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Mapgen: Add global 'decorations' flag
Flag is set by default in MapgenParams The global 'trees' flag remains but is now undocumented and unset by default in MapgenParams Add mgv6_spflag 'trees' set by default in defaultsettings.cpp to affect new worlds only This is automatically backwards compatible for existing worlds
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11 changed files with 37 additions and 26 deletions
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@ -43,6 +43,7 @@ FlagDesc flagdesc_mapgen_v6[] = {
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{"mudflow", MGV6_MUDFLOW},
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{"snowbiomes", MGV6_SNOWBIOMES},
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{"flat", MGV6_FLAT},
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{"trees", MGV6_TREES},
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{NULL, 0}
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};
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@ -580,11 +581,12 @@ void MapgenV6::makeChunk(BlockMakeData *data)
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growGrass();
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// Generate some trees, and add grass, if a jungle
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if (flags & MG_TREES)
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if ((spflags & MGV6_TREES) || (flags & MG_TREES))
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placeTreesAndJungleGrass();
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// Generate the registered decorations
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m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max);
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if (flags & MG_DECORATIONS)
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m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max);
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// Generate the registered ores
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m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
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