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[CSM] Add client-sided chat commands (#5092)
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9 changed files with 100 additions and 33 deletions
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@ -1,37 +1,10 @@
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-- Minetest: builtin/chatcommands.lua
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-- Minetest: builtin/game/chatcommands.lua
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--
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-- Chat command handler
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--
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core.registered_chatcommands = {}
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core.chatcommands = core.registered_chatcommands -- BACKWARDS COMPATIBILITY
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function core.register_chatcommand(cmd, def)
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def = def or {}
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def.params = def.params or ""
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def.description = def.description or ""
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def.privs = def.privs or {}
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def.mod_origin = core.get_current_modname() or "??"
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core.registered_chatcommands[cmd] = def
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end
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function core.unregister_chatcommand(name)
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if core.registered_chatcommands[name] then
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core.registered_chatcommands[name] = nil
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else
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core.log("warning", "Not unregistering chatcommand " ..name..
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" because it doesn't exist.")
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end
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end
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function core.override_chatcommand(name, redefinition)
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local chatcommand = core.registered_chatcommands[name]
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assert(chatcommand, "Attempt to override non-existent chatcommand "..name)
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for k, v in pairs(redefinition) do
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rawset(chatcommand, k, v)
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end
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core.registered_chatcommands[name] = chatcommand
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end
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core.register_on_chat_message(function(name, message)
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local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
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