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Fix builtin inventory list crash when size = 0 (#7297)
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3 changed files with 11 additions and 7 deletions
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@ -177,7 +177,7 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
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const InventoryList *old_craft_grid, const InventoryLocation &craft_inv)
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{
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SCRIPTAPI_PRECHECKHEADER
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sanity_check(old_craft_grid);
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int error_handler = PUSH_ERROR_HANDLER(L);
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lua_getglobal(L, "core");
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