96,9 +89,8 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(player); // player
if(lua_pcall(L, 5, 1, errorhandler))
if (lua_pcall(L, 5, 1, m_errorhandler))
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_put should"
" return a number, guilty node: " + nodename);
@ -114,19 +106,16 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
INodeDefManager *ndef = getServer()->ndef();
// If node doesn't exist, we don't know what callback to call
MapNode node = getEnv()->getMap().getNodeNoEx(p);
if(node.getContent() == CONTENT_IGNORE)
if (node.getContent() == CONTENT_IGNORE)
return 0;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
if(!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take"))
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take"))
return stack.count;
// Call function(pos, listname, index, count, player)
@ -135,10 +124,9 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(player); // player
if(lua_pcall(L, 5, 1, errorhandler))
if (lua_pcall(L, 5, 1, m_errorhandler))
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_take should"
" return a number, guilty node: " + nodename);
int num = luaL_checkinteger(L, -1);
@ -154,19 +142,16 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
INodeDefManager *ndef = getServer()->ndef();
// If node doesn't exist, we don't know what callback to call
MapNode node = getEnv()->getMap().getNodeNoEx(p);
if(node.getContent() == CONTENT_IGNORE)
if (node.getContent() == CONTENT_IGNORE)
return;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
if(!getItemCallback(nodename.c_str(), "on_metadata_inventory_move"))
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move"))
return;
// function(pos, from_list, from_index, to_list, to_index, count, player)
@ -177,9 +162,8 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
lua_pushinteger(L, to_index + 1); // to_index
lua_pushinteger(L, count); // count
objectrefGetOrCreate(player); // player
if(lua_pcall(L, 7, 0, errorhandler))
if (lua_pcall(L, 7, 0, m_errorhandler))
scriptError();
lua_pop(L, 1); // Pop error handler
}
// Report put items
@ -189,19 +173,16 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
INodeDefManager *ndef = getServer()->ndef();
// If node doesn't exist, we don't know what callback to call
MapNode node = getEnv()->getMap().getNodeNoEx(p);
if(node.getContent() == CONTENT_IGNORE)
if (node.getContent() == CONTENT_IGNORE)
return;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
if(!getItemCallback(nodename.c_str(), "on_metadata_inventory_put"))
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_put"))
return;
// Call function(pos, listname, index, stack, player)
@ -210,9 +191,8 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(player); // player
if(lua_pcall(L, 5, 0, errorhandler))
if (lua_pcall(L, 5, 0, m_errorhandler))
scriptError();
lua_pop(L, 1); // Pop error handler
}
// Report taken items
@ -222,19 +202,16 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
INodeDefManager *ndef = getServer()->ndef();
// If node doesn't exist, we don't know what callback to call
MapNode node = getEnv()->getMap().getNodeNoEx(p);
if(node.getContent() == CONTENT_IGNORE)
if (node.getContent() == CONTENT_IGNORE)
return;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
if(!getItemCallback(nodename.c_str(), "on_metadata_inventory_take"))
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take"))
return;
// Call function(pos, listname, index, stack, player)
@ -243,9 +220,8 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(player); // player
if(lua_pcall(L, 5, 0, errorhandler))
if (lua_pcall(L, 5, 0, m_errorhandler))
scriptError();
lua_pop(L, 1); // Pop error handler
}
ScriptApiNodemeta::ScriptApiNodemeta() {
@ -254,5 +230,3 @@ ScriptApiNodemeta::ScriptApiNodemeta() {
ScriptApiNodemeta::~ScriptApiNodemeta() {
}