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Add option to also check the center to find_node_near (#5255)

* Add option to also check the center to `find_node_near`
This commit is contained in:
red-001 2017-05-04 21:52:58 +01:00 committed by Loïc Blot
parent 6fb27d3b2e
commit d6cf5450a8
3 changed files with 12 additions and 10 deletions

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@ -2280,9 +2280,11 @@ and `minetest.auth_reload` call the authetification handler.
* `minetest.get_gametime()`: returns the time, in seconds, since the world was created
* `minetest.get_day_count()`: returns number days elapsed since world was created,
* accounting for time changes.
* `minetest.find_node_near(pos, radius, nodenames)`: returns pos or `nil`
* `minetest.find_node_near(pos, radius, nodenames, [search_center])`: returns pos or `nil`
* `radius`: using a maximum metric
* `nodenames`: e.g. `{"ignore", "group:tree"}` or `"default:dirt"`
* `search_center` is an optional boolean (default: `false`)
If true `pos` is also checked for the nodes
* `minetest.find_nodes_in_area(minp, maxp, nodenames)`: returns a list of positions
* returns as second value a table with the count of the individual nodes found
* `nodenames`: e.g. `{"ignore", "group:tree"}` or `"default:dirt"`