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https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Replace instances of std::map<std::string, std::string> with StringMap
Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators
This commit is contained in:
parent
603297cc35
commit
da34a2b33e
25 changed files with 180 additions and 193 deletions
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@ -53,7 +53,7 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
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scriptError();
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}
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void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string> fields)
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void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields)
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -69,8 +69,8 @@ void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string>
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// Convert fields to a Lua table
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lua_newtable(L);
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std::map<std::string, std::string>::const_iterator it;
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for (it = fields.begin(); it != fields.end(); it++){
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StringMap::const_iterator it;
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for (it = fields.begin(); it != fields.end(); ++it) {
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const std::string &name = it->first;
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const std::string &value = it->second;
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lua_pushstring(L, name.c_str());
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@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define S_MAINMENU_H_
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#include "cpp_api/s_base.h"
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#include <map>
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#include "util/string.h"
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class ScriptApiMainMenu
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: virtual public ScriptApiBase
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@ -43,7 +43,7 @@ public:
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* process field data recieved from formspec
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* @param fields data in field format
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*/
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void handleMainMenuButtons(std::map<std::string, std::string> fields);
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void handleMainMenuButtons(const StringMap &fields);
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};
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#endif /* S_MAINMENU_H_ */
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@ -200,7 +200,7 @@ bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
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void ScriptApiNode::node_on_receive_fields(v3s16 p,
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const std::string &formname,
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const std::map<std::string, std::string> &fields,
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const StringMap &fields,
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ServerActiveObject *sender)
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -220,8 +220,8 @@ void ScriptApiNode::node_on_receive_fields(v3s16 p,
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push_v3s16(L, p); // pos
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lua_pushstring(L, formname.c_str()); // formname
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lua_newtable(L); // fields
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std::map<std::string, std::string>::const_iterator it;
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for (it = fields.begin(); it != fields.end(); it++){
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StringMap::const_iterator it;
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for (it = fields.begin(); it != fields.end(); it++) {
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const std::string &name = it->first;
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const std::string &value = it->second;
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lua_pushstring(L, name.c_str());
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@ -20,11 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef S_NODE_H_
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#define S_NODE_H_
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#include <map>
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#include "irr_v3d.h"
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#include "cpp_api/s_base.h"
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#include "cpp_api/s_nodemeta.h"
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#include "util/string.h"
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struct MapNode;
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class ServerActiveObject;
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@ -47,7 +46,7 @@ public:
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bool node_on_timer(v3s16 p, MapNode node, f32 dtime);
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void node_on_receive_fields(v3s16 p,
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const std::string &formname,
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const std::map<std::string, std::string> &fields,
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const StringMap &fields,
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ServerActiveObject *sender);
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void node_falling_update(v3s16 p);
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void node_falling_update_single(v3s16 p);
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@ -83,7 +83,10 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
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return positioning_handled_by_some;
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}
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bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::string &reason)
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bool ScriptApiPlayer::on_prejoinplayer(
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const std::string &name,
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const std::string &ip,
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std::string *reason)
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -94,7 +97,7 @@ bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::st
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lua_pushstring(L, ip.c_str());
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script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR);
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if (lua_isstring(L, -1)) {
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reason.assign(lua_tostring(L, -1));
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reason->assign(lua_tostring(L, -1));
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return true;
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}
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return false;
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@ -142,7 +145,7 @@ void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
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void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
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const std::string &formname,
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const std::map<std::string, std::string> &fields)
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const StringMap &fields)
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -156,17 +159,19 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
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lua_pushstring(L, formname.c_str());
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// param 3
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lua_newtable(L);
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for(std::map<std::string, std::string>::const_iterator
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i = fields.begin(); i != fields.end(); i++){
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const std::string &name = i->first;
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const std::string &value = i->second;
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StringMap::const_iterator it;
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for (it = fields.begin(); it != fields.end(); ++it) {
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const std::string &name = it->first;
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const std::string &value = it->second;
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lua_pushstring(L, name.c_str());
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lua_pushlstring(L, value.c_str(), value.size());
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lua_settable(L, -3);
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}
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script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_OR_SC);
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}
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ScriptApiPlayer::~ScriptApiPlayer() {
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ScriptApiPlayer::~ScriptApiPlayer()
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{
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}
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@ -20,10 +20,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef S_PLAYER_H_
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#define S_PLAYER_H_
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#include <map>
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#include "cpp_api/s_base.h"
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#include "irr_v3d.h"
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#include "util/string.h"
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struct ToolCapabilities;
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@ -36,17 +35,16 @@ public:
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void on_newplayer(ServerActiveObject *player);
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void on_dieplayer(ServerActiveObject *player);
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bool on_respawnplayer(ServerActiveObject *player);
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bool on_prejoinplayer(std::string name, std::string ip, std::string &reason);
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bool on_prejoinplayer(const std::string &name, const std::string &ip,
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std::string *reason);
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void on_joinplayer(ServerActiveObject *player);
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void on_leaveplayer(ServerActiveObject *player);
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void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
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bool on_punchplayer(ServerActiveObject *player,
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ServerActiveObject *hitter, float time_from_last_punch,
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const ToolCapabilities *toolcap, v3f dir, s16 damage);
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void on_playerReceiveFields(ServerActiveObject *player,
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const std::string &formname,
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const std::map<std::string, std::string> &fields);
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const std::string &formname, const StringMap &fields);
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};
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