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Replace instances of std::map<std::string, std::string> with StringMap

Also, clean up surrounding code style
Replace by-value parameter passing with const refs when possible
Fix post-increment of iterators
This commit is contained in:
kwolekr 2015-05-19 02:24:14 -04:00
parent 603297cc35
commit da34a2b33e
25 changed files with 180 additions and 193 deletions

View file

@ -20,10 +20,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef S_PLAYER_H_
#define S_PLAYER_H_
#include <map>
#include "cpp_api/s_base.h"
#include "irr_v3d.h"
#include "util/string.h"
struct ToolCapabilities;
@ -36,17 +35,16 @@ public:
void on_newplayer(ServerActiveObject *player);
void on_dieplayer(ServerActiveObject *player);
bool on_respawnplayer(ServerActiveObject *player);
bool on_prejoinplayer(std::string name, std::string ip, std::string &reason);
bool on_prejoinplayer(const std::string &name, const std::string &ip,
std::string *reason);
void on_joinplayer(ServerActiveObject *player);
void on_leaveplayer(ServerActiveObject *player);
void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
bool on_punchplayer(ServerActiveObject *player,
ServerActiveObject *hitter, float time_from_last_punch,
const ToolCapabilities *toolcap, v3f dir, s16 damage);
void on_playerReceiveFields(ServerActiveObject *player,
const std::string &formname,
const std::map<std::string, std::string> &fields);
const std::string &formname, const StringMap &fields);
};