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Replace instances of std::map<std::string, std::string> with StringMap

Also, clean up surrounding code style
Replace by-value parameter passing with const refs when possible
Fix post-increment of iterators
This commit is contained in:
kwolekr 2015-05-19 02:24:14 -04:00
parent 603297cc35
commit da34a2b33e
25 changed files with 180 additions and 193 deletions

View file

@ -53,7 +53,7 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
scriptError();
}
void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string> fields)
void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields)
{
SCRIPTAPI_PRECHECKHEADER
@ -69,8 +69,8 @@ void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string>
// Convert fields to a Lua table
lua_newtable(L);
std::map<std::string, std::string>::const_iterator it;
for (it = fields.begin(); it != fields.end(); it++){
StringMap::const_iterator it;
for (it = fields.begin(); it != fields.end(); ++it) {
const std::string &name = it->first;
const std::string &value = it->second;
lua_pushstring(L, name.c_str());

View file

@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define S_MAINMENU_H_
#include "cpp_api/s_base.h"
#include <map>
#include "util/string.h"
class ScriptApiMainMenu
: virtual public ScriptApiBase
@ -43,7 +43,7 @@ public:
* process field data recieved from formspec
* @param fields data in field format
*/
void handleMainMenuButtons(std::map<std::string, std::string> fields);
void handleMainMenuButtons(const StringMap &fields);
};
#endif /* S_MAINMENU_H_ */

View file

@ -200,7 +200,7 @@ bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
void ScriptApiNode::node_on_receive_fields(v3s16 p,
const std::string &formname,
const std::map<std::string, std::string> &fields,
const StringMap &fields,
ServerActiveObject *sender)
{
SCRIPTAPI_PRECHECKHEADER
@ -220,8 +220,8 @@ void ScriptApiNode::node_on_receive_fields(v3s16 p,
push_v3s16(L, p); // pos
lua_pushstring(L, formname.c_str()); // formname
lua_newtable(L); // fields
std::map<std::string, std::string>::const_iterator it;
for (it = fields.begin(); it != fields.end(); it++){
StringMap::const_iterator it;
for (it = fields.begin(); it != fields.end(); it++) {
const std::string &name = it->first;
const std::string &value = it->second;
lua_pushstring(L, name.c_str());

View file

@ -20,11 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef S_NODE_H_
#define S_NODE_H_
#include <map>
#include "irr_v3d.h"
#include "cpp_api/s_base.h"
#include "cpp_api/s_nodemeta.h"
#include "util/string.h"
struct MapNode;
class ServerActiveObject;
@ -47,7 +46,7 @@ public:
bool node_on_timer(v3s16 p, MapNode node, f32 dtime);
void node_on_receive_fields(v3s16 p,
const std::string &formname,
const std::map<std::string, std::string> &fields,
const StringMap &fields,
ServerActiveObject *sender);
void node_falling_update(v3s16 p);
void node_falling_update_single(v3s16 p);

View file

@ -83,7 +83,10 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
return positioning_handled_by_some;
}
bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::string &reason)
bool ScriptApiPlayer::on_prejoinplayer(
const std::string &name,
const std::string &ip,
std::string *reason)
{
SCRIPTAPI_PRECHECKHEADER
@ -94,7 +97,7 @@ bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::st
lua_pushstring(L, ip.c_str());
script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR);
if (lua_isstring(L, -1)) {
reason.assign(lua_tostring(L, -1));
reason->assign(lua_tostring(L, -1));
return true;
}
return false;
@ -142,7 +145,7 @@ void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
const std::string &formname,
const std::map<std::string, std::string> &fields)
const StringMap &fields)
{
SCRIPTAPI_PRECHECKHEADER
@ -156,17 +159,19 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
lua_pushstring(L, formname.c_str());
// param 3
lua_newtable(L);
for(std::map<std::string, std::string>::const_iterator
i = fields.begin(); i != fields.end(); i++){
const std::string &name = i->first;
const std::string &value = i->second;
StringMap::const_iterator it;
for (it = fields.begin(); it != fields.end(); ++it) {
const std::string &name = it->first;
const std::string &value = it->second;
lua_pushstring(L, name.c_str());
lua_pushlstring(L, value.c_str(), value.size());
lua_settable(L, -3);
}
script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_OR_SC);
}
ScriptApiPlayer::~ScriptApiPlayer() {
ScriptApiPlayer::~ScriptApiPlayer()
{
}

View file

@ -20,10 +20,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef S_PLAYER_H_
#define S_PLAYER_H_
#include <map>
#include "cpp_api/s_base.h"
#include "irr_v3d.h"
#include "util/string.h"
struct ToolCapabilities;
@ -36,17 +35,16 @@ public:
void on_newplayer(ServerActiveObject *player);
void on_dieplayer(ServerActiveObject *player);
bool on_respawnplayer(ServerActiveObject *player);
bool on_prejoinplayer(std::string name, std::string ip, std::string &reason);
bool on_prejoinplayer(const std::string &name, const std::string &ip,
std::string *reason);
void on_joinplayer(ServerActiveObject *player);
void on_leaveplayer(ServerActiveObject *player);
void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
bool on_punchplayer(ServerActiveObject *player,
ServerActiveObject *hitter, float time_from_last_punch,
const ToolCapabilities *toolcap, v3f dir, s16 damage);
void on_playerReceiveFields(ServerActiveObject *player,
const std::string &formname,
const std::map<std::string, std::string> &fields);
const std::string &formname, const StringMap &fields);
};