mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Replace instances of std::map<std::string, std::string> with StringMap
Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators
This commit is contained in:
parent
603297cc35
commit
da34a2b33e
25 changed files with 180 additions and 193 deletions
|
@ -1102,7 +1102,7 @@ void Client::sendRemovedSounds(std::vector<s32> &soundList)
|
|||
}
|
||||
|
||||
void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
|
||||
const std::map<std::string, std::string> &fields)
|
||||
const StringMap &fields)
|
||||
{
|
||||
size_t fields_size = fields.size();
|
||||
|
||||
|
@ -1112,10 +1112,10 @@ void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
|
|||
|
||||
pkt << p << formname << (u16) (fields_size & 0xFFFF);
|
||||
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++) {
|
||||
const std::string &name = i->first;
|
||||
const std::string &value = i->second;
|
||||
StringMap::const_iterator it;
|
||||
for (it = fields.begin(); it != fields.end(); ++it) {
|
||||
const std::string &name = it->first;
|
||||
const std::string &value = it->second;
|
||||
pkt << name;
|
||||
pkt.putLongString(value);
|
||||
}
|
||||
|
@ -1124,7 +1124,7 @@ void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
|
|||
}
|
||||
|
||||
void Client::sendInventoryFields(const std::string &formname,
|
||||
const std::map<std::string, std::string> &fields)
|
||||
const StringMap &fields)
|
||||
{
|
||||
size_t fields_size = fields.size();
|
||||
FATAL_ERROR_IF(fields_size > 0xFFFF, "Unsupported number of inventory fields");
|
||||
|
@ -1132,10 +1132,10 @@ void Client::sendInventoryFields(const std::string &formname,
|
|||
NetworkPacket pkt(TOSERVER_INVENTORY_FIELDS, 0);
|
||||
pkt << formname << (u16) (fields_size & 0xFFFF);
|
||||
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++) {
|
||||
const std::string &name = i->first;
|
||||
const std::string &value = i->second;
|
||||
StringMap::const_iterator it;
|
||||
for (it = fields.begin(); it != fields.end(); ++it) {
|
||||
const std::string &name = it->first;
|
||||
const std::string &value = it->second;
|
||||
pkt << name;
|
||||
pkt.putLongString(value);
|
||||
}
|
||||
|
@ -1918,14 +1918,13 @@ ParticleManager* Client::getParticleManager()
|
|||
|
||||
scene::IAnimatedMesh* Client::getMesh(const std::string &filename)
|
||||
{
|
||||
std::map<std::string, std::string>::const_iterator i =
|
||||
m_mesh_data.find(filename);
|
||||
if(i == m_mesh_data.end()){
|
||||
errorstream<<"Client::getMesh(): Mesh not found: \""<<filename<<"\""
|
||||
<<std::endl;
|
||||
StringMap::const_iterator it = m_mesh_data.find(filename);
|
||||
if (it == m_mesh_data.end()) {
|
||||
errorstream << "Client::getMesh(): Mesh not found: \"" << filename
|
||||
<< "\"" << std::endl;
|
||||
return NULL;
|
||||
}
|
||||
const std::string &data = i->second;
|
||||
const std::string &data = it->second;
|
||||
scene::ISceneManager *smgr = m_device->getSceneManager();
|
||||
|
||||
// Create the mesh, remove it from cache and return it
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue