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Check for falling float nodes in liquid transform (#12862)

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Jude Melton-Houghton 2022-10-18 18:03:05 -04:00 committed by GitHub
parent b38ffdec27
commit dafdb3edb4
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5 changed files with 35 additions and 1 deletions

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@ -43,6 +43,8 @@ public:
void on_emerge_area_completion(v3s16 blockpos, int action,
ScriptCallbackState *state);
void check_for_falling(v3s16 p);
// Called after liquid transform changes
void on_liquid_transformed(const std::vector<std::pair<v3s16, MapNode>> &list);